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-rw-r--r--constants/map_constants.asm5
1 files changed, 5 insertions, 0 deletions
diff --git a/constants/map_constants.asm b/constants/map_constants.asm
index 3ddc5746..6c7d8d48 100644
--- a/constants/map_constants.asm
+++ b/constants/map_constants.asm
@@ -253,3 +253,8 @@ ENDM
mapconst LORELEIS_ROOM, 6, 5 ; $F5
mapconst BRUNOS_ROOM, 6, 5 ; $F6
mapconst AGATHAS_ROOM, 6, 5 ; $F7
+
+
+; Indoor maps, such as houses, use this as the Map ID in their exit warps
+; This map ID takes the player back to the last outdoor map they were on, stored in wLastMap
+LAST_MAP EQU -1