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-rw-r--r--constants/sprite_data_constants.asm28
1 files changed, 28 insertions, 0 deletions
diff --git a/constants/sprite_data_constants.asm b/constants/sprite_data_constants.asm
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+++ b/constants/sprite_data_constants.asm
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+; different kinds of people events
+ITEM EQU $80
+TRAINER EQU $40
+
+BOULDER_MOVEMENT_BYTE_2 EQU $10
+
+; sprite facing directions
+SPRITE_FACING_DOWN EQU $00
+SPRITE_FACING_UP EQU $04
+SPRITE_FACING_LEFT EQU $08
+SPRITE_FACING_RIGHT EQU $0C
+
+NPC_MOVEMENT_DOWN EQU $00
+NPC_MOVEMENT_UP EQU $40
+NPC_MOVEMENT_LEFT EQU $80
+NPC_MOVEMENT_RIGHT EQU $C0
+
+; player direction constants
+
+PLAYER_DIR_BIT_RIGHT EQU 0
+PLAYER_DIR_BIT_LEFT EQU 1
+PLAYER_DIR_BIT_DOWN EQU 2
+PLAYER_DIR_BIT_UP EQU 3
+
+PLAYER_DIR_RIGHT EQU (1 << PLAYER_DIR_BIT_RIGHT)
+PLAYER_DIR_LEFT EQU (1 << PLAYER_DIR_BIT_LEFT)
+PLAYER_DIR_DOWN EQU (1 << PLAYER_DIR_BIT_DOWN)
+PLAYER_DIR_UP EQU (1 << PLAYER_DIR_BIT_UP)