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-rwxr-xr-xconstants/hide_show_constants.asm2
-rw-r--r--constants/wram_constants.asm4
2 files changed, 3 insertions, 3 deletions
diff --git a/constants/hide_show_constants.asm b/constants/hide_show_constants.asm
index 5a517afc..1a44b1e7 100755
--- a/constants/hide_show_constants.asm
+++ b/constants/hide_show_constants.asm
@@ -2,7 +2,7 @@
; sprites marked with an X are constants that are never used
; because those sprites are not (de)activated in a map's script
; (they are either items or sprites that deactivate after battle
-; and are detected in W_MISSABLEOBJECTLIST)
+; and are detected in wMissableObjectList)
const_value = 0
diff --git a/constants/wram_constants.asm b/constants/wram_constants.asm
index 067c8707..b6939a3e 100644
--- a/constants/wram_constants.asm
+++ b/constants/wram_constants.asm
@@ -1,8 +1,8 @@
SPRITEBUFFERSIZE EQU 7*7 * 8 ; 7 * 7 (tiles) * 8 (bytes per tile)
-; Overload W_GRASSMONS
-wSerialEnemyDataBlock EQU $d893 ; W_GRASSMONS + 11
+; Overload wGrassMons
+wSerialEnemyDataBlock EQU $d893 ; wGrassMons + 11
; Overload enemy party data
W_WATERRATE EQU $d8a4 ; wEnemyMon1Species