| Age | Commit message (Expand) | Author |
| 2021-11-23 | Use compound assignment operators | Rangi |
| 2021-11-05 | Add some constants for options (#344) | Yoann Fievez |
| 2021-05-31 | Improve some RAM formatting | Rangi |
| 2021-05-23 | Use macros for bit arrays | Rangi |
| 2021-04-27 | Use {interpolation} to generate sequences of RAM labels | Rangi |
| 2021-04-19 | Port 'add_tmnum' from pokecrystal | Rangi |
| 2021-04-17 | Use rgbds 0.5.0 features: | Rangi |
| 2021-04-13 | Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant | Rangi |
| 2021-03-25 | Verify data table and name list sizes with assertion macros | Rangi |
| 2021-01-06 | The 'tmhm' macro adjusts to the number of TMs/HMs | Rangi |
| 2020-11-29 | Improve new constants and comment based on feedback | SatoMew |
| 2020-11-29 | Update related tile animation constants | SatoMew |
| 2020-11-14 | Fix file modes | dannye |
| 2020-11-05 | Sync home and macro code with pokeyellow | Rangi |
| 2020-11-04 | Port some formatting from pokeyellow | Rangi |
| 2020-09-27 | Clarify comment in constants/pokemon_constants.asm | SatoMew |
| 2020-09-22 | Fix alignment in Pokémon name constants | SatoMew |
| 2020-09-22 | Replace ghost Marowak's ambiguous constant | SatoMew |
| 2020-08-31 | Define a constant for the ghost Marowak (hard-coded throughout the engine, li... | Rangi |
| 2020-08-31 | Use constants to delineate map types, and factor out more data | Rangi |
| 2020-08-17 | Identify some map object related constants | Rangi |
| 2020-08-02 | fix OAMFLAG_VFLIPPED (#283) | Akihiro Otomo |
| 2020-07-20 | Add comments associating constants with data, and identify some more data | Rangi |
| 2020-07-17 | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi |
| 2020-07-17 | Define constants for subanimations' base coords and frame block modes | Rangi |
| 2020-07-17 | JUGGLER_X -> UNUSED_JUGGLER | Rangi |
| 2020-07-17 | Identify remaining tilemap IDs | Rangi |
| 2020-07-17 | SONY -> RIVAL | Rangi |
| 2020-07-17 | Update sprite names | Rangi |
| 2020-07-16 | Define constants for subanimation transform types | Rangi |
| 2020-07-16 | Add constants for move animations' frame blocks | Rangi |
| 2020-07-16 | Use a battle_anim macro for move animations' special effects and subanimations | Rangi |
| 2020-07-16 | Reformat map scripts' coordinate and movement data | Rangi |
| 2020-07-16 | Revise some map scripts, mostly for getting items | Rangi |
| 2020-07-16 | Define constants for default trainer DVs | Rangi |
| 2020-07-16 | Define constants for in-game trades | Rangi |
| 2020-07-15 | Deobfuscate exit warps on indoor maps | TheFakeMateo |
| 2020-07-14 | Clean up some data, using macros for multiline list entries | Rangi |
| 2020-07-09 | Use const_skip and const_next macros for brevity | Rangi |
| 2020-07-09 | Eliminate enum: use const instead, with case-by-case parallel const implement... | Rangi |
| 2020-07-07 | Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION | Rangi |
| 2020-07-07 | Remove c1x*/c2x* comments, use struct offset constants | Rangi |
| 2020-07-07 | Use HIGH() and LOW() | Rangi |
| 2020-07-07 | PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M) | Rangi |
| 2020-07-06 | Use labels for HRAM and VRAM | Rangi |
| 2020-07-06 | Avoid repeating the NUM_TMS value | Rangi |
| 2020-07-06 | add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeatin... | Rangi |
| 2020-07-05 | TM/HM constants named after moves | Rangi |
| 2020-07-05 | Logical spacing in data/sgb/sgb_palettes.asm | Rangi |
| 2020-07-05 | Port credits command constants from pokeyellow | Rangi |