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+INCLUDE "charmap.asm"
+INCLUDE "constants/text_constants.asm"
+INCLUDE "constants/text_bank_constants.asm"
+INCLUDE "macros/text_macros.asm"
+INCLUDE "hram.asm"
+
+SECTION "Text 9", ROMX, BANK[TEXT_9]
+
+INCLUDE "text/maps/fuchsia_gym_2.asm"
+INCLUDE "text/maps/fuchsia_meeting_room.asm"
+INCLUDE "text/maps/fuchsia_fishing_house.asm"
+INCLUDE "text/maps/mansion_1f.asm"
+INCLUDE "text/maps/cinnabar_gym.asm"
+INCLUDE "text/maps/cinnabar_lab.asm"
+INCLUDE "text/maps/cinnabar_lab_trade_room.asm"
+INCLUDE "text/maps/cinnabar_lab_metronome_room.asm"
+INCLUDE "text/maps/cinnabar_lab_fossil_room.asm"
+INCLUDE "text/maps/cinnabar_pokecenter.asm"
+INCLUDE "text/maps/cinnabar_mart.asm"
+INCLUDE "text/maps/indigo_plateau_lobby.asm"
+INCLUDE "text/maps/copycats_house_1f.asm"
+INCLUDE "text/maps/copycats_house_2f.asm"
+INCLUDE "text/maps/fighting_dojo.asm"
+INCLUDE "text/maps/saffron_gym.asm"
+INCLUDE "text/maps/saffron_house.asm"
+INCLUDE "text/maps/saffron_mart.asm"
+INCLUDE "text/maps/silph_co_1f.asm"
+INCLUDE "text/maps/saffron_pokecenter.asm"
+INCLUDE "text/maps/mr_psychics_house.asm"
+
+_PokemartGreetingText::
+ text "Hi there!"
+ next "May I help you?"
+ done
+
+_PokemonFaintedText::
+ TX_RAM wcd6d
+ text ""
+ line "fainted!"
+ done
+
+_PlayerBlackedOutText::
+ text "<PLAYER> is out of"
+ line "useable #MON!"
+
+ para "<PLAYER> blacked"
+ line "out!"
+ prompt
+
+_RepelWoreOffText::
+ text "REPEL's effect"
+ line "wore off."
+ done
+
+_PokemartBuyingGreetingText::
+ text "Take your time."
+ done
+
+_PokemartTellBuyPriceText::
+ TX_RAM wcf4b
+ text "?"
+ line "That will be"
+ cont "¥@"
+ TX_BCD hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN
+ text ". OK?"
+ done
+
+_PokemartBoughtItemText::
+ text "Here you are!"
+ line "Thank you!"
+ prompt
+
+_PokemartNotEnoughMoneyText::
+ text "You don't have"
+ line "enough money."
+ prompt
+
+_PokemartItemBagFullText::
+ text "You can't carry"
+ line "any more items."
+ prompt
+
+_PokemonSellingGreetingText::
+ text "What would you"
+ line "like to sell?"
+ done
+
+_PokemartTellSellPriceText::
+ text "I can pay you"
+ line "¥@"
+ TX_BCD hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN
+ text " for that."
+ done
+
+_PokemartItemBagEmptyText::
+ text "You don't have"
+ line "anything to sell."
+ prompt
+
+_PokemartUnsellableItemText::
+ text "I can't put a"
+ line "price on that."
+ prompt
+
+_PokemartThankYouText::
+ text "Thank you!"
+ done
+
+_PokemartAnythingElseText::
+ text "Is there anything"
+ line "else I can do?"
+ done
+
+_LearnedMove1Text::
+ TX_RAM wLearnMoveMonName
+ text " learned"
+ line "@"
+ TX_RAM wcf4b
+ text "!@@"
+
+_WhichMoveToForgetText::
+ text "Which move should"
+ next "be forgotten?"
+ done
+
+_AbandonLearningText::
+ text "Abandon learning"
+ line "@"
+ TX_RAM wcf4b
+ text "?"
+ done
+
+_DidNotLearnText::
+ TX_RAM wLearnMoveMonName
+ text ""
+ line "did not learn"
+ cont "@"
+ TX_RAM wcf4b
+ text "!"
+ prompt
+
+_TryingToLearnText::
+ TX_RAM wLearnMoveMonName
+ text " is"
+ line "trying to learn"
+ cont "@"
+ TX_RAM wcf4b
+ text "!"
+
+ para "But, @"
+ TX_RAM wLearnMoveMonName
+ text ""
+ line "can't learn more"
+ cont "than 4 moves!"
+
+ para "Delete an older"
+ line "move to make room"
+ cont "for @"
+ TX_RAM wcf4b
+ text "?"
+ done
+
+_OneTwoAndText::
+ text "1, 2 and...@@"
+
+_PoofText::
+ text " Poof!@@"
+
+_ForgotAndText::
+ text ""
+ para "@"
+ TX_RAM wLearnMoveMonName
+ text " forgot"
+ line "@"
+ TX_RAM wcd6d
+ text "!"
+
+ para "And..."
+ prompt
+
+_HMCantDeleteText::
+ text "HM techniques"
+ line "can't be deleted!"
+ prompt
+
+_PokemonCenterWelcomeText::
+ text "Welcome to our"
+ line "#MON CENTER!"
+
+ para "We heal your"
+ line "#MON back to"
+ cont "perfect health!"
+ prompt
+
+_ShallWeHealYourPokemonText::
+ text "Shall we heal your"
+ line "#MON?"
+ done
+
+_NeedYourPokemonText::
+ text "OK. We'll need"
+ line "your #MON."
+ done
+
+_PokemonFightingFitText::
+ text "Thank you!"
+ line "Your #MON are"
+ cont "fighting fit!"
+ prompt
+
+_PokemonCenterFarewellText::
+ text "We hope to see"
+ line "you again!"
+ done
+
+_CableClubNPCAreaReservedFor2FriendsLinkedByCableText::
+ text "This area is"
+ line "reserved for 2"
+ cont "friends who are"
+ cont "linked by cable."
+ done
+
+_CableClubNPCWelcomeText::
+ text "Welcome to the"
+ line "Cable Club!"
+ done
+
+_CableClubNPCPleaseApplyHereHaveToSaveText::
+ text "Please apply here."
+
+ para "Before opening"
+ line "the link, we have"
+ cont "to save the game."
+ done
+
+_CableClubNPCPleaseWaitText::
+ text "Please wait.@@"
+
+_CableClubNPCLinkClosedBecauseOfInactivityText::
+ text "The link has been"
+ line "closed because of"
+ cont "inactivity."
+
+ para "Please contact"
+ line "your friend and"
+ cont "come again!"
+ done