diff options
Diffstat (limited to 'engine/battle/b_2.asm')
-rwxr-xr-x | engine/battle/b_2.asm | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/engine/battle/b_2.asm b/engine/battle/b_2.asm new file mode 100755 index 00000000..b71ca40d --- /dev/null +++ b/engine/battle/b_2.asm @@ -0,0 +1,130 @@ +; scales both uncompressed sprite chunks by two in every dimension (creating 2x2 output pixels per input pixel) +; assumes that input sprite chunks are 4x4 tiles, and the rightmost and bottommost 4 pixels will be ignored +; resulting in a 7*7 tile output sprite chunk +ScaleSpriteByTwo: ; 2fe40 (b:7e40) + ld de, S_SPRITEBUFFER1 + (4*4*8) - 5 ; last byte of input data, last 4 rows already skipped + ld hl, S_SPRITEBUFFER0 + SPRITEBUFFERSIZE - 1 ; end of destination buffer + call ScaleLastSpriteColumnByTwo ; last tile column is special case + call ScaleFirstThreeSpriteColumnsByTwo ; scale first 3 tile columns + ld de, S_SPRITEBUFFER2 + (4*4*8) - 5 ; last byte of input data, last 4 rows already skipped + ld hl, S_SPRITEBUFFER1 + SPRITEBUFFERSIZE - 1 ; end of destination buffer + call ScaleLastSpriteColumnByTwo ; last tile column is special case + +ScaleFirstThreeSpriteColumnsByTwo: ; 2fe55 (b:7e55) + ld b, $3 ; 3 tile columns +.columnLoop + ld c, 4*8 - 4 ; $1c, 4 tiles minus 4 unused rows +.columnInnerLoop + push bc + ld a, [de] + ld bc, -(7*8)+1 ; $ffc9, scale lower nybble and seek to previous output column + call ScalePixelsByTwo + ld a, [de] + dec de + swap a + ld bc, 7*8+1-2 ; $37, scale upper nybble and seek back to current output column and to the next 2 rows + call ScalePixelsByTwo + pop bc + dec c + jr nz, .columnInnerLoop + dec de + dec de + dec de + dec de + ld a, b + ld bc, -7*8 ; $ffc8, skip one output column (which has already been written along with the current one) + add hl, bc + ld b, a + dec b + jr nz, .columnLoop + ret + +ScaleLastSpriteColumnByTwo: ; 2fe7d (b:7e7d) + ld a, 4*8 - 4 ; $1c, 4 tiles minus 4 unused rows + ld [H_SPRITEINTERLACECOUNTER], a ; $ff8b + ld bc, -1 ; $ffff +.columnInnerLoop + ld a, [de] + dec de + swap a ; only high nybble contains information + call ScalePixelsByTwo + ld a, [H_SPRITEINTERLACECOUNTER] ; $ff8b + dec a + ld [H_SPRITEINTERLACECOUNTER], a ; $ff8b + jr nz, .columnInnerLoop + dec de ; skip last 4 rows of new column + dec de + dec de + dec de + ret + +; scales the given 4 bits in a (4x1 pixels) to 2 output bytes (8x2 pixels) +; hl: destination pointer +; bc: destination pointer offset (added after the two bytes have been written) +ScalePixelsByTwo: ; 2fe97 (b:7e97) + push hl + and $f + ld hl, DuplicateBitsTable + add l + ld l, a + jr nc, .noCarry + inc h +.noCarry + ld a, [hl] + pop hl + ld [hld], a ; write output byte twice to make it 2 pixels high + ld [hl], a + add hl, bc ; add offset + ret + +; repeats each input bit twice +DuplicateBitsTable: ; 2fea8 (b:7ea8) + db $00, $03, $0c, $0f + db $30, $33, $3c, $3f + db $c0, $c3, $cc, $cf + db $f0, $f3, $fc, $ff + +PayDayEffect_ ; 2feb8 (b:7eb8) + xor a + ld hl, $cd6d + ld [hli], a + ld a, [$fff3] + and a + ld a, [$d022] + jr z, .asm_2fec8 ; 0x2fec3 $3 + ld a, [$cff3] +.asm_2fec8 + add a + ld [$ff98], a + xor a + ld [$ff95], a + ld [$ff96], a + ld [$ff97], a + ld a, $64 + ld [$ff99], a + ld b, $4 + call Divide + ld a, [$ff98] + ld [hli], a + ld a, [$ff99] + ld [$ff98], a + ld a, $a + ld [$ff99], a + ld b, $4 + call Divide + ld a, [$ff98] + swap a + ld b, a + ld a, [$ff99] + add b + ld [hl], a + ld de, $cce7 + ld c, $3 + ld a, $b + call Predef + ld hl, CoinsScatteredText ; $7f04 + jp PrintText + +CoinsScatteredText: ; 2ff04 (b:7f04) + TX_FAR _CoinsScatteredText + db "@" |