diff options
Diffstat (limited to 'engine/battle/core.asm')
-rwxr-xr-x | engine/battle/core.asm | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 8cb3cd0a..4d999d2a 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -97,7 +97,7 @@ SlidePlayerAndEnemySilhouettesOnScreen: ld b, SET_PAL_BATTLE call RunPaletteCommand call HideSprites - jpab PrintBeginningBattleText + jpfar PrintBeginningBattleText ; when a battle is starting, silhouettes of the player's pic and the enemy's pic are slid onto the screen ; the lower of the player's pic (his body) is part of the background, but his head is a sprite @@ -178,7 +178,7 @@ StartBattle: ld hl, .outOfSafariBallsText jp PrintText .notOutOfSafariBalls - callab PrintSafariZoneBattleText + callfar PrintSafariZoneBattleText ld a, [wEnemyMonSpeed + 1] add a ld b, a ; init b (which is later compared with random value) to (enemy speed % 256) * 2 @@ -267,7 +267,7 @@ EnemyRan: call PlaySoundWaitForCurrent xor a ldh [hWhoseTurn], a - jpab AnimationSlideEnemyMonOff + jpfar AnimationSlideEnemyMonOff WildRanText: text_far _WildRanText @@ -365,7 +365,7 @@ MainInBattleLoop: jr nz, .specialMoveNotUsed ld [wPlayerSelectedMove], a .specialMoveNotUsed - callab SwitchEnemyMon + callfar SwitchEnemyMon .noLinkBattle ld a, [wPlayerSelectedMove] cp QUICK_ATTACK @@ -413,7 +413,7 @@ MainInBattleLoop: .enemyMovesFirst ld a, $1 ldh [hWhoseTurn], a - callab TrainerAI + callfar TrainerAI jr c, .AIActionUsedEnemyFirst call ExecuteEnemyMove ld a, [wEscapedFromBattle] @@ -451,7 +451,7 @@ MainInBattleLoop: call DrawHUDsAndHPBars ld a, $1 ldh [hWhoseTurn], a - callab TrainerAI + callfar TrainerAI jr c, .AIActionUsedPlayerFirst call ExecuteEnemyMove ld a, [wEscapedFromBattle] @@ -837,7 +837,7 @@ FaintEnemyPokemon: .giveExpToMonsThatFought xor a ld [wBoostExpByExpAll], a - callab GainExperience + callfar GainExperience pop af ret z ; return if no exp all @@ -855,7 +855,7 @@ FaintEnemyPokemon: jr nz, .gainExpFlagsLoop ld a, b ld [wPartyGainExpFlags], a - jpab GainExperience + jpfar GainExperience EnemyMonFaintedText: text_far _EnemyMonFaintedText @@ -893,7 +893,7 @@ ReplaceFaintedEnemyMon: ld hl, wEnemyHPBarColor ld e, $30 call GetBattleHealthBarColor - callab DrawEnemyPokeballs + callfar DrawEnemyPokeballs ld a, [wLinkState] cp LINK_STATE_BATTLING jr nz, .notLinkBattle @@ -1720,7 +1720,7 @@ LoadEnemyMonFromParty: ret SendOutMon: - callab PrintSendOutMonMessage + callfar PrintSendOutMonMessage ld hl, wEnemyMonHP ld a, [hli] or [hl] ; is enemy mon HP zero? @@ -1816,7 +1816,7 @@ DrawPlayerHUDAndHPBar: coord hl, 9, 7 lb bc, 5, 11 call ClearScreenArea - callab PlacePlayerHUDTiles + callfar PlacePlayerHUDTiles coord hl, 18, 9 ld [hl], $73 ld de, wBattleMonNick @@ -1877,7 +1877,7 @@ DrawEnemyHUDAndHPBar: coord hl, 0, 0 lb bc, 4, 12 call ClearScreenArea - callab PlaceEnemyHUDTiles + callfar PlaceEnemyHUDTiles ld de, wEnemyMonNick coord hl, 1, 0 call CenterMonName @@ -2411,7 +2411,7 @@ PartyMenuOrRockOrRun: ; fall through to SwitchPlayerMon SwitchPlayerMon: - callab RetreatMon + callfar RetreatMon ld c, 50 call DelayFrames call AnimateRetreatingPlayerMon @@ -2464,7 +2464,7 @@ MoveSelectionMenu: ld de, wMoves ld bc, NUM_MOVES call CopyData - callab FormatMovesString + callfar FormatMovesString ret .writemoves @@ -2860,7 +2860,7 @@ PrintMenuItem: ld [wWhichPokemon], a ld a, BATTLE_MON_DATA ld [wMonDataLocation], a - callab GetMaxPP + callfar GetMaxPP ld hl, wCurrentMenuItem ld c, [hl] inc [hl] @@ -2955,7 +2955,7 @@ SelectEnemyMove: ld a, [wIsInBattle] dec a jr z, .chooseRandomMove ; wild encounter - callab AIEnemyTrainerChooseMoves + callfar AIEnemyTrainerChooseMoves .chooseRandomMove push hl call BattleRandom @@ -3020,7 +3020,7 @@ LinkBattleExchangeData: ld a, b .doExchange ld [wSerialExchangeNybbleSendData], a - callab PrintWaitingText + callfar PrintWaitingText .syncLoop1 call Serial_ExchangeNybble call DelayFrame @@ -3196,7 +3196,7 @@ MirrorMoveCheck: .moveDidNotMiss call ApplyAttackToEnemyPokemon call PrintCriticalOHKOText - callab DisplayEffectiveness + callfar DisplayEffectiveness ld a, 1 ld [wMoveDidntMiss], a .notDone @@ -4988,7 +4988,7 @@ AttackSubstitute: ldh a, [hWhoseTurn] xor $01 ldh [hWhoseTurn], a - callab HideSubstituteShowMonAnim ; animate the substitute breaking + callfar HideSubstituteShowMonAnim ; animate the substitute breaking ; flip the turn back to the way it was ldh a, [hWhoseTurn] xor $01 @@ -5726,7 +5726,7 @@ EnemyCheckIfMirrorMoveEffect: .moveDidNotMiss call ApplyAttackToPlayerPokemon call PrintCriticalOHKOText - callab DisplayEffectiveness + callfar DisplayEffectiveness ld a, 1 ld [wMoveDidntMiss], a .handleExplosionMiss @@ -6254,14 +6254,14 @@ DoBattleTransitionAndInitBattleVariables: ; link battle xor a ld [wMenuJoypadPollCount], a - callab DisplayLinkBattleVersusTextBox + callfar DisplayLinkBattleVersusTextBox ld a, $1 ld [wUpdateSpritesEnabled], a call ClearScreen .next call DelayFrame predef BattleTransition - callab LoadHudAndHpBarAndStatusTilePatterns + callfar LoadHudAndHpBarAndStatusTilePatterns ld a, $1 ldh [hAutoBGTransferEnabled], a ld a, $ff @@ -6359,11 +6359,11 @@ LoadPlayerBackPic: ; does nothing since no stats are ever selected (barring glitches) DoubleOrHalveSelectedStats: - callab DoubleSelectedStats - jpab HalveSelectedStats + callfar DoubleSelectedStats + jpfar HalveSelectedStats ScrollTrainerPicAfterBattle: - jpab _ScrollTrainerPicAfterBattle + jpfar _ScrollTrainerPicAfterBattle ApplyBurnAndParalysisPenaltiesToPlayer: ld a, $1 @@ -6747,7 +6747,7 @@ DetermineWildOpponent: ld a, [wNumberOfNoRandomBattleStepsLeft] and a ret nz - callab TryDoWildEncounter + callfar TryDoWildEncounter ret nz InitBattleCommon: ld a, [wMapPalOffset] @@ -6756,13 +6756,13 @@ InitBattleCommon: ld a, [hl] push af res 1, [hl] - callab InitBattleVariables + callfar InitBattleVariables ld a, [wEnemyMonSpecies2] sub OPP_ID_OFFSET jp c, InitWildBattle ld [wTrainerClass], a call GetTrainerInformation - callab ReadTrainer + callfar ReadTrainer call DoBattleTransitionAndInitBattleVariables call _LoadTrainerPic xor a @@ -6857,7 +6857,7 @@ _InitBattleCommon: dec a ; is it a wild battle? call z, DrawEnemyHUDAndHPBar ; draw enemy HUD and HP bar if it's a wild battle call StartBattle - callab EndOfBattle + callfar EndOfBattle pop af ld [wLetterPrintingDelayFlags], a pop af |