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-rwxr-xr-xengine/battle/core.asm32
1 files changed, 16 insertions, 16 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 67eeb2ff..a0e8f3ee 100755
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -320,12 +320,12 @@ Func_3c1ad: ; 3c1ad (f:41ad)
ld b, $1
push bc
ld hl, W_PLAYERMONSALIVEFLAGS
- ld a, $10
- call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
+ ld a, $10 ; FlagActionPredef
+ call Predef
ld hl, $ccf5
pop bc
- ld a, $10
- call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
+ ld a, $10 ; FlagActionPredef
+ call Predef
call Func_3cba6
call LoadScreenTilesFromBuffer1
call Func_3cc91
@@ -1053,8 +1053,8 @@ Func_3c741: ; 3c741 (f:4741)
ld c, a
ld hl, W_PLAYERMONSALIVEFLAGS ; clear fainted mon's alive flag
ld b, $0
- ld a, $10
- call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
+ ld a, $10 ; FlagActionPredef
+ call Predef
ld hl, W_ENEMYBATTSTATUS1 ; $d067
res 2, [hl] ; reset "attacking multiple times" flag
ld a, [$d083]
@@ -1153,12 +1153,12 @@ Func_3c7d8: ; 3c7d8 (f:47d8)
ld hl, W_PLAYERMONSALIVEFLAGS
ld b, $1
push bc
- ld a, $10
- call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
+ ld a, $10 ; FlagActionPredef
+ call Predef
pop bc
ld hl, $ccf5
- ld a, $10
- call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
+ ld a, $10 ; FlagActionPredef
+ call Predef
call Func_3cba6
call GBPalWhiteOut
call Func_3ee5b
@@ -2440,12 +2440,12 @@ Func_3d1ba: ; 3d1ba (f:51ba)
ld b, $1
push bc
ld hl, W_PLAYERMONSALIVEFLAGS
- ld a, $10
- call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
+ ld a, $10 ; FlagActionPredef
+ call Predef
pop bc
ld hl, $ccf5
- ld a, $10
- call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
+ ld a, $10 ; FlagActionPredef
+ call Predef
call Func_3cba6
call Func_3cc91
call SaveScreenTilesToBuffer1
@@ -6185,8 +6185,8 @@ Func_3eb01: ; 3eb01 (f:6b01)
ld c, a
ld b, $1
ld hl, wPokedexSeen ; $d30a
- ld a, $10
- call Predef ; indirect jump to HandleBitArray (f666 (3:7666))
+ ld a, $10 ; FlagActionPredef
+ call Predef
ld hl, W_ENEMYMONLEVEL ; $cff3
ld de, $cd23
ld bc, $b