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-rw-r--r--engine/battle/move_effects/mist.asm19
1 files changed, 19 insertions, 0 deletions
diff --git a/engine/battle/move_effects/mist.asm b/engine/battle/move_effects/mist.asm
new file mode 100644
index 00000000..65070a3e
--- /dev/null
+++ b/engine/battle/move_effects/mist.asm
@@ -0,0 +1,19 @@
+MistEffect_:
+ ld hl, wPlayerBattleStatus2
+ ld a, [H_WHOSETURN]
+ and a
+ jr z, .mistEffect
+ ld hl, wEnemyBattleStatus2
+.mistEffect
+ bit PROTECTED_BY_MIST, [hl] ; is mon protected by mist?
+ jr nz, .mistAlreadyInUse
+ set PROTECTED_BY_MIST, [hl] ; mon is now protected by mist
+ callab PlayCurrentMoveAnimation
+ ld hl, ShroudedInMistText
+ jp PrintText
+.mistAlreadyInUse
+ jpab PrintButItFailedText_
+
+ShroudedInMistText:
+ TX_FAR _ShroudedInMistText
+ db "@"