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-rw-r--r--engine/battle/wild_encounters.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle/wild_encounters.asm b/engine/battle/wild_encounters.asm
index 8c9c1529..1f458850 100644
--- a/engine/battle/wild_encounters.asm
+++ b/engine/battle/wild_encounters.asm
@@ -67,7 +67,7 @@ TryDoWildEncounter:
lda_coord 8, 9
cp $14 ; is the bottom left tile (8,9) of the half-block we're standing in a water tile?
jr nz, .gotWildEncounterType ; else, it's treated as a grass tile by default
- ld hl, wWaterMons
+ ld hl, wSeaRoutesWildMons
; since the bottom right tile of a "left shore" half-block is $14 but the bottom left tile is not,
; "left shore" half-blocks (such as the one in the east coast of Cinnabar) load grass encounters.
.gotWildEncounterType