diff options
Diffstat (limited to 'engine/battle')
-rwxr-xr-x | engine/battle/core.asm | 2 | ||||
-rw-r--r-- | engine/battle/scale_sprites.asm | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 56ea5a20..2dc34e52 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -6457,7 +6457,7 @@ LoadPlayerBackPic: ; 3ec92 (f:6c92) xor a ld [$4000], a ld hl, vSprites - ld de, S_SPRITEBUFFER1 + ld de, sSpriteBuffer1 ld a, [H_LOADEDROMBANK] ld b, a ld c, 7 * 7 diff --git a/engine/battle/scale_sprites.asm b/engine/battle/scale_sprites.asm index ed227984..6a8d43a9 100644 --- a/engine/battle/scale_sprites.asm +++ b/engine/battle/scale_sprites.asm @@ -2,12 +2,12 @@ ; assumes that input sprite chunks are 4x4 tiles, and the rightmost and bottommost 4 pixels will be ignored ; resulting in a 7*7 tile output sprite chunk ScaleSpriteByTwo: ; 2fe40 (b:7e40) - ld de, S_SPRITEBUFFER1 + (4*4*8) - 5 ; last byte of input data, last 4 rows already skipped - ld hl, S_SPRITEBUFFER0 + SPRITEBUFFERSIZE - 1 ; end of destination buffer + ld de, sSpriteBuffer1 + (4*4*8) - 5 ; last byte of input data, last 4 rows already skipped + ld hl, sSpriteBuffer0 + SPRITEBUFFERSIZE - 1 ; end of destination buffer call ScaleLastSpriteColumnByTwo ; last tile column is special case call ScaleFirstThreeSpriteColumnsByTwo ; scale first 3 tile columns - ld de, S_SPRITEBUFFER2 + (4*4*8) - 5 ; last byte of input data, last 4 rows already skipped - ld hl, S_SPRITEBUFFER1 + SPRITEBUFFERSIZE - 1 ; end of destination buffer + ld de, sSpriteBuffer2 + (4*4*8) - 5 ; last byte of input data, last 4 rows already skipped + ld hl, sSpriteBuffer1 + SPRITEBUFFERSIZE - 1 ; end of destination buffer call ScaleLastSpriteColumnByTwo ; last tile column is special case ScaleFirstThreeSpriteColumnsByTwo: ; 2fe55 (b:7e55) |