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-rwxr-xr-xengine/gamefreak.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/engine/gamefreak.asm b/engine/gamefreak.asm
index 49c938f7..73e4f074 100755
--- a/engine/gamefreak.asm
+++ b/engine/gamefreak.asm
@@ -5,15 +5,15 @@ LoadShootingStarGraphics: ; 70000 (1c:4000)
ld [rOBP1], a
ld de, AnimationTileset2 + $30 ; star tile (top left quadrant)
ld hl, vChars1 + $200
- ld bc, (BANK(AnimationTileset2) << 8) + $01
+ lb bc, BANK(AnimationTileset2), $01
call CopyVideoData
ld de, AnimationTileset2 + $130 ; star tile (bottom left quadrant)
ld hl, vChars1 + $210
- ld bc, (BANK(AnimationTileset2) << 8) + $01
+ lb bc, BANK(AnimationTileset2), $01
call CopyVideoData
ld de, FallingStar
ld hl, vChars1 + $220
- ld bc, (BANK(FallingStar) << 8) + $01
+ lb bc, BANK(FallingStar), $01
call CopyVideoData
ld hl, GameFreakLogoOAMData
ld de, wOAMBuffer + $60
@@ -31,7 +31,7 @@ AnimateShootingStar: ; 70044 (1c:4044)
; Move the big star down and left across the screen.
ld hl, wOAMBuffer
- ld bc, $a004
+ lb bc, $a0, $4
.bigStarLoop
push hl
push bc