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-rwxr-xr-xengine/hidden_object_functions3.asm12
1 files changed, 6 insertions, 6 deletions
diff --git a/engine/hidden_object_functions3.asm b/engine/hidden_object_functions3.asm
index ade99fd7..1237e960 100755
--- a/engine/hidden_object_functions3.asm
+++ b/engine/hidden_object_functions3.asm
@@ -1,5 +1,5 @@
; prints text for bookshelves in buildings without sign events
-PrintBookshelfText:
+PrintBookshelfText::
ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction
cp SPRITE_FACING_UP
jr nz, .noMatch
@@ -38,7 +38,7 @@ PrintBookshelfText:
INCLUDE "data/bookshelf_tile_ids.asm"
-IndigoPlateauStatues:
+IndigoPlateauStatues::
TX_ASM
ld hl, IndigoPlateauStatuesText1
call PrintText
@@ -63,7 +63,7 @@ IndigoPlateauStatuesText3:
TX_FAR _IndigoPlateauStatuesText3
db "@"
-BookOrSculptureText:
+BookOrSculptureText::
TX_ASM
ld hl, PokemonBooksText
ld a, [wCurMapTileset]
@@ -85,11 +85,11 @@ DiglettSculptureText:
TX_FAR _DiglettSculptureText
db "@"
-ElevatorText:
+ElevatorText::
TX_FAR _ElevatorText
db "@"
-TownMapText:
+TownMapText::
TX_FAR _TownMapText
TX_BLINK
TX_ASM
@@ -112,6 +112,6 @@ TownMapText:
push af
jp CloseTextDisplay
-PokemonStuffText:
+PokemonStuffText::
TX_FAR _PokemonStuffText
db "@"