diff options
Diffstat (limited to 'engine/items/items.asm')
-rwxr-xr-x | engine/items/items.asm | 124 |
1 files changed, 62 insertions, 62 deletions
diff --git a/engine/items/items.asm b/engine/items/items.asm index e5a6c210..fbf013c4 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -109,7 +109,7 @@ ItemUseBall: ; d687 (3:5687) ld a,[W_BATTLETYPE] dec a jr z,.UseBall - ld a,[W_NUMINPARTY] ;is Party full? + ld a,[wPartyCount] ;is Party full? cp a,6 jr nz,.UseBall ld a,[W_NUMINBOX] ;is Box full? @@ -141,7 +141,7 @@ ItemUseBall: ; d687 (3:5687) jr nz,.notOldManBattle .oldManBattle ld hl,W_GRASSRATE - ld de,W_PLAYERNAME + ld de,wPlayerName ld bc,11 call CopyData ; save the player's name in the Wild Monster data (part of the Cinnabar Island Missingno glitch) jp .BallSuccess ;$578b @@ -149,7 +149,7 @@ ItemUseBall: ; d687 (3:5687) ld a,[W_CURMAP] cp a,POKEMONTOWER_6 jr nz,.loop - ld a,[W_ENEMYMONID] + ld a,[wEnemyMonSpecies2] cp a,MAROWAK ld b,$10 jp z,.next12 @@ -178,7 +178,7 @@ ItemUseBall: ; d687 (3:5687) ; Frozen/Asleep pokemon are relatively even easier to catch ; for Frozen/Asleep pokemon, any random number from 0-24 ensures a catch. ; for the others, a random number from 0-11 ensures a catch. - ld a,[W_ENEMYMONSTATUS] ;status ailments + ld a,[wEnemyMonStatus] ;status ailments and a jr z,.noAilments and a, 1 << FRZ | SLP ;is frozen and/or asleep? @@ -194,7 +194,7 @@ ItemUseBall: ; d687 (3:5687) push bc ;save RANDOM number xor a ld [H_MULTIPLICAND],a - ld hl,W_ENEMYMONMAXHP + ld hl,wEnemyMonMaxHP ld a,[hli] ld [H_MULTIPLICAND + 1],a ld a,[hl] @@ -211,7 +211,7 @@ ItemUseBall: ; d687 (3:5687) ld [H_DIVISOR],a ld b,4 ; number of bytes in dividend call Divide - ld hl,W_ENEMYMONCURHP + ld hl,wEnemyMonHP ld a,[hli] ld b,a ld a,[hl] @@ -287,7 +287,7 @@ ItemUseBall: ; d687 (3:5687) ld [H_DIVISOR],a ld b,4 call Divide - ld a,[W_ENEMYMONSTATUS] ;status ailments + ld a,[wEnemyMonStatus] ;status ailments and a jr z,.next13 and a, 1 << FRZ | SLP @@ -348,7 +348,7 @@ ItemUseBall: ; d687 (3:5687) cp a,$63 ld hl,ItemUseBallText04 jp z,.printText0 - ld hl,W_ENEMYMONCURHP ;current HP + ld hl,wEnemyMonHP ;current HP ld a,[hli] push af ld a,[hli] @@ -361,21 +361,21 @@ ItemUseBall: ; d687 (3:5687) bit 3,[hl] jr z,.next15 ld a,$4c - ld [W_ENEMYMONID],a + ld [wEnemyMonSpecies2],a jr .next16 .next15 ;$5871 set 3,[hl] ld hl,wcceb - ld a,[W_ENEMYMONATKDEFIV] + ld a,[wEnemyMonDVs] ld [hli],a - ld a,[W_ENEMYMONSPDSPCIV] + ld a,[wEnemyMonDVs + 1] ld [hl],a .next16 ;$587e ld a,[wcf91] push af - ld a,[W_ENEMYMONID] + ld a,[wEnemyMonSpecies2] ld [wcf91],a - ld a,[W_ENEMYMONLEVEL] + ld a,[wEnemyMonLevel] ld [W_CURENEMYLVL],a callab Func_3eb01 pop af @@ -388,7 +388,7 @@ ItemUseBall: ; d687 (3:5687) ld [hld],a pop af ld [hl],a - ld a,[wcfe5] ;enemy + ld a,[wEnemyMonSpecies] ;enemy ld [wd11c],a ld [wcf91],a ld [wd11e],a @@ -420,12 +420,12 @@ ItemUseBall: ; d687 (3:5687) ld hl,ItemUseBallText06 call PrintText call ClearSprites - ld a,[wcfe5] ;caught mon_ID + ld a,[wEnemyMonSpecies] ;caught mon_ID ld [wd11e],a ld a,$3d call Predef .checkParty ;$58f4 - ld a,[W_NUMINPARTY] + ld a,[wPartyCount] cp a,6 ;is party full? jr z,.sendToBox xor a @@ -677,7 +677,7 @@ ItemUseVitamin: ; dab4 (3:5ab4) jp nz,ItemUseNotTime ItemUseMedicine: ; dabb (3:5abb) - ld a,[W_NUMINPARTY] + ld a,[wPartyCount] and a jp z,.emptyParty ld a,[wWhichPokemon] @@ -707,8 +707,8 @@ ItemUseMedicine: ; dabb (3:5abb) call DisplayPartyMenu .getPartyMonDataAddress jp c,.canceledItemUse - ld hl,W_PARTYMON1DATA - ld bc,44 + ld hl,wPartyMons + ld bc,wPartyMon2 - wPartyMon1 ld a,[wWhichPokemon] call AddNTimes ld a,[wWhichPokemon] @@ -773,14 +773,14 @@ ItemUseMedicine: ; dabb (3:5abb) jp nz,.doneHealing ; if it is active in battle xor a - ld [W_PLAYERMONSTATUS],a ; remove the status ailment in the in-battle pokemon data + ld [wBattleMonStatus],a ; remove the status ailment in the in-battle pokemon data push hl ld hl,W_PLAYERBATTSTATUS3 res 0,[hl] ; heal Toxic status pop hl ld bc,30 add hl,bc ; hl now points to party stats - ld de,W_PLAYERMONMAXHP + ld de,wBattleMonMaxHP ld bc,10 call CopyData ; copy party stats to in-battle stat data ld a,$28 @@ -821,7 +821,7 @@ ItemUseMedicine: ; dabb (3:5abb) jr z,.next ld a,[wcf06] ld c,a - ld hl,W_PLAYERMONSALIVEFLAGS + ld hl,wPartyAliveFlags ld b,$01 ld a,$10 call Predef @@ -890,9 +890,9 @@ ItemUseMedicine: ; dabb (3:5abb) push af ld a,[hl] push af - ld hl,W_PARTYMON1_MAXHP + ld hl,wPartyMon1MaxHP ld a,[wWhichPokemon] - ld bc,44 + ld bc,wPartyMon2 - wPartyMon1 call AddNTimes ld a,[hli] ld [wHPBarMaxHP + 1],a @@ -904,7 +904,7 @@ ItemUseMedicine: ; dabb (3:5abb) ld [H_DIVISOR],a ld b,2 ; number of bytes call Divide ; get 1/5 of max HP of pokemon that used Softboiled - ld bc,-33 + ld bc,wPartyMon1HP - wPartyMon1MaxHP add hl,bc ; hl now points to LSB of current HP of pokemon that used Softboiled ; subtract 1/5 of max HP from current HP of pokemon that used Softboiled ld a,[H_QUOTIENT + 3] @@ -1045,14 +1045,14 @@ ItemUseMedicine: ; dabb (3:5abb) jr nz,.calculateHPBarCoords ; copy party HP to in-battle HP ld a,[hli] - ld [W_PLAYERMONCURHP],a + ld [wBattleMonHP],a ld a,[hld] - ld [W_PLAYERMONCURHP + 1],a + ld [wBattleMonHP + 1],a ld a,[wcf91] cp a,FULL_RESTORE jr nz,.calculateHPBarCoords xor a - ld [W_PLAYERMONSTATUS],a ; remove the status ailment in the in-battle pokemon data + ld [wBattleMonStatus],a ; remove the status ailment in the in-battle pokemon data .calculateHPBarCoords ld hl,wOAMBuffer + $90 ld bc,2 * 20 @@ -1143,7 +1143,7 @@ ItemUseMedicine: ; dabb (3:5abb) call GetMonHeader push de ld a,d - ld hl,W_PARTYMON1NAME + ld hl,wPartyMonNicks call GetPartyMonName pop de pop hl @@ -1634,20 +1634,20 @@ ItemUsePokeflute: ; e140 (3:6140) xor a ld [wWhichTrade],a ; initialize variable that indicates if any pokemon were woken up to zero ld b,~SLP & $FF - ld hl,W_PARTYMON1_STATUS + ld hl,wPartyMon1Status call WakeUpEntireParty ld a,[W_ISINBATTLE] dec a ; is it a trainer battle? jr z,.skipWakingUpEnemyParty ; if it's a trainer battle - ld hl,wd8a8 ; enemy party pokemon 1 status + ld hl,wEnemyMon1Status call WakeUpEntireParty .skipWakingUpEnemyParty - ld hl,W_PLAYERMONSTATUS + ld hl,wBattleMonStatus ld a,[hl] and b ; remove Sleep status ld [hl],a - ld hl,W_ENEMYMONSTATUS + ld hl,wEnemyMonStatus ld a,[hl] and b ; remove Sleep status ld [hl],a @@ -1916,7 +1916,7 @@ ItemUsePPRestore: ; e31e (3:631e) ld a,0 ld [wPlayerMoveListIndex],a jr nz,.chooseMon - ld hl,W_PARTYMON1_MOVE1 + ld hl,wPartyMon1Moves ld bc,44 call GetSelectedMoveOffset push hl @@ -1958,10 +1958,10 @@ ItemUsePPRestore: ; e31e (3:631e) ld a,[wPlayerMonNumber] cp b ; is the pokemon whose PP was restored active in battle? jr nz,.skipUpdatingInBattleData - ld hl,W_PARTYMON1_MOVE1PP + ld hl,wPartyMon1PP ld bc,44 call AddNTimes - ld de,W_PLAYERMONPP + ld de,wBattleMonPP ld bc,4 call CopyData ; copy party data to in-battle data .skipUpdatingInBattleData @@ -1980,7 +1980,7 @@ ItemUsePPRestore: ; e31e (3:631e) xor a ld [wcc49],a ; party pokemon call GetMaxPP - ld hl,W_PARTYMON1_MOVE1 + ld hl,wPartyMon1Moves ld bc,44 call GetSelectedMoveOffset ld bc,21 @@ -2030,7 +2030,7 @@ ItemUsePPRestore: ; e31e (3:631e) ; loop through each move and restore PP .elixirLoop push bc - ld hl,W_PARTYMON1_MOVE1 + ld hl,wPartyMon1Moves ld bc,44 call GetSelectedMoveOffset ld a,[hl] @@ -2156,7 +2156,7 @@ ItemUseTMHM: ; e479 (3:6479) call Predef ; check if the pokemon can learn the move push bc ld a,[wWhichPokemon] - ld hl,W_PARTYMON1NAME + ld hl,wPartyMonNicks call GetPartyMonName pop bc ld a,c @@ -2315,7 +2315,7 @@ GotOffBicycleText: ; e5fc (3:65fc) ; 1: using a PP Up ; [wCurrentMenuItem] = index of move (when using a PP Up) RestoreBonusPP: ; e606 (3:6606) - ld hl,W_PARTYMON1_MOVE1 + ld hl,wPartyMon1Moves ld bc,44 ld a,[wWhichPokemon] call AddNTimes @@ -2411,20 +2411,20 @@ AddBonusPP: ; e642 (3:6642) GetMaxPP: ; e677 (3:6677) ld a,[wcc49] and a - ld hl,W_PARTYMON1_MOVE1 - ld bc,44 + ld hl,wPartyMon1Moves + ld bc,wPartyMon2 - wPartyMon1 jr z,.sourceWithMultipleMon - ld hl,wd8ac ; enemy party + ld hl,wEnemyMon1Moves dec a jr z,.sourceWithMultipleMon - ld hl,wda9e ; current box - ld bc,33 + ld hl,wBoxMon1Moves + ld bc,wBoxMon2 - wBoxMon1 dec a jr z,.sourceWithMultipleMon - ld hl,wda67 ; daycare + ld hl,wDayCareMonMoves dec a jr z,.sourceWithOneMon - ld hl,W_PLAYERMONMOVES ; player's in-battle pokemon + ld hl,wBattleMonMoves ; player's in-battle pokemon .sourceWithOneMon call GetSelectedMoveOffset2 jr .next @@ -2607,7 +2607,7 @@ Func_e7a4: ; e7a4 (3:67a4) cp $ff jr nz, .asm_e7b1 call GetMonHeader - ld hl, W_BOXMON1OT + ld hl, wBoxMonOT ld bc, $b ld a, [W_NUMINBOX] ; wda80 dec a @@ -2637,14 +2637,14 @@ Func_e7a4: ; e7a4 (3:67a4) dec b jr nz, .asm_e7db .asm_e7ee - ld hl, W_PLAYERNAME ; wd158 - ld de, W_BOXMON1OT + ld hl, wPlayerName ; wd158 + ld de, wBoxMonOT ld bc, $b call CopyData ld a, [W_NUMINBOX] ; wda80 dec a jr z, .asm_e82a - ld hl, W_BOXMON1NAME + ld hl, wBoxMonNicks ld bc, $b dec a call AddNTimes @@ -2671,7 +2671,7 @@ Func_e7a4: ; e7a4 (3:67a4) dec b jr nz, .asm_e817 .asm_e82a - ld hl, W_BOXMON1NAME + ld hl, wBoxMonNicks ld a, $2 ld [wd07d], a ld a, $4e @@ -2679,12 +2679,12 @@ Func_e7a4: ; e7a4 (3:67a4) ld a, [W_NUMINBOX] ; wda80 dec a jr z, .asm_e867 - ld hl, W_BOXMON1DATA - ld bc, $21 + ld hl, wBoxMons + ld bc, wBoxMon2 - wBoxMon1 dec a call AddNTimes push hl - ld bc, $21 + ld bc, wBoxMon2 - wBoxMon1 add hl, bc ld d, h ld e, l @@ -2695,7 +2695,7 @@ Func_e7a4: ; e7a4 (3:67a4) .asm_e854 push bc push hl - ld bc, $21 + ld bc, wBoxMon2 - wBoxMon1 call CopyData pop hl ld d, h @@ -2706,10 +2706,10 @@ Func_e7a4: ; e7a4 (3:67a4) dec b jr nz, .asm_e854 .asm_e867 - ld a, [W_ENEMYMONLEVEL] ; W_ENEMYMONLEVEL - ld [W_ENEMYMONNUMBER], a ; W_ENEMYMONNUMBER - ld hl, wcfe5 - ld de, W_BOXMON1DATA + ld a, [wEnemyMonLevel] ; wEnemyMonLevel + ld [wEnemyMonBoxLevel], a + ld hl, wEnemyMon + ld de, wBoxMon1 ld bc, $c call CopyData ld hl, wPlayerID ; wPlayerID @@ -2740,13 +2740,13 @@ Func_e7a4: ; e7a4 (3:67a4) inc de dec b jr nz, .asm_e89f - ld hl, W_ENEMYMONATKDEFIV + ld hl, wEnemyMonDVs ld a, [hli] ld [de], a inc de ld a, [hli] ld [de], a - ld hl, W_ENEMYMONPP ; wcffe + ld hl, wEnemyMonPP ; wcffe ld b, $4 .asm_e8b1 ld a, [hli] |