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-rw-r--r--engine/joypad.asm20
1 files changed, 15 insertions, 5 deletions
diff --git a/engine/joypad.asm b/engine/joypad.asm
index d2ad1c31..31e197e2 100644
--- a/engine/joypad.asm
+++ b/engine/joypad.asm
@@ -1,9 +1,13 @@
_Joypad::
+; hJoyReleased: (hJoyLast ^ hJoyInput) & hJoyLast
+; hJoyPressed: (hJoyLast ^ hJoyInput) & hJoyInput
+
ld a, [hJoyInput]
cp A_BUTTON + B_BUTTON + SELECT + START ; soft reset
jp z, TrySoftReset
+
ld b, a
- ld a, [hJoyHeldLast]
+ ld a, [hJoyLast]
ld e, a
xor b
ld d, a
@@ -13,15 +17,19 @@ _Joypad::
and b
ld [hJoyPressed], a
ld a, b
- ld [hJoyHeldLast], a
+ ld [hJoyLast], a
+
ld a, [wd730]
bit 5, a
jr nz, DiscardButtonPresses
- ld a, [hJoyHeldLast]
+
+ ld a, [hJoyLast]
ld [hJoyHeld], a
+
ld a, [wJoyIgnore]
and a
ret z
+
cpl
ld b, a
ld a, [hJoyHeld]
@@ -41,11 +49,13 @@ DiscardButtonPresses:
TrySoftReset:
call DelayFrame
- ; reset joypad (to make sure the
- ; player is really trying to reset)
+
+ ; deselect (redundant)
ld a, $30
ld [rJOYP], a
+
ld hl, hSoftReset
dec [hl]
jp z, SoftReset
+
jp Joypad