summaryrefslogtreecommitdiff
path: root/engine/menus/display_text_id_init.asm
diff options
context:
space:
mode:
Diffstat (limited to 'engine/menus/display_text_id_init.asm')
-rw-r--r--engine/menus/display_text_id_init.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/menus/display_text_id_init.asm b/engine/menus/display_text_id_init.asm
index 5043ad22..45c76f9c 100644
--- a/engine/menus/display_text_id_init.asm
+++ b/engine/menus/display_text_id_init.asm
@@ -43,7 +43,7 @@ DisplayTextIDInit::
; the original direction they were facing must be restored after the dialogue is over
ld hl, wSpriteStateData1 + $19
ld c, $0f
- ld de, $0010
+ ld de, $10
.spriteFacingDirectionCopyLoop
ld a, [hl]
inc h
@@ -55,7 +55,7 @@ DisplayTextIDInit::
; loop to force all the sprites in the middle of animation to stand still
; (so that they don't like they're frozen mid-step during the dialogue)
ld hl, wSpriteStateData1 + 2
- ld de, $0010
+ ld de, $10
ld c, e
.spriteStandStillLoop
ld a, [hl]
@@ -74,5 +74,5 @@ DisplayTextIDInit::
ld [hWY], a ; put the window on the screen
call LoadFontTilePatterns
ld a, $01
- ld [H_AUTOBGTRANSFERENABLED], a ; enable continuous WRAM to VRAM transfer each V-blank
+ ld [hAutoBGTransferEnabled], a ; enable continuous WRAM to VRAM transfer each V-blank
ret