summaryrefslogtreecommitdiff
path: root/engine/menus
diff options
context:
space:
mode:
Diffstat (limited to 'engine/menus')
-rw-r--r--engine/menus/display_text_id_init.asm6
-rw-r--r--engine/menus/draw_badges.asm4
-rw-r--r--engine/menus/draw_start_menu.asm6
-rwxr-xr-xengine/menus/league_pc.asm8
-rwxr-xr-xengine/menus/main_menu.asm64
-rwxr-xr-xengine/menus/naming_screen.asm22
-rwxr-xr-xengine/menus/party_menu.asm2
-rwxr-xr-xengine/menus/players_pc.asm4
-rwxr-xr-xengine/menus/pokedex.asm66
-rwxr-xr-xengine/menus/save.asm20
-rwxr-xr-xengine/menus/start_sub_menus.asm34
-rw-r--r--engine/menus/text_box.asm16
12 files changed, 126 insertions, 126 deletions
diff --git a/engine/menus/display_text_id_init.asm b/engine/menus/display_text_id_init.asm
index fd1d3960..c030e7c9 100644
--- a/engine/menus/display_text_id_init.asm
+++ b/engine/menus/display_text_id_init.asm
@@ -13,18 +13,18 @@ DisplayTextIDInit::
; below this, so this seems unnecessary.
CheckEvent EVENT_GOT_POKEDEX
; start menu with pokedex
- coord hl, 10, 0
+ hlcoord 10, 0
ld b, $0e
ld c, $08
jr nz, .drawTextBoxBorder
; start menu without pokedex
- coord hl, 10, 0
+ hlcoord 10, 0
ld b, $0c
ld c, $08
jr .drawTextBoxBorder
; if text ID is not 0 (i.e. not the start menu) then do a standard dialogue text box
.notStartMenu
- coord hl, 0, 12
+ hlcoord 0, 12
ld b, $04
ld c, $12
.drawTextBoxBorder
diff --git a/engine/menus/draw_badges.asm b/engine/menus/draw_badges.asm
index 1888e32f..a74497c1 100644
--- a/engine/menus/draw_badges.asm
+++ b/engine/menus/draw_badges.asm
@@ -43,11 +43,11 @@ DrawBadges:
ld [hli], a
ld [hl], $60 ; First name
- coord hl, 2, 11
+ hlcoord 2, 11
ld de, wTempObtainedBadgesBooleans
call .DrawBadgeRow
- coord hl, 2, 14
+ hlcoord 2, 14
ld de, wTempObtainedBadgesBooleans + 4
; call .DrawBadgeRow
; ret
diff --git a/engine/menus/draw_start_menu.asm b/engine/menus/draw_start_menu.asm
index 21e444e9..00d385bc 100644
--- a/engine/menus/draw_start_menu.asm
+++ b/engine/menus/draw_start_menu.asm
@@ -2,12 +2,12 @@
DrawStartMenu::
CheckEvent EVENT_GOT_POKEDEX
; menu with pokedex
- coord hl, 10, 0
+ hlcoord 10, 0
ld b, $0e
ld c, $08
jr nz, .drawTextBoxBorder
; shorter menu if the player doesn't have the pokedex
- coord hl, 10, 0
+ hlcoord 10, 0
ld b, $0c
ld c, $08
.drawTextBoxBorder
@@ -25,7 +25,7 @@ DrawStartMenu::
ld [wMenuWatchMovingOutOfBounds], a
ld hl, wd730
set 6, [hl] ; no pauses between printing each letter
- coord hl, 12, 2
+ hlcoord 12, 2
CheckEvent EVENT_GOT_POKEDEX
; case for not having pokedex
ld a, $06
diff --git a/engine/menus/league_pc.asm b/engine/menus/league_pc.asm
index d930e42f..f2107c49 100755
--- a/engine/menus/league_pc.asm
+++ b/engine/menus/league_pc.asm
@@ -95,18 +95,18 @@ LeaguePCShowMon:
ld b, SET_PAL_POKEMON_WHOLE_SCREEN
ld c, 0
call RunPaletteCommand
- coord hl, 12, 5
+ hlcoord 12, 5
call GetMonHeader
call LoadFrontSpriteByMonIndex
call GBPalNormal
- coord hl, 0, 13
+ hlcoord 0, 13
ld b, 2
ld c, $12
call TextBoxBorder
- coord hl, 1, 15
+ hlcoord 1, 15
ld de, HallOfFameNoText
call PlaceString
- coord hl, 16, 15
+ hlcoord 16, 15
ld de, wHoFTeamNo
lb bc, 1, 3
call PrintNumber
diff --git a/engine/menus/main_menu.asm b/engine/menus/main_menu.asm
index 44aeccca..d2776240 100755
--- a/engine/menus/main_menu.asm
+++ b/engine/menus/main_menu.asm
@@ -33,20 +33,20 @@ MainMenu:
cp 1
jr z, .noSaveFile
; there's a save file
- coord hl, 0, 0
+ hlcoord 0, 0
ld b, 6
ld c, 13
call TextBoxBorder
- coord hl, 2, 2
+ hlcoord 2, 2
ld de, ContinueText
call PlaceString
jr .next2
.noSaveFile
- coord hl, 0, 0
+ hlcoord 0, 0
ld b, 4
ld c, 13
call TextBoxBorder
- coord hl, 2, 2
+ hlcoord 2, 2
ld de, NewGameText
call PlaceString
.next2
@@ -141,12 +141,12 @@ LinkMenu:
call SaveScreenTilesToBuffer1
ld hl, WhereWouldYouLikeText
call PrintText
- coord hl, 5, 5
+ hlcoord 5, 5
ld b, $6
ld c, $d
call TextBoxBorder
call UpdateSprites
- coord hl, 7, 7
+ hlcoord 7, 7
ld de, CableClubOptionsText
call PlaceString
xor a
@@ -240,11 +240,11 @@ LinkMenu:
ld c, d
.updateCursorPosition
ld a, b
- Coorda 6, 7
+ ldcoord_a 6, 7
ld a, c
- Coorda 6, 9
+ ldcoord_a 6, 9
ld a, d
- Coorda 6, 11
+ ldcoord_a 6, 11
ld c, 40
call DelayFrames
call LoadScreenTilesFromBuffer1
@@ -345,21 +345,21 @@ CableClubOptionsText:
DisplayContinueGameInfo:
xor a
ldh [hAutoBGTransferEnabled], a
- coord hl, 4, 7
+ hlcoord 4, 7
ld b, 8
ld c, 14
call TextBoxBorder
- coord hl, 5, 9
+ hlcoord 5, 9
ld de, SaveScreenInfoText
call PlaceString
- coord hl, 12, 9
+ hlcoord 12, 9
ld de, wPlayerName
call PlaceString
- coord hl, 17, 11
+ hlcoord 17, 11
call PrintNumBadges
- coord hl, 16, 13
+ hlcoord 16, 13
call PrintNumOwnedMons
- coord hl, 13, 15
+ hlcoord 13, 15
call PrintPlayTime
ld a, 1
ldh [hAutoBGTransferEnabled], a
@@ -369,23 +369,23 @@ DisplayContinueGameInfo:
PrintSaveScreenText:
xor a
ldh [hAutoBGTransferEnabled], a
- coord hl, 4, 0
+ hlcoord 4, 0
ld b, $8
ld c, $e
call TextBoxBorder
call LoadTextBoxTilePatterns
call UpdateSprites
- coord hl, 5, 2
+ hlcoord 5, 2
ld de, SaveScreenInfoText
call PlaceString
- coord hl, 12, 2
+ hlcoord 12, 2
ld de, wPlayerName
call PlaceString
- coord hl, 17, 4
+ hlcoord 17, 4
call PrintNumBadges
- coord hl, 16, 6
+ hlcoord 16, 6
call PrintNumOwnedMons
- coord hl, 13, 8
+ hlcoord 13, 8
call PrintPlayTime
ld a, $1
ldh [hAutoBGTransferEnabled], a
@@ -429,28 +429,28 @@ SaveScreenInfoText:
next "TIME@"
DisplayOptionMenu:
- coord hl, 0, 0
+ hlcoord 0, 0
ld b, 3
ld c, 18
call TextBoxBorder
- coord hl, 0, 5
+ hlcoord 0, 5
ld b, 3
ld c, 18
call TextBoxBorder
- coord hl, 0, 10
+ hlcoord 0, 10
ld b, 3
ld c, 18
call TextBoxBorder
- coord hl, 1, 1
+ hlcoord 1, 1
ld de, TextSpeedOptionText
call PlaceString
- coord hl, 1, 6
+ hlcoord 1, 6
ld de, BattleAnimationOptionText
call PlaceString
- coord hl, 1, 11
+ hlcoord 1, 11
ld de, BattleStyleOptionText
call PlaceString
- coord hl, 2, 16
+ hlcoord 2, 16
ld de, OptionMenuCancelText
call PlaceString
xor a
@@ -644,7 +644,7 @@ SetCursorPositionsFromOptions:
dec hl
ld a, [hl]
ld [wOptionsTextSpeedCursorX], a ; text speed cursor X coordinate
- coord hl, 0, 3
+ hlcoord 0, 3
call .placeUnfilledRightArrow
sla c
ld a, 1 ; On
@@ -652,7 +652,7 @@ SetCursorPositionsFromOptions:
ld a, 10 ; Off
.storeBattleAnimationCursorX
ld [wOptionsBattleAnimCursorX], a ; battle animation cursor X coordinate
- coord hl, 0, 8
+ hlcoord 0, 8
call .placeUnfilledRightArrow
sla c
ld a, 1
@@ -660,10 +660,10 @@ SetCursorPositionsFromOptions:
ld a, 10
.storeBattleStyleCursorX
ld [wOptionsBattleStyleCursorX], a ; battle style cursor X coordinate
- coord hl, 0, 13
+ hlcoord 0, 13
call .placeUnfilledRightArrow
; cursor in front of Cancel
- coord hl, 0, 16
+ hlcoord 0, 16
ld a, 1
.placeUnfilledRightArrow
ld e, a
diff --git a/engine/menus/naming_screen.asm b/engine/menus/naming_screen.asm
index e6886c98..a16c9501 100755
--- a/engine/menus/naming_screen.asm
+++ b/engine/menus/naming_screen.asm
@@ -4,7 +4,7 @@ AskName:
push hl
ld a, [wIsInBattle]
dec a
- coord hl, 0, 0
+ hlcoord 0, 0
ld b, 4
ld c, 11
call z, ClearScreenArea ; only if in wild battle
@@ -13,7 +13,7 @@ AskName:
call GetMonName
ld hl, DoYouWantToNicknameText
call PrintText
- coord hl, 14, 7
+ hlcoord 14, 7
lb bc, 8, 15
ld a, TWO_OPTION_MENU
ld [wTextBoxID], a
@@ -93,7 +93,7 @@ DisplayNamingScreen:
call LoadHpBarAndStatusTilePatterns
call LoadEDTile
farcall LoadMonPartySpriteGfx
- coord hl, 0, 4
+ hlcoord 0, 4
ld b, 9
ld c, 18
call TextBoxBorder
@@ -344,7 +344,7 @@ PrintAlphabet:
jr nz, .lowercase
ld de, UpperCaseAlphabet
.lowercase
- coord hl, 2, 5
+ hlcoord 2, 5
lb bc, 5, 9 ; 5 rows, 9 columns
.outerLoop
push bc
@@ -371,13 +371,13 @@ PrintNicknameAndUnderscores:
call CalcStringLength
ld a, c
ld [wNamingScreenNameLength], a
- coord hl, 10, 2
+ hlcoord 10, 2
lb bc, 1, 10
call ClearScreenArea
- coord hl, 10, 2
+ hlcoord 10, 2
ld de, wcf4b
call PlaceString
- coord hl, 10, 3
+ hlcoord 10, 3
ld a, [wNamingScreenType]
cp NAME_MON_SCREEN
jr nc, .pokemon1
@@ -416,7 +416,7 @@ PrintNicknameAndUnderscores:
.emptySpacesRemaining
ld c, a
ld b, $0
- coord hl, 10, 3
+ hlcoord 10, 3
add hl, bc
ld [hl], $77 ; raised underscore tile id
ret
@@ -450,7 +450,7 @@ CalcStringLength:
jr .loop
PrintNamingText:
- coord hl, 0, 1
+ hlcoord 0, 1
ld a, [wNamingScreenType]
ld de, YourTextString
and a
@@ -465,12 +465,12 @@ PrintNamingText:
pop af
ld [wd11e], a
call GetMonName
- coord hl, 4, 1
+ hlcoord 4, 1
call PlaceString
ld hl, $1
add hl, bc
ld [hl], $c9
- coord hl, 1, 3
+ hlcoord 1, 3
ld de, NicknameTextString
jr .placeString
.notNickname
diff --git a/engine/menus/party_menu.asm b/engine/menus/party_menu.asm
index 4eeb0ed8..14216b64 100755
--- a/engine/menus/party_menu.asm
+++ b/engine/menus/party_menu.asm
@@ -30,7 +30,7 @@ RedrawPartyMenu_::
jp z, .printMessage
call ErasePartyMenuCursors
farcall InitPartyMenuBlkPacket
- coord hl, 3, 0
+ hlcoord 3, 0
ld de, wPartySpecies
xor a
ld c, a
diff --git a/engine/menus/players_pc.asm b/engine/menus/players_pc.asm
index ebaacd52..5461be51 100755
--- a/engine/menus/players_pc.asm
+++ b/engine/menus/players_pc.asm
@@ -22,12 +22,12 @@ PlayerPCMenu:
ld hl, wFlags_0xcd60
set 5, [hl]
call LoadScreenTilesFromBuffer2
- coord hl, 0, 0
+ hlcoord 0, 0
ld b, $8
ld c, $e
call TextBoxBorder
call UpdateSprites
- coord hl, 2, 2
+ hlcoord 2, 2
ld de, PlayersPCMenuEntries
call PlaceString
ld hl, wTopMenuItemY
diff --git a/engine/menus/pokedex.asm b/engine/menus/pokedex.asm
index a2a55bfd..53719712 100755
--- a/engine/menus/pokedex.asm
+++ b/engine/menus/pokedex.asm
@@ -119,7 +119,7 @@ HandlePokedexSideMenu:
pop af
ld [wCurrentMenuItem], a
push bc
- coord hl, 0, 3
+ hlcoord 0, 3
ld de, 20
lb bc, " ", 13
call DrawTileLine ; cover up the menu cursor in the pokemon list
@@ -128,7 +128,7 @@ HandlePokedexSideMenu:
.buttonBPressed
push bc
- coord hl, 15, 10
+ hlcoord 15, 10
ld de, 20
lb bc, " ", 7
call DrawTileLine ; cover up the menu cursor in the side menu
@@ -158,43 +158,43 @@ HandlePokedexListMenu:
xor a
ldh [hAutoBGTransferEnabled], a
; draw the horizontal line separating the seen and owned amounts from the menu
- coord hl, 15, 8
+ hlcoord 15, 8
ld a, "─"
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
ld [hli], a
- coord hl, 14, 0
+ hlcoord 14, 0
ld [hl], $71 ; vertical line tile
- coord hl, 14, 1
+ hlcoord 14, 1
call DrawPokedexVerticalLine
- coord hl, 14, 9
+ hlcoord 14, 9
call DrawPokedexVerticalLine
ld hl, wPokedexSeen
ld b, wPokedexSeenEnd - wPokedexSeen
call CountSetBits
ld de, wNumSetBits
- coord hl, 16, 3
+ hlcoord 16, 3
lb bc, 1, 3
call PrintNumber ; print number of seen pokemon
ld hl, wPokedexOwned
ld b, wPokedexOwnedEnd - wPokedexOwned
call CountSetBits
ld de, wNumSetBits
- coord hl, 16, 6
+ hlcoord 16, 6
lb bc, 1, 3
call PrintNumber ; print number of owned pokemon
- coord hl, 16, 2
+ hlcoord 16, 2
ld de, PokedexSeenText
call PlaceString
- coord hl, 16, 5
+ hlcoord 16, 5
ld de, PokedexOwnText
call PlaceString
- coord hl, 1, 1
+ hlcoord 1, 1
ld de, PokedexContentsText
call PlaceString
- coord hl, 16, 10
+ hlcoord 16, 10
ld de, PokedexMenuItemsText
call PlaceString
; find the highest pokedex number among the pokemon the player has seen
@@ -217,10 +217,10 @@ HandlePokedexListMenu:
.loop
xor a
ldh [hAutoBGTransferEnabled], a
- coord hl, 4, 2
+ hlcoord 4, 2
lb bc, 14, 10
call ClearScreenArea
- coord hl, 1, 3
+ hlcoord 1, 3
ld a, [wListScrollOffset]
ld [wd11e], a
ld d, 7
@@ -415,43 +415,43 @@ ShowPokedexDataInternal:
xor a
ldh [hTilesetType], a
- coord hl, 0, 0
+ hlcoord 0, 0
ld de, 1
lb bc, $64, SCREEN_WIDTH
call DrawTileLine ; draw top border
- coord hl, 0, 17
+ hlcoord 0, 17
ld b, $6f
call DrawTileLine ; draw bottom border
- coord hl, 0, 1
+ hlcoord 0, 1
ld de, 20
lb bc, $66, $10
call DrawTileLine ; draw left border
- coord hl, 19, 1
+ hlcoord 19, 1
ld b, $67
call DrawTileLine ; draw right border
ld a, $63 ; upper left corner tile
- Coorda 0, 0
+ ldcoord_a 0, 0
ld a, $65 ; upper right corner tile
- Coorda 19, 0
+ ldcoord_a 19, 0
ld a, $6c ; lower left corner tile
- Coorda 0, 17
+ ldcoord_a 0, 17
ld a, $6e ; lower right corner tile
- Coorda 19, 17
+ ldcoord_a 19, 17
- coord hl, 0, 9
+ hlcoord 0, 9
ld de, PokedexDataDividerLine
call PlaceString ; draw horizontal divider line
- coord hl, 9, 6
+ hlcoord 9, 6
ld de, HeightWeightText
call PlaceString
call GetMonName
- coord hl, 9, 2
+ hlcoord 9, 2
call PlaceString
ld hl, PokedexEntryPointers
@@ -465,7 +465,7 @@ ShowPokedexDataInternal:
ld e, a
ld d, [hl] ; de = address of pokedex entry
- coord hl, 9, 4
+ hlcoord 9, 4
call PlaceString ; print species name
ld h, b
@@ -475,7 +475,7 @@ ShowPokedexDataInternal:
push af
call IndexToPokedex
- coord hl, 2, 8
+ hlcoord 2, 8
ld a, "№"
ld [hli], a
ld a, "<DOT>"
@@ -500,7 +500,7 @@ ShowPokedexDataInternal:
call Delay3
call GBPalNormal
call GetMonHeader ; load pokemon picture location
- coord hl, 1, 1
+ hlcoord 1, 1
call LoadFlippedFrontSpriteByMonIndex ; draw pokemon picture
ld a, [wcf91]
call PlayCry ; play pokemon cry
@@ -515,14 +515,14 @@ ShowPokedexDataInternal:
jp z, .waitForButtonPress ; if the pokemon has not been owned, don't print the height, weight, or description
inc de ; de = address of feet (height)
ld a, [de] ; reads feet, but a is overwritten without being used
- coord hl, 12, 6
+ hlcoord 12, 6
lb bc, 1, 2
call PrintNumber ; print feet (height)
ld a, "′"
ld [hl], a
inc de
inc de ; de = address of inches (height)
- coord hl, 15, 6
+ hlcoord 15, 6
lb bc, LEADING_ZEROES | 1, 2
call PrintNumber ; print inches (height)
ld a, "″"
@@ -544,10 +544,10 @@ ShowPokedexDataInternal:
ld a, [de] ; a = lower byte of weight
ld [hl], a ; store lower byte of weight in [hDexWeight + 1]
ld de, hDexWeight
- coord hl, 11, 8
+ hlcoord 11, 8
lb bc, 2, 5 ; 2 bytes, 5 digits
call PrintNumber ; print weight
- coord hl, 14, 8
+ hlcoord 14, 8
ldh a, [hDexWeight + 1]
sub 10
ldh a, [hDexWeight]
@@ -565,7 +565,7 @@ ShowPokedexDataInternal:
ldh [hDexWeight], a ; restore original value of [hDexWeight]
pop hl
inc hl ; hl = address of pokedex description text
- coord bc, 1, 11
+ bccoord 1, 11
ld a, %10
ldh [hClearLetterPrintingDelayFlags], a
call TextCommandProcessor ; print pokedex description text
diff --git a/engine/menus/save.asm b/engine/menus/save.asm
index 2941a07e..45fed8a6 100755
--- a/engine/menus/save.asm
+++ b/engine/menus/save.asm
@@ -154,10 +154,10 @@ SaveSAV:
ret nz
.save
call SaveSAVtoSRAM
- coord hl, 1, 13
+ hlcoord 1, 13
lb bc, 4, 18
call ClearScreenArea
- coord hl, 1, 14
+ hlcoord 1, 14
ld de, NowSavingString
call PlaceString
ld c, 120
@@ -175,7 +175,7 @@ NowSavingString:
SaveSAVConfirm:
call PrintText
- coord hl, 0, 7
+ hlcoord 0, 7
lb bc, 8, 1
ld a, TWO_OPTION_MENU
ld [wTextBoxID], a
@@ -435,20 +435,20 @@ DisplayChangeBoxMenu:
and $7f
ld [wCurrentMenuItem], a
ld [wLastMenuItem], a
- coord hl, 0, 0
+ hlcoord 0, 0
ld b, 2
ld c, 9
call TextBoxBorder
ld hl, ChooseABoxText
call PrintText
- coord hl, 11, 0
+ hlcoord 11, 0
ld b, 12
ld c, 7
call TextBoxBorder
ld hl, hFlagsFFF6
set 2, [hl]
ld de, BoxNames
- coord hl, 13, 1
+ hlcoord 13, 1
call PlaceString
ld hl, hFlagsFFF6
res 2, [hl]
@@ -457,19 +457,19 @@ DisplayChangeBoxMenu:
cp 9
jr c, .singleDigitBoxNum
sub 9
- coord hl, 8, 2
+ hlcoord 8, 2
ld [hl], "1"
add "0"
jr .next
.singleDigitBoxNum
add "1"
.next
- Coorda 9, 2
- coord hl, 1, 2
+ ldcoord_a 9, 2
+ hlcoord 1, 2
ld de, BoxNoText
call PlaceString
call GetMonCountsForAllBoxes
- coord hl, 18, 1
+ hlcoord 18, 1
ld de, wBoxMonCounts
ld bc, SCREEN_WIDTH
ld a, $c
diff --git a/engine/menus/start_sub_menus.asm b/engine/menus/start_sub_menus.asm
index 33d504b8..8f1a2d61 100755
--- a/engine/menus/start_sub_menus.asm
+++ b/engine/menus/start_sub_menus.asm
@@ -285,7 +285,7 @@ StartMenu_Pokemon::
; writes a blank tile to all possible menu cursor positions on the party menu
ErasePartyMenuCursors::
- coord hl, 0, 1
+ hlcoord 0, 1
ld bc, 2 * 20 ; menu cursor positions are 2 rows apart
ld a, 6 ; 6 menu cursor positions
.loop
@@ -330,10 +330,10 @@ StartMenu_Item::
.choseItem
; erase menu cursor (blank each tile in front of an item name)
ld a, " "
- Coorda 5, 4
- Coorda 5, 6
- Coorda 5, 8
- Coorda 5, 10
+ ldcoord_a 5, 4
+ ldcoord_a 5, 6
+ ldcoord_a 5, 8
+ ldcoord_a 5, 10
call PlaceUnfilledArrowMenuCursor
xor a
ld [wMenuItemToSwap], a
@@ -480,10 +480,10 @@ DrawTrainerInfo:
lb bc, BANK(RedPicFront), $01
predef DisplayPicCenteredOrUpperRight
call DisableLCD
- coord hl, 0, 2
+ hlcoord 0, 2
ld a, " "
call TrainerInfo_DrawVerticalLine
- coord hl, 1, 2
+ hlcoord 1, 2
call TrainerInfo_DrawVerticalLine
ld hl, vChars2 + $70
ld de, vChars2
@@ -526,7 +526,7 @@ DrawTrainerInfo:
dec a
ld [hli], a
ld [hl], 1
- coord hl, 0, 0
+ hlcoord 0, 0
call TrainerInfo_DrawTextBox
ld hl, wTrainerInfoTextBoxWidthPlus1
ld a, 16 + 1
@@ -534,27 +534,27 @@ DrawTrainerInfo:
dec a
ld [hli], a
ld [hl], 3
- coord hl, 1, 10
+ hlcoord 1, 10
call TrainerInfo_DrawTextBox
- coord hl, 0, 10
+ hlcoord 0, 10
ld a, $d7
call TrainerInfo_DrawVerticalLine
- coord hl, 19, 10
+ hlcoord 19, 10
call TrainerInfo_DrawVerticalLine
- coord hl, 6, 9
+ hlcoord 6, 9
ld de, TrainerInfo_BadgesText
call PlaceString
- coord hl, 2, 2
+ hlcoord 2, 2
ld de, TrainerInfo_NameMoneyTimeText
call PlaceString
- coord hl, 7, 2
+ hlcoord 7, 2
ld de, wPlayerName
call PlaceString
- coord hl, 8, 4
+ hlcoord 8, 4
ld de, wPlayerMoney
ld c, $e3
call PrintBCDNumber
- coord hl, 9, 6
+ hlcoord 9, 6
ld de, wPlayTimeHours ; hours
lb bc, LEFT_ALIGN | 1, 3
call PrintNumber
@@ -667,7 +667,7 @@ SwitchPartyMon::
SwitchPartyMon_ClearGfx:
push af
- coord hl, 0, 0
+ hlcoord 0, 0
ld bc, SCREEN_WIDTH * 2
call AddNTimes
ld c, SCREEN_WIDTH * 2
diff --git a/engine/menus/text_box.asm b/engine/menus/text_box.asm
index 51339ec2..2e69c5a4 100644
--- a/engine/menus/text_box.asm
+++ b/engine/menus/text_box.asm
@@ -111,7 +111,7 @@ GetTextBoxIDText:
; hl = address of upper left corner of text box
GetAddressOfScreenCoords:
push bc
- coord hl, 0, 0
+ hlcoord 0, 0
ld bc, 20
.loop ; loop to add d rows to the base address
ld a, d
@@ -274,11 +274,11 @@ DisplayMoneyBox:
ld a, MONEY_BOX_TEMPLATE
ld [wTextBoxID], a
call DisplayTextBoxID
- coord hl, 13, 1
+ hlcoord 13, 1
ld b, 1
ld c, 6
call ClearScreenArea
- coord hl, 12, 1
+ hlcoord 12, 1
ld de, wPlayerMoney
ld c, $a3
call PrintBCDNumber
@@ -578,14 +578,14 @@ DisplayFieldMoveMonMenu:
jr nz, .fieldMovesExist
; no field moves
- coord hl, 11, 11
+ hlcoord 11, 11
ld b, 5
ld c, 7
call TextBoxBorder
call UpdateSprites
ld a, 12
ldh [hFieldMoveMonMenuTopMenuItemX], a
- coord hl, 13, 12
+ hlcoord 13, 12
ld de, PokemonMenuEntries
jp PlaceString
@@ -594,7 +594,7 @@ DisplayFieldMoveMonMenu:
; Calculate the text box position and dimensions based on the leftmost X coord
; of the field move names before adjusting for the number of field moves.
- coord hl, 0, 11
+ hlcoord 0, 11
ld a, [wFieldMovesLeftmostXCoord]
dec a
ld e, a
@@ -625,7 +625,7 @@ DisplayFieldMoveMonMenu:
call UpdateSprites
; Calculate the position of the first field move name to print.
- coord hl, 0, 12
+ hlcoord 0, 12
ld a, [wFieldMovesLeftmostXCoord]
inc a
ld e, a
@@ -674,7 +674,7 @@ DisplayFieldMoveMonMenu:
pop hl
ld a, [wFieldMovesLeftmostXCoord]
ldh [hFieldMoveMonMenuTopMenuItemX], a
- coord hl, 0, 12
+ hlcoord 0, 12
ld a, [wFieldMovesLeftmostXCoord]
inc a
ld e, a