diff options
Diffstat (limited to 'engine/menus')
-rwxr-xr-x | engine/menus/pokedex.asm | 6 | ||||
-rwxr-xr-x | engine/menus/save.asm | 8 | ||||
-rw-r--r-- | engine/menus/swap_items.asm | 8 |
3 files changed, 11 insertions, 11 deletions
diff --git a/engine/menus/pokedex.asm b/engine/menus/pokedex.asm index 0b7fb83c..baf656b6 100755 --- a/engine/menus/pokedex.asm +++ b/engine/menus/pokedex.asm @@ -566,11 +566,11 @@ ShowPokedexDataInternal: pop hl inc hl ; hl = address of pokedex description text coord bc, 1, 11 - ld a, 2 - ld [$fff4], a + ld a, %10 + ld [hClearLetterPrintingDelayFlags], a call TextCommandProcessor ; print pokedex description text xor a - ld [$fff4], a + ld [hClearLetterPrintingDelayFlags], a .waitForButtonPress call JoypadLowSensitivity ld a, [hJoy5] diff --git a/engine/menus/save.asm b/engine/menus/save.asm index 5aec7bd0..f2ecc3aa 100755 --- a/engine/menus/save.asm +++ b/engine/menus/save.asm @@ -601,9 +601,9 @@ GetMonCountsForBoxesInBank: ret SAVCheckRandomID: -;checks if Sav file is the same by checking player's name 1st letter ($a598) +; checks if Sav file is the same by checking player's name 1st letter ; and the two random numbers generated at game beginning -;(which are stored at wPlayerID)s +; (which are stored at wPlayerID)s ld a, $0a ld [MBC1SRamEnable], a ld a, $01 @@ -702,7 +702,7 @@ ClearSAV: PadSRAM_FF: ld [MBC1SRamBank], a - ld hl, $a000 - ld bc, $2000 + ld hl, $a000 ; start of SRAM + ld bc, $2000 ; size of SRAM ld a, $ff jp FillMemory diff --git a/engine/menus/swap_items.asm b/engine/menus/swap_items.asm index 826fe60b..8b793ea1 100644 --- a/engine/menus/swap_items.asm +++ b/engine/menus/swap_items.asm @@ -77,18 +77,18 @@ HandleItemListSwapping:: cp b jr z, .swapSameItemType .swapDifferentItems - ld [$ff95], a ; [$ff95] = second item ID + ld [hSwapItemID], a ; save second item ID ld a, [hld] - ld [$ff96], a ; [$ff96] = second item quantity + ld [hSwapItemQuantity], a ; save second item quantity ld a, [de] ld [hli], a ; put first item ID in second item slot inc de ld a, [de] ld [hl], a ; put first item quantity in second item slot - ld a, [$ff96] + ld a, [hSwapItemQuantity] ld [de], a ; put second item quantity in first item slot dec de - ld a, [$ff95] + ld a, [hSwapItemID] ld [de], a ; put second item ID in first item slot xor a ld [wMenuItemToSwap], a ; 0 means no item is currently being swapped |