diff options
Diffstat (limited to 'engine/oak_speech.asm')
-rwxr-xr-x | engine/oak_speech.asm | 47 |
1 files changed, 24 insertions, 23 deletions
diff --git a/engine/oak_speech.asm b/engine/oak_speech.asm index df092d4c..bd7f672e 100755 --- a/engine/oak_speech.asm +++ b/engine/oak_speech.asm @@ -34,9 +34,9 @@ SetDefaultNames: ; 60ca (1:60ca) OakSpeech: ; 6115 (1:6115) ld a,$FF call PlaySound ; stop music - ld a, BANK(Music_Routes2) ; bank of song + ld a, BANK(Music_Routes2) ld c,a - ld a, MUSIC_ROUTES2 ; song # + ld a, MUSIC_ROUTES2 call PlayMusic call ClearScreen call LoadTextBoxTilePatterns @@ -54,50 +54,49 @@ OakSpeech: ; 6115 (1:6115) xor a ld [hTilesetType],a ld a,[wd732] - bit 1,a ; XXX when is bit 1 set? - jp nz,Func_61bc ; easter egg: skip the intro + bit 1,a ; possibly a debug mode bit + jp nz,.skipChoosingNames ld de,ProfOakPic ld bc, (Bank(ProfOakPic) << 8) | $00 - call IntroPredef3B ; displays Oak pic? + call IntroDisplayPicCenteredOrUpperRight call FadeInIntroPic ld hl,OakSpeechText1 - call PrintText ; prints text box + call PrintText call GBFadeOutToWhite call ClearScreen ld a,NIDORINO - ld [wd0b5],a ; pic displayed is stored at this location + ld [wd0b5],a ld [wcf91],a - call GetMonHeader ; this is also related to the pic - hlCoord 6, 4 ; position on tilemap the pic is displayed - call LoadFlippedFrontSpriteByMonIndex ; displays pic? + call GetMonHeader + hlCoord 6, 4 + call LoadFlippedFrontSpriteByMonIndex call MovePicLeft ld hl,OakSpeechText2 - call PrintText ; Prints text box + call PrintText call GBFadeOutToWhite call ClearScreen ld de,RedPicFront ld bc,(Bank(RedPicFront) << 8) | $00 - call IntroPredef3B ; displays player pic? + call IntroDisplayPicCenteredOrUpperRight call MovePicLeft ld hl,IntroducePlayerText call PrintText - call LoadDefaultNamesPlayer ; brings up NewName/Red/etc menu + call ChoosePlayerName call GBFadeOutToWhite call ClearScreen ld de,Rival1Pic ld bc,(Bank(Rival1Pic) << 8) | $00 - call IntroPredef3B ; displays rival pic + call IntroDisplayPicCenteredOrUpperRight call FadeInIntroPic ld hl,IntroduceRivalText call PrintText - call LoadDefaultNamesRival - -Func_61bc: ; 61bc (1:61bc) + call ChooseRivalName +.skipChoosingNames call GBFadeOutToWhite call ClearScreen ld de,RedPicFront ld bc,(Bank(RedPicFront) << 8) | $00 - call IntroPredef3B + call IntroDisplayPicCenteredOrUpperRight call GBFadeInFromWhite ld a,[wd72d] and a @@ -120,12 +119,12 @@ Func_61bc: ; 61bc (1:61bc) call CopyVideoData ld de,ShrinkPic1 ld bc,(BANK(ShrinkPic1) << 8) | $00 - call IntroPredef3B + call IntroDisplayPicCenteredOrUpperRight ld c,4 call DelayFrames ld de,ShrinkPic2 ld bc,(BANK(ShrinkPic2) << 8) | $00 - call IntroPredef3B + call IntroDisplayPicCenteredOrUpperRight call ResetPlayerSpriteData ld a,[H_LOADEDROMBANK] push af @@ -207,10 +206,12 @@ MovePicLeft: ; 6288 (1:6288) ld [rWX],a jr .next -Predef3B: ; 62a1 (1:62a1) +DisplayPicCenteredOrUpperRight: ; 62a1 (1:62a1) call GetPredefRegisters -IntroPredef3B: ; 62a4 (1:62a4) -; bank of sprite given in b +IntroDisplayPicCenteredOrUpperRight: ; 62a4 (1:62a4) +; b = bank +; de = address of compressed pic +; c: 0 = centred, non-zero = upper-right push bc ld a,b call UncompressSpriteFromDE |