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-rwxr-xr-xengine/town_map.asm9
1 files changed, 4 insertions, 5 deletions
diff --git a/engine/town_map.asm b/engine/town_map.asm
index 1bb8d561..9cc55161 100755
--- a/engine/town_map.asm
+++ b/engine/town_map.asm
@@ -106,7 +106,7 @@ DisplayTownMap:
INCLUDE "data/town_map_order.asm"
TownMapCursor:
- INCBIN "gfx/town_map_cursor.1bpp"
+ INCBIN "gfx/town_map/town_map_cursor.1bpp"
TownMapCursorEnd:
LoadTownMap_Nest:
@@ -271,7 +271,7 @@ BuildFlyLocationsList:
ret
TownMapUpArrow:
- INCBIN "gfx/up_arrow.1bpp"
+ INCBIN "gfx/town_map/up_arrow.1bpp"
TownMapUpArrowEnd:
LoadTownMap:
@@ -325,8 +325,7 @@ LoadTownMap:
ret
CompressedMap:
-; you can decompress this file with the redrle program in the extras/ dir
- INCBIN "gfx/town_map.rle"
+ INCBIN "gfx/town_map/town_map.rle"
ExitTownMap:
; clear town map graphics data and load usual graphics data
@@ -587,7 +586,7 @@ INCLUDE "data/town_map_entries.asm"
INCLUDE "text/map_names.asm"
MonNestIcon:
- INCBIN "gfx/mon_nest_icon.1bpp"
+ INCBIN "gfx/pokedex/mon_nest_icon.1bpp"
MonNestIconEnd:
TownMapSpriteBlinkingAnimation::