diff options
Diffstat (limited to 'engine')
-rwxr-xr-x | engine/battle/4_2.asm | 4 | ||||
-rwxr-xr-x | engine/battle/core.asm | 21 | ||||
-rwxr-xr-x | engine/battle/e.asm | 177 | ||||
-rwxr-xr-x | engine/evos_moves.asm | 2 | ||||
-rwxr-xr-x | engine/items/items.asm | 2 | ||||
-rw-r--r-- | engine/menu/bills_pc.asm | 4 | ||||
-rwxr-xr-x | engine/menu/players_pc.asm | 2 | ||||
-rwxr-xr-x | engine/predefs.asm | 2 |
8 files changed, 111 insertions, 103 deletions
diff --git a/engine/battle/4_2.asm b/engine/battle/4_2.asm index 8d8c6077..bac0a2d1 100755 --- a/engine/battle/4_2.asm +++ b/engine/battle/4_2.asm @@ -60,7 +60,7 @@ EndOfBattle: ; 137aa (4:77aa) ld [hli], a ld [hl], a ld [wListScrollOffset], a - ld hl, wd060 + ld hl, wPlayerStatsToDouble ld b, $18 .loop ld [hli], a @@ -402,7 +402,7 @@ GetTrainerName_: ; 13a58 (4:7a58) jr z, .rival ld [wd0b5], a ld a, TRAINER_NAME - ld [W_LISTTYPE], a + ld [wNameListType], a ld a, BANK(TrainerNames) ld [wPredefBank], a call GetName diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 5c25e5b0..63be5676 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -839,7 +839,7 @@ FaintEnemyPokemon ; 0x3c567 res AttackingMultipleTimes, [hl] xor a ld [wPlayerNumHits], a - ld hl, wd065 ; clear enemy statuses + ld hl, wEnemyStatsToDouble ; clear enemy statuses ld [hli], a ld [hli], a ld [hli], a @@ -1366,7 +1366,7 @@ EnemySendOut: ; 3c90e (f:490e) ; don't change wPartyGainExpFlags or wPartyFoughtCurrentEnemyFlags EnemySendOutFirstMon: ; 3c92a (f:492a) xor a - ld hl,wd065 ; clear enemy statuses + ld hl,wEnemyStatsToDouble ; clear enemy statuses ld [hli],a ld [hli],a ld [hli],a @@ -1815,7 +1815,7 @@ SendOutMon: ; 3cc91 (f:4c91) ld hl, wPlayerUsedMove ld [hli], a ld [hl], a - ld hl, wd060 + ld hl, wPlayerStatsToDouble ld [hli], a ld [hli], a ld [hli], a @@ -5671,7 +5671,7 @@ EnemyCanExecuteChargingMove: ; 3e70b (f:670b) ld a, BANK(MoveNames) ld [wPredefBank], a ld a, MOVE_NAME - ld [W_LISTTYPE], a + ld [wNameListType], a call GetName ld de, wcd6d call CopyStringToCF4B @@ -6148,7 +6148,7 @@ GetCurrentMove: ; 3eabe (f:6abe) ld a, BANK(MoveNames) ld [wPredefBank], a ld a, MOVE_NAME - ld [W_LISTTYPE], a + ld [wNameListType], a call GetName ld de, wcd6d jp CopyStringToCF4B @@ -6339,7 +6339,7 @@ DoBattleTransitionAndInitBattleVariables: ; 3ec32 (f:6c32) ld [hWY], a ld [rWY], a ld [hTilesetType], a - ld hl, wd060 + ld hl, wPlayerStatsToDouble ld [hli], a ld [hli], a ld [hli], a @@ -6423,10 +6423,11 @@ LoadPlayerBackPic: ; 3ec92 (f:6c92) hlCoord 1, 5 predef_jump Func_3f0c6 -Func_3ed02: ; 3ed02 (f:6d02) - callab Func_39680 - ld hl, Func_396a7 - ld b, BANK(Func_396a7) +; does nothing since no stats are ever selected (barring glitches) +DoubleOrHalveSelectedStats: ; 3ed02 (f:6d02) + callab DoubleSelectedStats + ld hl, HalveSelectedStats + ld b, BANK(HalveSelectedStats) jp Bankswitch ScrollTrainerPicAfterBattle: ; 3ed12 (f:6d12) diff --git a/engine/battle/e.asm b/engine/battle/e.asm index d60718cc..d124b77a 100755 --- a/engine/battle/e.asm +++ b/engine/battle/e.asm @@ -1,24 +1,25 @@ -Func_39680: ; 39680 (e:5680) - ld a, [H_WHOSETURN] ; $fff3 +; does nothing since no stats are ever selected (barring glitches) +DoubleSelectedStats: ; 39680 (e:5680) + ld a, [H_WHOSETURN] and a - ld a, [wd060] + ld a, [wPlayerStatsToDouble] ld hl, wBattleMonAttack + 1 - jr z, .asm_39691 - ld a, [wd065] + jr z, .notEnemyTurn + ld a, [wEnemyStatsToDouble] ld hl, wEnemyMonAttack + 1 -.asm_39691 - ld c, $4 +.notEnemyTurn + ld c, 4 ld b, a -.asm_39694 +.loop srl b - call c, Func_3969f + call c, .doubleStat inc hl inc hl dec c ret z - jr .asm_39694 + jr .loop -Func_3969f: ; 3969f (e:569f) +.doubleStat ld a, [hl] add a ld [hld], a @@ -27,35 +28,36 @@ Func_3969f: ; 3969f (e:569f) ld [hli], a ret -Func_396a7: ; 396a7 (e:56a7) - ld a, [H_WHOSETURN] ; $fff3 +; does nothing since no stats are ever selected (barring glitches) +HalveSelectedStats: ; 396a7 (e:56a7) + ld a, [H_WHOSETURN] and a - ld a, [wd061] + ld a, [wPlayerStatsToHalve] ld hl, wBattleMonAttack - jr z, .asm_396b8 - ld a, [wd066] + jr z, .notEnemyTurn + ld a, [wEnemyStatsToHalve] ld hl, wEnemyMonAttack -.asm_396b8 - ld c, $4 +.notEnemyTurn + ld c, 4 ld b, a -.asm_396bb +.loop srl b - call c, Func_396c6 + call c, .halveStat inc hl inc hl dec c ret z - jr .asm_396bb + jr .loop -Func_396c6: ; 396c6 (e:56c6) +.halveStat ld a, [hl] srl a ld [hli], a rr [hl] or [hl] - jr nz, .asm_396d1 - ld [hl], $1 -.asm_396d1 + jr nz, .nonzeroStat + ld [hl], 1 +.nonzeroStat dec hl ret @@ -69,41 +71,42 @@ _ScrollTrainerPicAfterBattle: ; 396d3 (e:56d3) callab _LoadTrainerPic hlCoord 19, 0 ld c, $0 -.asm_396e9 +.scrollLoop inc c ld a, c - cp $7 + cp 7 ret z ld d, $0 push bc push hl -.asm_396f2 - call Func_39707 +.drawTrainerPicLoop + call DrawTrainerPicColumn inc hl - ld a, $7 + ld a, 7 add d ld d, a dec c - jr nz, .asm_396f2 - ld c, $4 + jr nz, .drawTrainerPicLoop + ld c, 4 call DelayFrames pop hl pop bc dec hl - jr .asm_396e9 + jr .scrollLoop -Func_39707: ; 39707 (e:5707) +; write one 7-tile column of the trainer pic to the tilemap +DrawTrainerPicColumn: ; 39707 (e:5707) push hl push de push bc - ld e, $7 -.asm_3970c + ld e, 7 +.loop ld [hl], d - ld bc, $14 + ld bc, SCREEN_WIDTH add hl, bc inc d dec e - jr nz, .asm_3970c + jr nz, .loop pop bc pop de pop hl @@ -591,7 +594,7 @@ FormatMovesString: ; 39b87 (e:5b87) ld a, BANK(MoveNames) ld [wPredefBank], a ld a, MOVE_NAME - ld [W_LISTTYPE], a + ld [wNameListType], a call GetName ld hl, wcd6d .copyNameLoop @@ -630,41 +633,42 @@ FormatMovesString: ; 39b87 (e:5b87) ld [de], a ret +; XXX this is called in a few places, but it doesn't appear to do anything useful Func_39bd5: ; 39bd5 (e:5bd5) ld a, [wd11b] cp $1 jr nz, .asm_39be6 - ld hl, wEnemyPartyCount ; wEnemyPartyCount - ld de, wEnemyMonOT ; wd9ac OT names of other player - ld a, $6 + ld hl, wEnemyPartyCount + ld de, wEnemyMonOT + ld a, ENEMYOT_NAME jr .asm_39c18 .asm_39be6 cp $4 jr nz, .calcAttackStat4 - ld hl, wPartyCount ; wPartyCount - ld de, wPartyMonOT ; wd273 - ld a, $5 + ld hl, wPartyCount + ld de, wPartyMonOT + ld a, PLAYEROT_NAME jr .asm_39c18 .calcAttackStat4 cp $5 jr nz, .asm_39c02 ld hl, wStringBuffer2 + 11 - ld de, MonsterNames ; $421e - ld a, $1 + ld de, MonsterNames + ld a, MONSTER_NAME jr .asm_39c18 .asm_39c02 cp $2 jr nz, .asm_39c10 - ld hl, wNumBagItems ; wNumBagItems - ld de, ItemNames ; $472b - ld a, $4 + ld hl, wNumBagItems + ld de, ItemNames + ld a, ITEM_NAME jr .asm_39c18 .asm_39c10 ld hl, wStringBuffer2 + 11 - ld de, ItemNames ; $472b + ld de, ItemNames ld a, ITEM_NAME .asm_39c18 - ld [W_LISTTYPE], a + ld [wNameListType], a ld a, l ld [wList], a ld a, h @@ -680,19 +684,20 @@ Func_39bd5: ; 39bd5 (e:5bd5) ld [wItemPrices + 1], a ret -Func_39c37: ; 39c37 (e:5c37) +; get species of mon e in list [wcc49] for LoadMonData +GetMonSpecies: ; 39c37 (e:5c37) ld hl, wPartySpecies ld a, [wcc49] and a - jr z, .asm_39c4b + jr z, .getSpecies dec a - jr z, .asm_39c48 + jr z, .enemyParty ld hl, wBoxSpecies - jr .asm_39c4b -.asm_39c48 + jr .getSpecies +.enemyParty ld hl, wEnemyPartyMons -.asm_39c4b - ld d, $0 +.getSpecies + ld d, 0 add hl, de ld a, [hl] ld [wcf91], a @@ -955,7 +960,7 @@ TrainerAIPointers: ; 3a55c (e:655c) JugglerAI: ; 3a5e9 (e:65e9) cp $40 ret nc - jp Func_3a72a + jp AISwitchIfEnoughMons BlackbeltAI: ; 3a5ef (e:65ef) cp $20 @@ -975,12 +980,12 @@ CooltrainerMAI: ; 3a5fb (e:65fb) CooltrainerFAI: ; 3a601 (e:6601) cp $40 ld a,$A - call Func_3a7cf + call AICheckIfHPBelowFraction jp c,AIUseHyperPotion ld a,5 - call Func_3a7cf + call AICheckIfHPBelowFraction ret nc - jp Func_3a72a + jp AISwitchIfEnoughMons BrockAI: ; 3a614 (e:6614) ; if his active monster has a status condition, use a full heal @@ -1003,7 +1008,7 @@ ErikaAI: ; 3a628 (e:6628) cp $80 ret nc ld a,$A - call Func_3a7cf + call AICheckIfHPBelowFraction ret nc jp AIUseSuperPotion @@ -1021,7 +1026,7 @@ SabrinaAI: ; 3a640 (e:6640) cp $40 ret nc ld a,$A - call Func_3a7cf + call AICheckIfHPBelowFraction ret nc jp AIUseHyperPotion @@ -1029,7 +1034,7 @@ Sony2AI: ; 3a64c (e:664c) cp $20 ret nc ld a,5 - call Func_3a7cf + call AICheckIfHPBelowFraction ret nc jp AIUsePotion @@ -1037,7 +1042,7 @@ Sony3AI: ; 3a658 (e:6658) cp $20 ret nc ld a,5 - call Func_3a7cf + call AICheckIfHPBelowFraction ret nc jp AIUseFullRestore @@ -1045,7 +1050,7 @@ LoreleiAI: ; 3a664 (e:6664) cp $80 ret nc ld a,5 - call Func_3a7cf + call AICheckIfHPBelowFraction ret nc jp AIUseSuperPotion @@ -1056,11 +1061,11 @@ BrunoAI: ; 3a670 (e:6670) AgathaAI: ; 3a676 (e:6676) cp $14 - jp c,Func_3a72a + jp c,AISwitchIfEnoughMons cp $80 ret nc ld a,4 - call Func_3a7cf + call AICheckIfHPBelowFraction ret nc jp AIUseSuperPotion @@ -1068,7 +1073,7 @@ LanceAI: ; 3a687 (e:6687) cp $80 ret nc ld a,5 - call Func_3a7cf + call AICheckIfHPBelowFraction ret nc jp AIUseHyperPotion @@ -1110,7 +1115,7 @@ AIUseFullRestore: ; 3a6a0 (e:66a0) ld [de],a ld [wHPBarMaxHP+1],a ld [wEnemyMonHP],a - jr Func_3a718 + jr AIPrintItemUseAndUpdateHPBar AIUsePotion: ; 3a6ca (e:66ca) ; enemy trainer heals his monster with a potion @@ -1160,7 +1165,7 @@ AIRecoverHP: ; 3a6da (e:66da) ld a,[de] ld [wHPBarMaxHP+1],a sbc b - jr nc,Func_3a718 + jr nc,AIPrintItemUseAndUpdateHPBar inc de ld a,[de] dec de @@ -1171,7 +1176,7 @@ AIRecoverHP: ; 3a6da (e:66da) ld [wHPBarNewHP+1],a ; fallthrough -Func_3a718: ; 3a718 (e:6718) +AIPrintItemUseAndUpdateHPBar: ; 3a718 (e:6718) call AIPrintItemUse_ hlCoord 2, 2 xor a @@ -1179,7 +1184,8 @@ Func_3a718: ; 3a718 (e:6718) predef UpdateHPBar2 jp DecrementAICount -Func_3a72a: ; 3a72a (e:672a) +AISwitchIfEnoughMons: ; 3a72a (e:672a) +; enemy trainer switches if there are 3 or more unfainted mons in party ld a,[wEnemyPartyCount] ld c,a ld hl,wEnemyMon1HP @@ -1281,7 +1287,8 @@ AIUseDireHit: ; 0x3a7c2 unused ld a,DIRE_HIT jp AIPrintItemUse -Func_3a7cf: ; 3a7cf (e:67cf) +AICheckIfHPBelowFraction: ; 3a7cf (e:67cf) +; return carry if enemy trainer's current HP is below 1 / a of the maximum ld [H_DIVISOR],a ld hl,wEnemyMonMaxHP ld a,[hli] @@ -1395,7 +1402,7 @@ SetupOwnPartyPokeballs: ; 3a869 (e:6869) ld a, $8 ld [wTrainerEngageDistance], a ld hl, wOAMBuffer - jp Func_3a8e1 + jp WritePokeballOAMData SetupEnemyPartyPokeballs: ; 3a887 (e:6887) call PlaceEnemyHUDTiles @@ -1409,7 +1416,7 @@ SetupEnemyPartyPokeballs: ; 3a887 (e:6887) ld a, $f8 ld [wTrainerEngageDistance], a ld hl, wOAMBuffer + PARTY_LENGTH * 4 - jp Func_3a8e1 + jp WritePokeballOAMData SetupPokeballs: ; 0x3a8a6 ld a, [de] @@ -1421,7 +1428,7 @@ SetupPokeballs: ; 0x3a8a6 ld [de], a inc de dec c - jr nz, .emptyloop ; 0x3a8b2 $fb + jr nz, .emptyloop pop af ld de, wBuffer .monloop @@ -1461,10 +1468,10 @@ PickPokeball: ; 3a8c2 (e:68c2) add hl, bc ret -Func_3a8e1: ; 3a8e1 (e:68e1) - ld de, wHPBarMaxHP +WritePokeballOAMData: ; 3a8e1 (e:68e1) + ld de, wBuffer ld c, PARTY_LENGTH -.asm_3a8e6 +.loop ld a, [W_BASECOORDY] ; wd082 ld [hli], a ld a, [W_BASECOORDX] ; wd081 @@ -1480,7 +1487,7 @@ Func_3a8e1: ; 3a8e1 (e:68e1) ld [W_BASECOORDX], a ; wd081 inc de dec c - jr nz, .asm_3a8e6 + jr nz, .loop ret PlacePlayerHUDTiles: ; 3a902 (e:6902) @@ -1542,7 +1549,7 @@ SetupPlayerAndEnemyPokeballs: ; 3a948 (e:6948) ld a, $8 ld [wTrainerEngageDistance], a ld hl, wOAMBuffer - call Func_3a8e1 + call WritePokeballOAMData ld hl, wEnemyMons ; wEnemyMon1Species ld de, wEnemyPartyCount ; wEnemyPartyCount call SetupPokeballs @@ -1551,7 +1558,7 @@ SetupPlayerAndEnemyPokeballs: ; 3a948 (e:6948) ld [hli], a ld [hl], $68 ld hl, wOAMBuffer + $18 - jp Func_3a8e1 + jp WritePokeballOAMData ; four tiles: pokeball, black pokeball (status ailment), crossed out pokeball (faited) and pokeball slot (no mon) PokeballTileGraphics:: ; 3a97e (e:697e) diff --git a/engine/evos_moves.asm b/engine/evos_moves.asm index 86b49d30..23bffa8d 100755 --- a/engine/evos_moves.asm +++ b/engine/evos_moves.asm @@ -139,7 +139,7 @@ Evolution_PartyMonLoop: ; loop over party mons ld [wLoadedMonSpecies], a ld [wHPBarMaxHP + 1], a ld a, MONSTER_NAME - ld [W_LISTTYPE], a + ld [wNameListType], a ld a, BANK(TrainerNames) ; bank is not used for monster names ld [wPredefBank], a call GetName diff --git a/engine/items/items.asm b/engine/items/items.asm index c9b1aead..c1268cd5 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -777,7 +777,7 @@ ItemUseMedicine: ; dabb (3:5abb) ld de,wBattleMonMaxHP ld bc,10 call CopyData ; copy party stats to in-battle stat data - predef Func_3ed02 + predef DoubleOrHalveSelectedStats jp .doneHealing .healHP inc hl ; hl = address of current HP diff --git a/engine/menu/bills_pc.asm b/engine/menu/bills_pc.asm index f4a40cf9..61e6204e 100644 --- a/engine/menu/bills_pc.asm +++ b/engine/menu/bills_pc.asm @@ -101,7 +101,7 @@ BillsPC_:: ; 0x214c2 xor a ld [wccd3], a inc a ; MONSTER_NAME - ld [W_LISTTYPE], a + ld [wNameListType], a call LoadHpBarAndStatusTilePatterns ld a, [wListScrollOffset] push af @@ -332,7 +332,7 @@ Func_216be: ; 216be (8:56be) ld [wcf93], a ld [wListMenuID], a inc a ; MONSTER_NAME - ld [W_LISTTYPE], a + ld [wNameListType], a ld a, [wcc2b] ld [wCurrentMenuItem], a call DisplayListMenuID diff --git a/engine/menu/players_pc.asm b/engine/menu/players_pc.asm index ad6c8140..147a27a4 100755 --- a/engine/menu/players_pc.asm +++ b/engine/menu/players_pc.asm @@ -2,7 +2,7 @@ PlayerPC: ; 78e6 (1:78e6) ld hl, wd730 set 6, [hl] ld a, ITEM_NAME - ld [W_LISTTYPE], a + ld [wNameListType], a call SaveScreenTilesToBuffer1 xor a ld [wcc2c], a diff --git a/engine/predefs.asm b/engine/predefs.asm index 23eb8cd1..bb8866da 100755 --- a/engine/predefs.asm +++ b/engine/predefs.asm @@ -92,7 +92,7 @@ PredefPointers:: ; 4fe79 (13:7e79) add_predef UpdateHPBar add_predef HPBarLength add_predef Diploma_TextBoxBorder - add_predef Func_3ed02 + add_predef DoubleOrHalveSelectedStats add_predef ShowPokedexMenu add_predef EvolutionAfterBattle add_predef SaveSAVtoSRAM0 |