diff options
Diffstat (limited to 'engine')
31 files changed, 454 insertions, 407 deletions
| diff --git a/engine/HoF_room_pc.asm b/engine/HoF_room_pc.asm index dc05814a..06c926db 100755 --- a/engine/HoF_room_pc.asm +++ b/engine/HoF_room_pc.asm @@ -29,7 +29,7 @@ HallOfFamePC: ; 7405c (1d:405c)  	ld c, 128  	call DelayFrames  	xor a -	ld [wWhichTrade], a +	ld [wNumCreditsMonsDisplayed - 1], a ; not read  	ld [wNumCreditsMonsDisplayed], a  	jp Credits diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index 6803c38b..d21e07e5 100755 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -796,9 +796,9 @@ DoBallShakeSpecialEffects: ; 78f96 (1e:4f96)  	dec a  	ret nz  ; if it's the end of the ball shaking subanimation, check if more shakes are left and restart the subanimation -	ld a,[wWhichTrade] ; number of shakes +	ld a,[wNumShakes] ; number of shakes  	dec a ; decrement number of shakes -	ld [wWhichTrade],a +	ld [wNumShakes],a  	ret z  ; if there are shakes left, restart the subanimation  	ld a,[W_SUBANIMSUBENTRYADDR] @@ -1998,11 +1998,11 @@ AnimationWavyScreen: ; 79666 (1e:5666)  	ret  Func_796ae: ; 796ae (1e:56ae) -	ld a, [$ff41] +	ld a, [rSTAT]  	and $3  	jr nz, Func_796ae  	ld a, [hl] -	ld [$ff43], a +	ld [rSCX], a  	inc hl  	ld a, [hl]  	cp d @@ -2895,7 +2895,7 @@ TossBallAnimation: ; 79e16 (1e:5e16)  	; store these for later  	ld a,b  	and a,$F -	ld [wWhichTrade],a +	ld [wNumShakes],a  	ld hl,.PokeBallAnimations  	; choose which toss animation to use diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 5deeb4dc..3cf3c9e9 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -6298,7 +6298,7 @@ LoadEnemyMonData: ; 3eb01 (f:6b01)  	dec de  	dec de  	xor a -	ld [wHPBarMaxHP], a +	ld [wLearningMovesFromDayCare], a  	predef WriteMonMoves ; get moves based on current level  .loadMovePPs  	ld hl, wEnemyMonMoves diff --git a/engine/battle/experience.asm b/engine/battle/experience.asm index 11a1e87c..6ec8c463 100644 --- a/engine/battle/experience.asm +++ b/engine/battle/experience.asm @@ -254,7 +254,7 @@ GainExperience: ; 5524f (15:524f)  	ld a, [wd0b5]  	ld [wd11e], a  	predef LearnMoveFromLevelUp -	ld hl, wccd3 +	ld hl, wCanEvolveFlags  	ld a, [wWhichPokemon]  	ld c, a  	ld b, $1 diff --git a/engine/battle/init_battle_variables.asm b/engine/battle/init_battle_variables.asm index 74df62aa..f10e9f5e 100644 --- a/engine/battle/init_battle_variables.asm +++ b/engine/battle/init_battle_variables.asm @@ -19,7 +19,7 @@ InitBattleVariables: ; 525af (14:65af)  	ld hl, wcf1d  	ld [hli], a  	ld [hl], a -	ld hl, wccd3 +	ld hl, wCanEvolveFlags  	ld b, $3c  .loop  	ld [hli], a diff --git a/engine/cable_club.asm b/engine/cable_club.asm index fbdb6260..9ccffdbb 100755 --- a/engine/cable_club.asm +++ b/engine/cable_club.asm @@ -297,7 +297,7 @@ CallCurrentTradeCenterFunction:  	ld b, 0  	ld a, [wTradeCenterPointerTableIndex]  	cp $ff -	jp z, LoadTitlescreenGraphics +	jp z, DisplayTitleScreen  	add a  	ld c, a  	add hl, bc diff --git a/engine/evolution.asm b/engine/evolution.asm index 9ed38c21..d110110a 100755 --- a/engine/evolution.asm +++ b/engine/evolution.asm @@ -20,11 +20,11 @@ EvolveMon: ; 7bde9 (1e:7de9)  	xor a  	ld [H_AUTOBGTRANSFERENABLED], a  	ld [hTilesetType], a -	ld a, [wHPBarMaxHP] +	ld a, [wEvoOldSpecies]  	ld [wcf1d], a  	ld c, $0  	call EvolutionSetWholeScreenPalette -	ld a, [wHPBarMaxHP + 1] +	ld a, [wEvoNewSpecies]  	ld [wcf91], a  	ld [wd0b5], a  	call Evolution_LoadPic @@ -32,13 +32,13 @@ EvolveMon: ; 7bde9 (1e:7de9)  	ld hl, vBackPic  	ld bc, 7 * 7  	call CopyVideoData -	ld a, [wHPBarMaxHP] +	ld a, [wEvoOldSpecies]  	ld [wcf91], a  	ld [wd0b5], a  	call Evolution_LoadPic  	ld a, $1  	ld [H_AUTOBGTRANSFERENABLED], a -	ld a, [wHPBarMaxHP] +	ld a, [wEvoOldSpecies]  	call PlayCry  	call WaitForSoundToFinish  	ld c, BANK(Music_SafariZone) @@ -49,23 +49,23 @@ EvolveMon: ; 7bde9 (1e:7de9)  	ld c, $1  	call EvolutionSetWholeScreenPalette  	ld bc, $110 -.asm_7be63 +.animLoop  	push bc  	call Evolution_CheckForCancel  	jr c, .evolutionCancelled -	call Func_7bec2 +	call Evolution_BackAndForthAnim  	pop bc  	inc b  	dec c  	dec c -	jr nz, .asm_7be63 +	jr nz, .animLoop  	xor a -	ld [wHPBarOldHP + 1], a +	ld [wEvoCancelled], a  	ld a, $31 -	ld [wHPBarOldHP], a -	call Func_7bed6 -	ld a, [wHPBarMaxHP + 1] -.afterCancellation +	ld [wEvoMonTileOffset], a +	call Evolution_ChangeMonPic ; show the new species pic +	ld a, [wEvoNewSpecies] +.done  	ld [wcf1d], a  	ld a, $ff  	ld [wc0ee], a @@ -81,17 +81,17 @@ EvolveMon: ; 7bde9 (1e:7de9)  	pop bc  	pop de  	pop hl -	ld a, [wHPBarOldHP + 1] +	ld a, [wEvoCancelled]  	and a  	ret z  	scf  	ret  .evolutionCancelled  	pop bc -	ld a, $1 -	ld [wHPBarOldHP + 1], a -	ld a, [wHPBarMaxHP] -	jr .afterCancellation +	ld a, 1 +	ld [wEvoCancelled], a +	ld a, [wEvoOldSpecies] +	jr .done  EvolutionSetWholeScreenPalette: ; 7beb4 (1e:7eb4)  	ld b, $b @@ -102,37 +102,38 @@ Evolution_LoadPic: ; 7beb9 (1e:7eb9)  	coord hl, 7, 2  	jp LoadFlippedFrontSpriteByMonIndex -Func_7bec2: ; 7bec2 (1e:7ec2) +Evolution_BackAndForthAnim: ; 7bec2 (1e:7ec2) +; show the mon change back and forth between the new and old species b times  	ld a, $31 -	ld [wHPBarOldHP], a -	call Func_7bed6 -	ld a, $cf -	ld [wHPBarOldHP], a -	call Func_7bed6 +	ld [wEvoMonTileOffset], a +	call Evolution_ChangeMonPic +	ld a, -$31 +	ld [wEvoMonTileOffset], a +	call Evolution_ChangeMonPic  	dec b -	jr nz, Func_7bec2 +	jr nz, Evolution_BackAndForthAnim  	ret -Func_7bed6: ; 7bed6 (1e:7ed6) +Evolution_ChangeMonPic: ; 7bed6 (1e:7ed6)  	push bc  	xor a  	ld [H_AUTOBGTRANSFERENABLED], a  	coord hl, 7, 2 -	ld bc, $707 -	ld de, $d -.asm_7bee3 +	lb bc, 7, 7 +	ld de, SCREEN_WIDTH - 7 +.loop  	push bc -.asm_7bee4 -	ld a, [wHPBarOldHP] +.innerLoop +	ld a, [wEvoMonTileOffset]  	add [hl]  	ld [hli], a  	dec c -	jr nz, .asm_7bee4 +	jr nz, .innerLoop  	pop bc  	add hl, de  	dec b -	jr nz, .asm_7bee3 -	ld a, $1 +	jr nz, .loop +	ld a, 1  	ld [H_AUTOBGTRANSFERENABLED], a  	call Delay3  	pop bc diff --git a/engine/evos_moves.asm b/engine/evos_moves.asm index 4a253c68..9a0f2d84 100755 --- a/engine/evos_moves.asm +++ b/engine/evos_moves.asm @@ -1,6 +1,6 @@  ; try to evolve the mon in [wWhichPokemon]  TryEvolvingMon: ; 3ad0e (e:6d0e) -	ld hl, wccd3 +	ld hl, wCanEvolveFlags  	xor a  	ld [hl], a  	ld a, [wWhichPokemon] @@ -31,17 +31,17 @@ Evolution_PartyMonLoop: ; loop over party mons  	ld a, [hl]  	cp $ff ; have we reached the end of the party?  	jp z, .done -	ld [wHPBarMaxHP], a +	ld [wEvoOldSpecies], a  	push hl  	ld a, [wWhichPokemon]  	ld c, a -	ld hl, wccd3 +	ld hl, wCanEvolveFlags  	ld b, $2  	call Evolution_FlagAction  	ld a, c  	and a ; is the mon's bit set?  	jp z, Evolution_PartyMonLoop ; if not, go to the next mon -	ld a, [wHPBarMaxHP] +	ld a, [wEvoOldSpecies]  	dec a  	ld b, 0  	ld hl, EvosMovesPointerTable @@ -110,7 +110,7 @@ Evolution_PartyMonLoop: ; loop over party mons  	ld [wd121], a  	push hl  	ld a, [hl] -	ld [wHPBarMaxHP + 1], a +	ld [wEvoNewSpecies], a  	ld a, [wWhichPokemon]  	ld hl, wPartyMonNicks  	call GetPartyMonName @@ -122,7 +122,7 @@ Evolution_PartyMonLoop: ; loop over party mons  	xor a  	ld [H_AUTOBGTRANSFERENABLED], a  	coord hl, 0, 0 -	ld bc, $c14 +	lb bc, 12, 20  	call ClearScreenArea  	ld a, $1  	ld [H_AUTOBGTRANSFERENABLED], a @@ -137,7 +137,7 @@ Evolution_PartyMonLoop: ; loop over party mons  	ld a, [hl]  	ld [wd0b5], a  	ld [wLoadedMonSpecies], a -	ld [wHPBarMaxHP + 1], a +	ld [wEvoNewSpecies], a  	ld a, MONSTER_NAME  	ld [wNameListType], a  	ld a, BANK(TrainerNames) ; bank is not used for monster names @@ -357,7 +357,7 @@ LearnMoveFromLevelUp: ; 3af5b (e:6f5b)  	ld bc, wPartyMon2 - wPartyMon1  	call AddNTimes  .next -	ld b, $4 +	ld b, NUM_MOVES  .checkCurrentMovesLoop ; check if the move to learn is already known  	ld a, [hli]  	cp d @@ -377,14 +377,13 @@ LearnMoveFromLevelUp: ; 3af5b (e:6f5b)  ; writes the moves a mon has at level [W_CURENEMYLVL] to [de]  ; move slots are being filled up sequentially and shifted if all slots are full -; [wHPBarMaxHP]: (?)  WriteMonMoves: ; 3afb8 (e:6fb8)  	call GetPredefRegisters  	push hl  	push de  	push bc  	ld hl, EvosMovesPointerTable -	ld b, $0 +	ld b, 0  	ld a, [wcf91]  ; cur mon ID  	dec a  	add a @@ -411,25 +410,30 @@ WriteMonMoves: ; 3afb8 (e:6fb8)  	ld a, [W_CURENEMYLVL]  	cp b  	jp c, .done       ; mon level < move level (assumption: learnset is sorted by level) -	ld a, [wHPBarMaxHP] +	ld a, [wLearningMovesFromDayCare]  	and a  	jr z, .skipMinLevelCheck -	ld a, [wWhichTrade] ; min move level) +	ld a, [wDayCareStartLevel]  	cp b  	jr nc, .nextMove2 ; min level >= move level +  .skipMinLevelCheck + +; check if the move is already known  	push de -	ld c, $4 -.moveAlreadyLearnedCheckLoop +	ld c, NUM_MOVES +.alreadyKnowsCheckLoop  	ld a, [de]  	inc de  	cp [hl]  	jr z, .nextMove  	dec c -	jr nz, .moveAlreadyLearnedCheckLoop +	jr nz, .alreadyKnowsCheckLoop + +; try to find an empty move slot  	pop de  	push de -	ld c, $4 +	ld c, NUM_MOVES  .findEmptySlotLoop  	ld a, [de]  	and a @@ -437,47 +441,55 @@ WriteMonMoves: ; 3afb8 (e:6fb8)  	inc de  	dec c  	jr nz, .findEmptySlotLoop -	pop de                        ; no empty move slots found + +; no empty move slots found +	pop de                          	push de  	push hl  	ld h, d  	ld l, e  	call WriteMonMoves_ShiftMoveData ; shift all moves one up (deleting move 1) -	ld a, [wHPBarMaxHP] +	ld a, [wLearningMovesFromDayCare]  	and a  	jr z, .writeMoveToSlot + +; shift PP as well if learning moves from day care  	push de -	ld bc, $12 +	ld bc, wPartyMon1PP - (wPartyMon1Moves + 3)  	add hl, bc  	ld d, h  	ld e, l  	call WriteMonMoves_ShiftMoveData ; shift all move PP data one up  	pop de +  .writeMoveToSlot  	pop hl  .writeMoveToSlot2  	ld a, [hl]  	ld [de], a -	ld a, [wHPBarMaxHP] +	ld a, [wLearningMovesFromDayCare]  	and a  	jr z, .nextMove -	push hl            ; write move PP value + +; write move PP value if learning moves from day care +	push hl              	ld a, [hl] -	ld hl, $15 +	ld hl, wPartyMon1PP - wPartyMon1Moves  	add hl, de  	push hl  	dec a  	ld hl, Moves -	ld bc, $6 +	ld bc, 6  	call AddNTimes -	ld de, wHPBarMaxHP +	ld de, wBuffer  	ld a, BANK(Moves)  	call FarCopyData -	ld a, [wHPBarNewHP + 1] +	ld a, [wBuffer + 5]  	pop hl  	ld [hl], a  	pop hl  	jr .nextMove +  .done  	pop bc  	pop de @@ -486,13 +498,13 @@ WriteMonMoves: ; 3afb8 (e:6fb8)  ; shifts all move data one up (freeing 4th move slot)  WriteMonMoves_ShiftMoveData: ; 3b04e (e:704e) -	ld c, $3 -.asm_3b050 +	ld c, NUM_MOVES - 1 +.loop  	inc de  	ld a, [de]  	ld [hli], a  	dec c -	jr nz, .asm_3b050 +	jr nz, .loop  	ret  Evolution_FlagAction: ; 3b057 (e:7057) diff --git a/engine/experience.asm b/engine/experience.asm index 752536cf..b43fbcf9 100755 --- a/engine/experience.asm +++ b/engine/experience.asm @@ -10,15 +10,15 @@ CalcLevelFromExperience: ; 58f43 (16:4f43)  	push hl  	ld hl, wLoadedMonExp + 2 ; current exp  ; compare exp needed for level d with current exp -	ld a, [H_MULTIPLICAND + 2] +	ld a, [hExperience + 2]  	ld c, a  	ld a, [hld]  	sub c -	ld a, [H_MULTIPLICAND + 1] +	ld a, [hExperience + 1]  	ld c, a  	ld a, [hld]  	sbc c -	ld a, [H_MULTIPLICAND] +	ld a, [hExperience]  	ld c, a  	ld a, [hl]  	sbc c @@ -33,7 +33,7 @@ CalcExperience: ; 58f6a (16:4f6a)  	add a  	add a  	ld c, a -	ld b, $0 +	ld b, 0  	ld hl, GrowthRateTable  	add hl, bc  	call CalcDSquared @@ -50,96 +50,100 @@ CalcExperience: ; 58f6a (16:4f6a)  	ld [H_DIVISOR], a  	ld b, $4  	call Divide -	ld a, [H_MULTIPLICAND] ; (aliases: H_NUMTOPRINT) +	ld a, [H_QUOTIENT + 1]  	push af -	ld a, [H_MULTIPLICAND+1] +	ld a, [H_QUOTIENT + 2]  	push af -	ld a, [H_MULTIPLICAND+2] +	ld a, [H_QUOTIENT + 3]  	push af  	call CalcDSquared  	ld a, [hl]  	and $7f  	ld [H_MULTIPLIER], a  	call Multiply -	ld a, [H_MULTIPLICAND] ; (aliases: H_NUMTOPRINT) +	ld a, [H_PRODUCT + 1]  	push af -	ld a, [H_MULTIPLICAND+1] +	ld a, [H_PRODUCT + 2]  	push af -	ld a, [H_MULTIPLICAND+2] +	ld a, [H_PRODUCT + 3]  	push af  	ld a, [hli]  	push af  	xor a  	ld [H_MULTIPLICAND], a -	ld [H_MULTIPLICAND+1], a +	ld [H_MULTIPLICAND + 1], a  	ld a, d -	ld [H_MULTIPLICAND+2], a +	ld [H_MULTIPLICAND + 2], a  	ld a, [hli]  	ld [H_MULTIPLIER], a  	call Multiply  	ld b, [hl] -	ld a, [H_MULTIPLICAND+2] +	ld a, [H_PRODUCT + 3]  	sub b -	ld [H_MULTIPLICAND+2], a +	ld [H_PRODUCT + 3], a  	ld b, $0 -	ld a, [H_MULTIPLICAND+1] +	ld a, [H_PRODUCT + 2]  	sbc b -	ld [H_MULTIPLICAND+1], a -	ld a, [H_MULTIPLICAND] +	ld [H_PRODUCT + 2], a +	ld a, [H_PRODUCT + 1]  	sbc b -	ld [H_MULTIPLICAND], a +	ld [H_PRODUCT + 1], a +; The difference of the linear term and the constant term consists of 3 bytes +; starting at H_PRODUCT + 1. Below, hExperience (an alias of that address) will +; be used instead for the further work of adding or subtracting the squared +; term and adding the cubed term.  	pop af  	and $80  	jr nz, .subtractSquaredTerm ; check sign  	pop bc -	ld a, [H_MULTIPLICAND+2] +	ld a, [hExperience + 2]  	add b -	ld [H_MULTIPLICAND+2], a +	ld [hExperience + 2], a  	pop bc -	ld a, [H_MULTIPLICAND+1] +	ld a, [hExperience + 1]  	adc b -	ld [H_MULTIPLICAND+1], a +	ld [hExperience + 1], a  	pop bc -	ld a, [H_MULTIPLICAND] +	ld a, [hExperience]  	adc b -	ld [H_MULTIPLICAND], a +	ld [hExperience], a  	jr .addCubedTerm  .subtractSquaredTerm  	pop bc -	ld a, [H_MULTIPLICAND+2] +	ld a, [hExperience + 2]  	sub b -	ld [H_MULTIPLICAND+2], a +	ld [hExperience + 2], a  	pop bc -	ld a, [H_MULTIPLICAND+1] +	ld a, [hExperience + 1]  	sbc b -	ld [H_MULTIPLICAND+1], a +	ld [hExperience + 1], a  	pop bc -	ld a, [H_MULTIPLICAND] +	ld a, [hExperience]  	sbc b -	ld [H_MULTIPLICAND], a +	ld [hExperience], a  .addCubedTerm  	pop bc -	ld a, [H_MULTIPLICAND+2] +	ld a, [hExperience + 2]  	add b -	ld [H_MULTIPLICAND+2], a +	ld [hExperience + 2], a  	pop bc -	ld a, [H_MULTIPLICAND+1] +	ld a, [hExperience + 1]  	adc b -	ld [H_MULTIPLICAND+1], a +	ld [hExperience + 1], a  	pop bc -	ld a, [H_MULTIPLICAND] +	ld a, [hExperience]  	adc b -	ld [H_MULTIPLICAND], a +	ld [hExperience], a  	ret  ; calculates d*d  CalcDSquared: ; 59010 (16:5010)  	xor a -	ld [H_MULTIPLICAND], a ; (aliases: H_NUMTOPRINT) -	ld [H_MULTIPLICAND+1], a +	ld [H_MULTIPLICAND], a +	ld [H_MULTIPLICAND + 1], a  	ld a, d -	ld [H_MULTIPLICAND+2], a -	ld [H_MULTIPLIER], a ; (aliases: H_DIVISOR, H_REMAINDER, H_POWEROFTEN) +	ld [H_MULTIPLICAND + 2], a +	ld [H_MULTIPLIER], a  	jp Multiply  ; each entry has the following scheme: diff --git a/engine/game_corner_slots.asm b/engine/game_corner_slots.asm index b3b2490c..ff17d4d3 100755 --- a/engine/game_corner_slots.asm +++ b/engine/game_corner_slots.asm @@ -7,7 +7,7 @@ StartSlotMachine: ; 37e2d (d:7e2d)  	cp $ff  	jr z, .printSomeonesKeys  	callba AbleToPlaySlotsCheck -	ld a, [wHiddenObjectFunctionArgument] +	ld a, [wCanPlaySlots]  	and a  	ret z  	ld a, [wLuckySlotHiddenObjectIndex] diff --git a/engine/game_corner_slots2.asm b/engine/game_corner_slots2.asm index 850b1f99..643536ea 100755 --- a/engine/game_corner_slots2.asm +++ b/engine/game_corner_slots2.asm @@ -1,4 +1,4 @@ -AbleToPlaySlotsCheck ; 2ff09 (b:7f09) +AbleToPlaySlotsCheck: ; 2ff09 (b:7f09)  	ld a, [wSpriteStateData1 + 2]  	and $8  	jr z, .done ; not able @@ -19,7 +19,7 @@ AbleToPlaySlotsCheck ; 2ff09 (b:7f09)  	call PrintPredefTextID  	xor a  .done -	ld [wWhichTrade], a +	ld [wCanPlaySlots], a  	ret  GameCornerCoinCaseText: ; 2ff32 (b:7f32) diff --git a/engine/give_pokemon.asm b/engine/give_pokemon.asm index 45e88b9c..4b45631d 100755 --- a/engine/give_pokemon.asm +++ b/engine/give_pokemon.asm @@ -1,13 +1,16 @@  _GivePokemon: ; 4fda5 (13:7da5) +; returns success in carry +; and whether the mon was added to the party in [wAddedToParty]  	call EnableAutoTextBoxDrawing  	xor a -	ld [wccd3], a +	ld [wAddedToParty], a  	ld a, [wPartyCount]  	cp PARTY_LENGTH -	jr c, .asm_4fe01 +	jr c, .addToParty  	ld a, [W_NUMINBOX]  	cp MONS_PER_BOX -	jr nc, .asm_4fdf9 +	jr nc, .boxFull +; add to box  	xor a  	ld [W_ENEMYBATTSTATUS3], a  	ld a, [wcf91] @@ -19,32 +22,32 @@ _GivePokemon: ; 4fda5 (13:7da5)  	ld a, [wCurrentBoxNum]  	and $7f  	cp 9 -	jr c, .asm_4fdec +	jr c, .singleDigitBoxNum  	sub 9  	ld [hl], "1"  	inc hl  	add "0" -	jr .asm_4fdee -.asm_4fdec +	jr .next +.singleDigitBoxNum  	add "1" -.asm_4fdee +.next  	ld [hli], a  	ld [hl], "@"  	ld hl, SetToBoxText  	call PrintText  	scf  	ret -.asm_4fdf9 +.boxFull  	ld hl, BoxIsFullText  	call PrintText  	and a  	ret -.asm_4fe01 +.addToParty  	call SetPokedexOwnedFlag  	call AddPartyMon -	ld a, $1 +	ld a, 1  	ld [wDoNotWaitForButtonPressAfterDisplayingText], a -	ld [wccd3], a +	ld [wAddedToParty], a  	scf  	ret diff --git a/engine/hidden_object_functions17.asm b/engine/hidden_object_functions17.asm index 841929b8..44941d36 100755 --- a/engine/hidden_object_functions17.asm +++ b/engine/hidden_object_functions17.asm @@ -55,7 +55,7 @@ KabutopsFossilText: ; 5dbd4 (17:5bd4)  DisplayMonFrontSpriteInBox: ; 5dbd9 (17:5bd9)  ; Displays a pokemon's front sprite in a pop-up window.  ; [wcf91] = pokemon interal id number -	ld a, $1 +	ld a, 1  	ld [H_AUTOBGTRANSFERENABLED], a  	call Delay3  	xor a @@ -85,7 +85,7 @@ PrintBlackboardLinkCableText: ; 5dc1a (17:5c1a)  	call EnableAutoTextBoxDrawing  	ld a, $1  	ld [wDoNotWaitForButtonPressAfterDisplayingText], a -	ld a, [wWhichTrade] +	ld a, [wHiddenObjectFunctionArgument]  	call PrintPredefTextID  	ret @@ -310,7 +310,7 @@ VermilionGymTrashText: ; 5ddf7 (17:5df7)  GymTrashScript: ; 5ddfc (17:5dfc)  	call EnableAutoTextBoxDrawing -	ld a, [wWhichTrade] +	ld a, [wHiddenObjectFunctionArgument]  	ld [wcd5b], a  ; Don't do the trash can puzzle if it's already been done. diff --git a/engine/hidden_object_functions7.asm b/engine/hidden_object_functions7.asm index 31ae17a4..8e8b27b1 100755 --- a/engine/hidden_object_functions7.asm +++ b/engine/hidden_object_functions7.asm @@ -128,7 +128,7 @@ CinnabarGymQuiz: ; 1ea25 (7:6a25)  	TX_ASM  	xor a  	ld [wda38], a -	ld a, [wWhichTrade] +	ld a, [wHiddenObjectFunctionArgument]  	push af  	and $f  	ld [$ffdb], a diff --git a/engine/items/itemfinder.asm b/engine/items/itemfinder.asm index 96abecd3..51277632 100755 --- a/engine/items/itemfinder.asm +++ b/engine/items/itemfinder.asm @@ -1,14 +1,14 @@  HiddenItemNear: ; 7481f (1d:481f)  	ld hl, HiddenItemCoords -	ld b, $0 -.asm_74824 -	ld de, $0003 +	ld b, 0 +.loop +	ld de, 3  	ld a, [W_CURMAP]  	call IsInRestOfArray  	ret nc ; return if current map has no hidden items  	push bc  	push hl -	ld hl, wd6f0 +	ld hl, wObtainedHiddenItemsFlags  	ld c, b  	ld b, $2  	predef FlagActionPredef @@ -22,28 +22,30 @@ HiddenItemNear: ; 7481f (1d:481f)  	inc hl  	ld e, [hl]  	inc hl -	jr nz, .asm_74824 +	jr nz, .loop ; if the item has already been obtained +; check if the item is within 4-5 tiles (depending on the direction of item)  	ld a, [W_YCOORD] -	call Func_7486b +	call Sub5ClampTo0  	cp d -	jr nc, .asm_74824 +	jr nc, .loop  	ld a, [W_YCOORD] -	add $4 +	add 4  	cp d -	jr c, .asm_74824 +	jr c, .loop  	ld a, [W_XCOORD] -	call Func_7486b +	call Sub5ClampTo0  	cp e -	jr nc, .asm_74824 +	jr nc, .loop  	ld a, [W_XCOORD] -	add $5 +	add 5  	cp e -	jr c, .asm_74824 +	jr c, .loop  	scf  	ret -Func_7486b: ; 7486b (1d:486b) -	sub $5 +Sub5ClampTo0: ; 7486b (1d:486b) +; subtract 5 but clamp to 0 +	sub 5  	cp $f0  	ret c  	xor a diff --git a/engine/items/items.asm b/engine/items/items.asm index fe2d71c8..bc8d16fa 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -1216,11 +1216,11 @@ ItemUseMedicine: ; dabb (3:5abb)  	ld bc,-19  	add hl,bc ; hl now points to experience  ; update experience to minimum for new level -	ld a,[$ff96] +	ld a,[hExperience]  	ld [hli],a -	ld a,[$ff97] +	ld a,[hExperience + 1]  	ld [hli],a -	ld a,[$ff98] +	ld a,[hExperience + 2]  	ld [hl],a  	pop hl  	ld a,[wWhichPokemon] @@ -1618,8 +1618,8 @@ ItemUsePokeflute: ; e140 (3:6140)  	jp PrintText  .inBattle  	xor a -	ld [wWhichTrade],a ; initialize variable that indicates if any pokemon were woken up to zero -	ld b,~SLP & $FF +	ld [wWereAnyMonsAsleep],a +	ld b,~SLP & $ff  	ld hl,wPartyMon1Status  	call WakeUpEntireParty  	ld a,[W_ISINBATTLE] @@ -1638,7 +1638,7 @@ ItemUsePokeflute: ; e140 (3:6140)  	and b ; remove Sleep status  	ld [hl],a  	call LoadScreenTilesFromBuffer2 ; restore saved screen -	ld a,[wWhichTrade] +	ld a,[wWereAnyMonsAsleep]  	and a ; were any pokemon asleep before playing the flute?  	ld hl,PlayedFluteNoEffectText  	jp z,PrintText ; if no pokemon were asleep @@ -1662,9 +1662,9 @@ ItemUsePokeflute: ; e140 (3:6140)  ; INPUT:  ; hl must point to status of first pokemon in party (player's or enemy's)  ; b must equal ~SLP -; [wWhichTrade] should be initialized to 0 +; [wWereAnyMonsAsleep] should be initialized to 0  ; OUTPUT: -; [wWhichTrade]: set to 1 if any pokemon were asleep +; [wWereAnyMonsAsleep]: set to 1 if any pokemon were asleep  WakeUpEntireParty: ; e1e5 (3:61e5)  	ld de,44  	ld c,6 @@ -1674,7 +1674,7 @@ WakeUpEntireParty: ; e1e5 (3:61e5)  	and a,SLP ; is pokemon asleep?  	jr z,.notAsleep  	ld a,1 -	ld [wWhichTrade],a ; indicate that a pokemon had to be woken up +	ld [wWereAnyMonsAsleep],a ; indicate that a pokemon had to be woken up  .notAsleep  	pop af  	and b ; remove Sleep status @@ -1874,7 +1874,7 @@ ItemUsePPRestore: ; e31e (3:631e)  	ld a,[wWhichPokemon]  	push af  	ld a,[wcf91] -	ld [wWhichTrade],a +	ld [wPPRestoreItem],a  .chooseMon  	xor a  	ld [wUpdateSpritesEnabled],a @@ -1884,13 +1884,13 @@ ItemUsePPRestore: ; e31e (3:631e)  	jr nc,.chooseMove  	jp .itemNotUsed  .chooseMove -	ld a,[wWhichTrade] +	ld a,[wPPRestoreItem]  	cp a,ELIXER  	jp nc,.useElixir ; if Elixir or Max Elixir  	ld a,$02  	ld [wMoveMenuType],a  	ld hl,RaisePPWhichTechniqueText -	ld a,[wWhichTrade] +	ld a,[wPPRestoreItem]  	cp a,ETHER ; is it a PP Up?  	jr c,.printWhichTechniqueMessage ; if so, print the raise PP message  	ld hl,RestorePPWhichTechniqueText ; otherwise, print the restore PP message @@ -1911,7 +1911,7 @@ ItemUsePPRestore: ; e31e (3:631e)  	call GetMoveName  	call CopyStringToCF4B ; copy name to wcf4b  	pop hl -	ld a,[wWhichTrade] +	ld a,[wPPRestoreItem]  	cp a,ETHER  	jr nc,.useEther ; if Ether or Max Ether  .usePPUp @@ -1973,7 +1973,7 @@ ItemUsePPRestore: ; e31e (3:631e)  	add hl,bc ; hl now points to move's PP  	ld a,[wd11e]  	ld b,a ; b = max PP -	ld a,[wWhichTrade] +	ld a,[wPPRestoreItem]  	cp a,MAX_ETHER  	jr z,.fullyRestorePP  	ld a,[hl] ; move PP @@ -2005,7 +2005,7 @@ ItemUsePPRestore: ; e31e (3:631e)  	jr .storeNewAmount  .useElixir  ; decrement the item ID so that ELIXER becomes ETHER and MAX_ELIXER becomes MAX_ETHER -	ld hl,wWhichTrade +	ld hl,wPPRestoreItem  	dec [hl]  	dec [hl]  	xor a @@ -2701,13 +2701,13 @@ SendNewMonToBox: ; e7a4 (3:67a4)  	ld d, a  	callab CalcExperience  	pop de -	ld a, [H_NUMTOPRINT] ; (aliases: H_MULTIPLICAND) +	ld a, [hExperience]  	ld [de], a  	inc de -	ld a, [$ff97] +	ld a, [hExperience + 1]  	ld [de], a  	inc de -	ld a, [$ff98] +	ld a, [hExperience + 2]  	ld [de], a  	inc de  	xor a diff --git a/engine/menu/league_pc.asm b/engine/menu/league_pc.asm index 560ed421..06a7894c 100755 --- a/engine/menu/league_pc.asm +++ b/engine/menu/league_pc.asm @@ -12,7 +12,7 @@ PKMNLeaguePC: ; 0x7657e  	ld [hTilesetType], a  	ld [W_SPRITEFLIPPED], a  	ld [wUpdateSpritesEnabled], a -	ld [wTrainerScreenX], a +	ld [wHoFTeamIndex2], a  	ld [wHoFTeamNo], a  	ld a, [wNumHoFTeams]  	ld b, a @@ -27,13 +27,13 @@ PKMNLeaguePC: ; 0x7657e  	ld hl, wHoFTeamNo  	inc [hl]  	push bc -	ld a, [wTrainerScreenX] -	ld [wHoFMonSpecies], a +	ld a, [wHoFTeamIndex2] +	ld [wHoFTeamIndex], a  	callba LoadHallOfFameTeams  	call LeaguePCShowTeam  	pop bc  	jr c, .doneShowingTeams -	ld hl, wTrainerScreenX +	ld hl, wHoFTeamIndex2  	inc [hl]  	ld a, [hl]  	cp b diff --git a/engine/menu/main_menu.asm b/engine/menu/main_menu.asm index 9e160f81..5dc6e61f 100755 --- a/engine/menu/main_menu.asm +++ b/engine/menu/main_menu.asm @@ -1,17 +1,16 @@  MainMenu: ; 5af2 (1:5af2)  ; Check save file -	call Func_5bff +	call InitOptions  	xor a -	ld [wd08a],a +	ld [wOptionsInitialized],a  	inc a -	ld [wd088],a -	call Func_609e -	jr nc,.next0 +	ld [wSaveFileStatus],a +	call CheckForPlayerNameInSRAM +	jr nc,.mainMenuLoop -	; Predef 52 loads the save from SRAM to RAM  	predef LoadSAV -.next0 +.mainMenuLoop  	ld c,20  	call DelayFrames  	xor a ; LINK_STATE_NONE @@ -30,9 +29,10 @@ MainMenu: ; 5af2 (1:5af2)  	call LoadFontTilePatterns  	ld hl,wd730  	set 6,[hl] -	ld a,[wd088] +	ld a,[wSaveFileStatus]  	cp a,1 -	jr z,.next1 +	jr z,.noSaveFile +; there's a save file  	coord hl, 0, 0  	ld b,6  	ld c,13 @@ -41,7 +41,7 @@ MainMenu: ; 5af2 (1:5af2)  	ld de,ContinueText  	call PlaceString  	jr .next2 -.next1 +.noSaveFile  	coord hl, 0, 0  	ld b,4  	ld c,13 @@ -63,31 +63,33 @@ MainMenu: ; 5af2 (1:5af2)  	ld [wTopMenuItemY],a  	ld a,$B  	ld [wMenuWatchedKeys],a -	ld a,[wd088] +	ld a,[wSaveFileStatus]  	ld [wMaxMenuItem],a  	call HandleMenuInput -	bit 1,a -	jp nz,LoadTitlescreenGraphics ; load title screen (gfx and arrangement) +	bit 1,a ; pressed B? +	jp nz,DisplayTitleScreen ; if so, go back to the title screen  	ld c,20  	call DelayFrames  	ld a,[wCurrentMenuItem]  	ld b,a -	ld a,[wd088] +	ld a,[wSaveFileStatus]  	cp a,2 -	jp z,.next3 -	inc b ; adjust MenuArrow_Counter -.next3 +	jp z,.skipInc +; If there's no save file, increment the current menu item so that the numbers +; are the same whether or not there's a save file. +	inc b +.skipInc  	ld a,b  	and a -	jr z,.next4 ; if press_A on Continue +	jr z,.choseContinue  	cp a,1 -	jp z,Func_5d52 ; if press_A on NewGame -	call DisplayOptionMenu ; if press_a on Options +	jp z,StartNewGame +	call DisplayOptionMenu  	ld a,1 -	ld [wd08a],a -	jp .next0 -.next4 -	call ContinueGame +	ld [wOptionsInitialized],a +	jp .mainMenuLoop +.choseContinue +	call DisplayContinueGameInfo  	ld hl,wd126  	set 5,[hl]  .inputLoop @@ -100,7 +102,7 @@ MainMenu: ; 5af2 (1:5af2)  	bit 0,a  	jr nz,.pressedA  	bit 1,a -	jp nz,.next0 ; pressedB +	jp nz,.mainMenuLoop ; pressed B  	jr .inputLoop  .pressedA  	call GBPalWhiteOutWithDelay3 @@ -122,10 +124,10 @@ MainMenu: ; 5af2 (1:5af2)  	call SpecialWarpIn  	jp SpecialEnterMap -Func_5bff: ; 5bff (1:5bff) -	ld a,1 +InitOptions: ; 5bff (1:5bff) +	ld a,1 ; no delay  	ld [wLetterPrintingDelayFlags],a -	ld a,3 +	ld a,3 ; medium speed  	ld [W_OPTIONS],a  	ret @@ -301,7 +303,7 @@ LinkCanceledText: ; 5d4d (1:5d4d)  	TX_FAR _LinkCanceledText  	db "@" -Func_5d52: ; 5d52 (1:5d52) +StartNewGame: ; 5d52 (1:5d52)  	ld hl, wd732  	res 1, [hl]  	call OakSpeech @@ -337,12 +339,12 @@ CableClubOptionsText: ; 5d97 (1:5d97)  	db "COLOSSEUM",    $4e  	db "CANCEL@" -ContinueGame: ; 5db5 (1:5db5) +DisplayContinueGameInfo: ; 5db5 (1:5db5)  	xor a  	ld [H_AUTOBGTRANSFERENABLED], a  	coord hl, 4, 7 -	ld b, $8 -	ld c, $e +	ld b, 8 +	ld c, 14  	call TextBoxBorder  	coord hl, 5, 9  	ld de, SaveScreenInfoText @@ -351,12 +353,12 @@ ContinueGame: ; 5db5 (1:5db5)  	ld de, wPlayerName  	call PlaceString  	coord hl, 17, 11 -	call Func_5e2f +	call PrintNumBadges  	coord hl, 16, 13 -	call Func_5e42 +	call PrintNumOwnedMons  	coord hl, 13, 15 -	call Func_5e55 -	ld a, $1 +	call PrintPlayTime +	ld a, 1  	ld [H_AUTOBGTRANSFERENABLED], a  	ld c, 30  	jp DelayFrames @@ -377,17 +379,17 @@ PrintSaveScreenText: ; 5def (1:5def)  	ld de, wPlayerName  	call PlaceString  	coord hl, 17, 4 -	call Func_5e2f +	call PrintNumBadges  	coord hl, 16, 6 -	call Func_5e42 +	call PrintNumOwnedMons  	coord hl, 13, 8 -	call Func_5e55 +	call PrintPlayTime  	ld a, $1  	ld [H_AUTOBGTRANSFERENABLED], a  	ld c, 30  	jp DelayFrames -Func_5e2f: ; 5e2f (1:5e2f) +PrintNumBadges: ; 5e2f (1:5e2f)  	push hl  	ld hl, W_OBTAINEDBADGES  	ld b, $1 @@ -397,7 +399,7 @@ Func_5e2f: ; 5e2f (1:5e2f)  	ld bc, $102  	jp PrintNumber -Func_5e42: ; 5e42 (1:5e42) +PrintNumOwnedMons: ; 5e42 (1:5e42)  	push hl  	ld hl, wPokedexOwned  	ld b, wPokedexOwnedEnd - wPokedexOwned @@ -407,7 +409,7 @@ Func_5e42: ; 5e42 (1:5e42)  	ld bc, $103  	jp PrintNumber -Func_5e55: ; 5e55 (1:5e55) +PrintPlayTime: ; 5e55 (1:5e55)  	ld de, W_PLAYTIMEHOURS + 1  	ld bc, $103  	call PrintNumber @@ -678,28 +680,32 @@ TextSpeedOptionData: ; 6096 (1:6096)  	db 7 ; default X coordinate (Medium)  	db $ff ; terminator -Func_609e: ; 609e (1:609e) -	ld a, $a -	ld [$0], a +CheckForPlayerNameInSRAM: ; 609e (1:609e) +; Check if the player name data in SRAM has a string terminator character +; (indicating that a name may have been saved there) and return whether it does +; in carry. +	ld a, SRAM_ENABLE +	ld [MBC1SRamEnable], a  	ld a, $1 -	ld [$6000], a -	ld [$4000], a +	ld [MBC1SRamBankingMode], a +	ld [MBC1SRamBank], a  	ld b, $b -	ld hl, $a598 -.asm_60b0 +	ld hl, sPlayerName +.loop  	ld a, [hli] -	cp $50 -	jr z, .asm_60c1 +	cp "@" +	jr z, .found  	dec b -	jr nz, .asm_60b0 +	jr nz, .loop +; not found  	xor a -	ld [$0], a -	ld [$6000], a +	ld [MBC1SRamEnable], a +	ld [MBC1SRamBankingMode], a  	and a  	ret -.asm_60c1 +.found  	xor a -	ld [$0], a -	ld [$6000], a +	ld [MBC1SRamEnable], a +	ld [MBC1SRamBankingMode], a  	scf  	ret diff --git a/engine/menu/pokedex.asm b/engine/menu/pokedex.asm index 08ce0da9..4e173bc0 100755 --- a/engine/menu/pokedex.asm +++ b/engine/menu/pokedex.asm @@ -71,8 +71,8 @@ HandlePokedexSideMenu: ; 4006d (10:406d)  	ld [wd11e],a  	ld a,[wd11e]  	push af -	ld a,[wWhichTrade] -	push af +	ld a,[wDexMaxSeenMon] +	push af ; this doesn't need to be preserved  	ld hl,wPokedexSeen  	call IsPokemonBitSet  	ld b,2 @@ -108,7 +108,7 @@ HandlePokedexSideMenu: ; 4006d (10:406d)  	ld b,1  .exitSideMenu  	pop af -	ld [wWhichTrade],a +	ld [wDexMaxSeenMon],a  	pop af  	ld [wd11e],a  	pop af @@ -207,7 +207,7 @@ HandlePokedexListMenu: ; 40111 (10:4111)  	jr .maxSeenPokemonLoop  .storeMaxSeenPokemon  	ld a,b -	ld [wWhichTrade],a ; max seen pokemon +	ld [wDexMaxSeenMon],a  .loop  	xor a  	ld [H_AUTOBGTRANSFERENABLED],a @@ -218,7 +218,7 @@ HandlePokedexListMenu: ; 40111 (10:4111)  	ld a,[wListScrollOffset]  	ld [wd11e],a  	ld d,7 -	ld a,[wWhichTrade] +	ld a,[wDexMaxSeenMon]  	cp a,7  	jr nc,.printPokemonLoop  	ld d,a @@ -294,9 +294,9 @@ HandlePokedexListMenu: ; 40111 (10:4111)  	bit 7,a ; was Down pressed?  	jr z,.checkIfRightPressed  .downPressed ; scroll down one row -	ld a,[wWhichTrade] +	ld a,[wDexMaxSeenMon]  	cp a,7 -	jp c,.loop +	jp c,.loop ; can't if the list is shorter than 7  	sub a,7  	ld b,a  	ld a,[wListScrollOffset] @@ -309,9 +309,9 @@ HandlePokedexListMenu: ; 40111 (10:4111)  	bit 4,a ; was Right pressed?  	jr z,.checkIfLeftPressed  .rightPressed ; scroll down 7 rows -	ld a,[wWhichTrade] +	ld a,[wDexMaxSeenMon]  	cp a,7 -	jp c,.loop +	jp c,.loop ; can't if the list is shorter than 7  	sub a,6  	ld b,a  	ld a,[wListScrollOffset] diff --git a/engine/menu/prize_menu.asm b/engine/menu/prize_menu.asm index d1fa0c72..b1b751b9 100755 --- a/engine/menu/prize_menu.asm +++ b/engine/menu/prize_menu.asm @@ -231,18 +231,24 @@ HandlePrizeChoice: ; 528c6 (14:68c6)  	pop af  	ld b,a  	call GivePokemon + +; If either the party or box was full, wait after displaying message.  	push af -	ld a,[wccd3] ; XXX is there room? +	ld a,[wAddedToParty]  	and a  	call z,WaitForTextScrollButtonPress  	pop af + +; If the mon couldn't be given to the player (because both the party and box +; were full), return without subtracting coins.  	ret nc +  .SubtractCoins  	call LoadCoinsToSubtract  	ld hl,hCoins + 1  	ld de,wPlayerCoins + 1  	ld c,$02 ; how many bytes -	predef SubBCDPredef ; subtract coins (BCD daa operations) +	predef SubBCDPredef  	jp PrintPrizePrice  .BagFull  	ld hl,PrizeRoomBagIsFullTextPtr diff --git a/engine/menu/status_screen.asm b/engine/menu/status_screen.asm index 75de182b..3bf3464a 100755 --- a/engine/menu/status_screen.asm +++ b/engine/menu/status_screen.asm @@ -297,8 +297,8 @@ StatusScreen2: ; 12b57 (4:6b57)  	push af  	xor a  	ld [hTilesetType], a -	ld [$ffba], a -	ld bc, $0005 +	ld [H_AUTOBGTRANSFERENABLED], a +	ld bc, NUM_MOVES + 1  	ld hl, wMoves  	call FillMemory  	ld hl, wLoadedMonMoves @@ -307,13 +307,13 @@ StatusScreen2: ; 12b57 (4:6b57)  	call CopyData  	callab FormatMovesString  	coord hl, 9, 2 -	ld bc, $050a +	lb bc, 5, 10  	call ClearScreenArea ; Clear under name  	coord hl, 19, 3  	ld [hl], $78  	coord hl, 0, 8 -	ld b, $8 -	ld c, $12 +	ld b, 8 +	ld c, 18  	call TextBoxBorder ; Draw move container  	coord hl, 2, 9  	ld de, wMovesString @@ -387,9 +387,9 @@ StatusScreen2: ; 12b57 (4:6b57)  	jr nz, .PrintPP  .PPDone  	coord hl, 9, 3 -	ld de, EXPPointsText +	ld de, StatusScreenExpText  	call PlaceString -	ld a, [wLoadedMonLevel] ; level +	ld a, [wLoadedMonLevel]  	push af  	cp MAX_LEVEL  	jr z, .Level100 @@ -407,11 +407,11 @@ StatusScreen2: ; 12b57 (4:6b57)  	coord hl, 12, 4  	ld bc, $0307  	call PrintNumber ; exp -	call .asm_12c86 +	call CalcExpToLevelUp  	ld de, wLoadedMonExp  	coord hl, 7, 6  	ld bc, $0307 -	call PrintNumber +	call PrintNumber ; exp needed to level up  	coord hl, 9, 0  	call StatusScreen_ClearName  	coord hl, 9, 1 @@ -422,7 +422,7 @@ StatusScreen2: ; 12b57 (4:6b57)  	coord hl, 9, 1  	call PlaceString  	ld a, $1 -	ld [$ffba], a +	ld [H_AUTOBGTRANSFERENABLED], a  	call Delay3  	call WaitForTextScrollButtonPress ; wait for button  	pop af @@ -433,25 +433,26 @@ StatusScreen2: ; 12b57 (4:6b57)  	ld [$ff24], a  	call GBPalWhiteOut  	jp ClearScreen -.asm_12c86 ; This does some magic with lvl/exp? -	ld a, [wLoadedMonLevel] ; Load level + +CalcExpToLevelUp: ; 12c86 (4:6c86) +	ld a, [wLoadedMonLevel]  	cp MAX_LEVEL -	jr z, .asm_12ca7  ; If 100 +	jr z, .atMaxLevel  	inc a  	ld d, a  	callab CalcExperience  	ld hl, wLoadedMonExp + 2 -	ld a, [$ff98] +	ld a, [hExperience + 2]  	sub [hl]  	ld [hld], a -	ld a, [$ff97] +	ld a, [hExperience + 1]  	sbc [hl]  	ld [hld], a -	ld a, [$ff96] +	ld a, [hExperience]  	sbc [hl]  	ld [hld], a  	ret -.asm_12ca7 +.atMaxLevel  	ld hl, wLoadedMonExp  	xor a  	ld [hli], a @@ -459,11 +460,9 @@ StatusScreen2: ; 12b57 (4:6b57)  	ld [hl], a  	ret -EXPPointsText: ; 12caf (4:6caf) -	db "EXP POINTS", $4e - -LevelUpText: ; 12cba (4:6cba) -	db "LEVEL UP@" +StatusScreenExpText: ; 12caf (4:6caf) +	db   "EXP POINTS" +	next "LEVEL UP@"  StatusScreen_ClearName: ; 12cc3 (4:6cc3)  	ld bc, 10 diff --git a/engine/oak_speech.asm b/engine/oak_speech.asm index c7b2f4d6..9b9b1c7e 100755 --- a/engine/oak_speech.asm +++ b/engine/oak_speech.asm @@ -19,9 +19,9 @@ SetDefaultNames: ; 60ca (1:60ca)  	ld [W_OPTIONS], a  	pop af  	ld [wLetterPrintingDelayFlags], a -	ld a, [wd08a] +	ld a, [wOptionsInitialized]  	and a -	call z, Func_5bff +	call z, InitOptions  	ld hl, NintenText  	ld de, wPlayerName  	ld bc, $b diff --git a/engine/oam_dma.asm b/engine/oam_dma.asm index bd89677a..7326445e 100644 --- a/engine/oam_dma.asm +++ b/engine/oam_dma.asm @@ -15,7 +15,7 @@ WriteDMACodeToHRAM:  DMARoutine:  	; initiate DMA  	ld a, wOAMBuffer / $100 -	ld [$ff46], a +	ld [rDMA], a  	; wait for DMA to finish  	ld a, $28 diff --git a/engine/overworld/hidden_items.asm b/engine/overworld/hidden_items.asm index 910fcf04..3fb4ffca 100755 --- a/engine/overworld/hidden_items.asm +++ b/engine/overworld/hidden_items.asm @@ -1,9 +1,9 @@  HiddenItems: ; 76688 (1d:6688)  	ld hl, HiddenItemCoords -	call Func_76857 -	ld [wTrainerScreenX], a -	ld hl, wd6f0 -	ld a, [wTrainerScreenX] +	call FindHiddenItemOrCoinsIndex +	ld [wHiddenItemOrCoinsIndex], a +	ld hl, wObtainedHiddenItemsFlags +	ld a, [wHiddenItemOrCoinsIndex]  	ld c, a  	ld b, $2  	predef FlagActionPredef @@ -11,9 +11,9 @@ HiddenItems: ; 76688 (1d:6688)  	and a  	ret nz  	call EnableAutoTextBoxDrawing -	ld a, $1 +	ld a, 1  	ld [wDoNotWaitForButtonPressAfterDisplayingText], a -	ld a, [wWhichTrade] ; item ID +	ld a, [wHiddenObjectFunctionArgument] ; item ID  	ld [wd11e], a  	call GetItemName  	tx_pre_jump FoundHiddenItemText @@ -23,12 +23,12 @@ INCLUDE "data/hidden_item_coords.asm"  FoundHiddenItemText: ; 7675b (1d:675b)  	TX_FAR _FoundHiddenItemText  	TX_ASM -	ld a, [wWhichTrade] ; item ID +	ld a, [wHiddenObjectFunctionArgument] ; item ID  	ld b, a  	ld c, 1  	call GiveItem  	jr nc, .BagFull -	ld hl, wd6f0 +	ld hl, wObtainedHiddenItemsFlags  	ld a, [wTrainerScreenX]  	ld c, a  	ld b, $1 @@ -56,10 +56,10 @@ HiddenCoins: ; 76799 (1d:6799)  	and a  	ret z  	ld hl, HiddenCoinCoords -	call Func_76857 -	ld [wTrainerScreenX], a -	ld hl, wd6fe -	ld a, [wTrainerScreenX] +	call FindHiddenItemOrCoinsIndex +	ld [wHiddenItemOrCoinsIndex], a +	ld hl, wObtainedHiddenCoinsFlags +	ld a, [wHiddenItemOrCoinsIndex]  	ld c, a  	ld b, $2  	predef FlagActionPredef @@ -70,7 +70,7 @@ HiddenCoins: ; 76799 (1d:6799)  	ld [hCoins - 1], a  	ld [hCoins], a  	ld [hCoins + 1], a -	ld a, [wWhichTrade] +	ld a, [wHiddenObjectFunctionArgument]  	sub COIN  	cp 10  	jr z, .bcd10 @@ -99,7 +99,7 @@ HiddenCoins: ; 76799 (1d:6799)  	ld hl, hCoins + 1  	ld c, $2  	predef AddBCDPredef -	ld hl, wd6fe +	ld hl, wObtainedHiddenCoinsFlags  	ld a, [wTrainerScreenX]  	ld c, a  	ld b, $1 @@ -130,31 +130,31 @@ DroppedHiddenCoinsText: ; 7684d (1d:684d)  	TX_FAR _DroppedHiddenCoinsText  	db "@" -Func_76857: ; 76857 (1d:6857) -	ld a, [wTrainerScreenY] +FindHiddenItemOrCoinsIndex: ; 76857 (1d:6857) +	ld a, [wHiddenObjectY]  	ld d, a -	ld a, [wTrainerScreenX] +	ld a, [wHiddenObjectX]  	ld e, a  	ld a, [W_CURMAP]  	ld b, a -	ld c, $ff +	ld c, -1  .loop  	inc c  	ld a, [hli]  	cp $ff ; end of the list?  	ret z  ; if so, we're done here  	cp b -	jr nz, .asm_76877 +	jr nz, .next1  	ld a, [hli]  	cp d -	jr nz, .asm_76878 +	jr nz, .next2  	ld a, [hli]  	cp e  	jr nz, .loop  	ld a, c  	ret -.asm_76877 +.next1  	inc hl -.asm_76878 +.next2  	inc hl  	jr .loop diff --git a/engine/overworld/hidden_objects.asm b/engine/overworld/hidden_objects.asm index ae67aeed..cabfc093 100755 --- a/engine/overworld/hidden_objects.asm +++ b/engine/overworld/hidden_objects.asm @@ -1,4 +1,4 @@ -Func_46981: ; 46981 (11:6981) +IsPlayerOnDungeonWarp: ; 46981 (11:6981)  	xor a  	ld [wWhichDungeonWarp], a  	ld a, [wd72d] @@ -6,7 +6,7 @@ Func_46981: ; 46981 (11:6981)  	ret nz  	call ArePlayerCoordsInArray  	ret nc -	ld a, [wWhichTrade] +	ld a, [wCoordIndex]  	ld [wWhichDungeonWarp], a  	ld hl, wd72d  	set 4, [hl] @@ -58,7 +58,7 @@ CheckForHiddenObject: ; 469a0 (11:69a0)  	ld [wHiddenObjectX], a  	ld c, a  	call CheckIfCoordsInFrontOfPlayerMatch -	ld a, [$ffea] +	ld a, [hCoordsInFrontOfPlayerMatch]  	and a  	jr z, .foundMatchingObject  	inc hl @@ -85,7 +85,7 @@ CheckForHiddenObject: ; 469a0 (11:69a0)  	ret  ; checks if the coordinates in front of the player's sprite match Y in b and X in c -; [$ffea] = $00 if they match, $ff if they don't match +; [hCoordsInFrontOfPlayerMatch] = $00 if they match, $ff if they don't match  CheckIfCoordsInFrontOfPlayerMatch: ; 46a01 (11:6a01)  	ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction  	cp SPRITE_FACING_UP @@ -127,7 +127,7 @@ CheckIfCoordsInFrontOfPlayerMatch: ; 46a01 (11:6a01)  .didNotMatch  	ld a, $ff  .done -	ld [$ffea], a +	ld [hCoordsInFrontOfPlayerMatch], a  	ret  INCLUDE "data/hidden_objects.asm" diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm index 89b09bba..f618261e 100644 --- a/engine/overworld/movement.asm +++ b/engine/overworld/movement.asm @@ -210,9 +210,8 @@ UpdateNPCSprite: ; 4ed1 (1:4ed1)  .moveDown  	ld de, 2*SCREEN_WIDTH  	add hl, de         ; move tile pointer two rows down -	ld de, $100 - -	ld bc, $400 +	lb de, 1, 0 +	lb bc, 4, SPRITE_FACING_DOWN  	jr TryWalking  .notDown  	cp $80             ; $40 <= a < $80: up (or right) @@ -223,8 +222,8 @@ UpdateNPCSprite: ; 4ed1 (1:4ed1)  .moveUp  	ld de, -2*SCREEN_WIDTH  	add hl, de         ; move tile pointer two rows up -	ld de, $ff00 -	ld bc, $804 +	lb de, -1, 0 +	lb bc, 8, SPRITE_FACING_UP  	jr TryWalking  .notUp  	cp $c0             ; $80 <= a < $c0: left (or up) @@ -235,8 +234,8 @@ UpdateNPCSprite: ; 4ed1 (1:4ed1)  .moveLeft  	dec hl  	dec hl             ; move tile pointer two columns left -	ld de, $ff -	ld bc, $208 +	lb de, 0, -1 +	lb bc, 2, SPRITE_FACING_LEFT  	jr TryWalking  .notLeft              ; $c0 <= a: right (or down)  	ld a, [wCurSpriteMovement2] @@ -245,8 +244,8 @@ UpdateNPCSprite: ; 4ed1 (1:4ed1)  .moveRight  	inc hl  	inc hl             ; move tile pointer two columns right -	ld de, $1 -	ld bc, $10c +	lb de, 0, 1 +	lb bc, 1, SPRITE_FACING_RIGHT  	jr TryWalking  ; changes facing direction by zeroing the movement delta and calling TryWalking diff --git a/engine/palettes.asm b/engine/palettes.asm index a9160d21..a325e0a3 100755 --- a/engine/palettes.asm +++ b/engine/palettes.asm @@ -328,10 +328,10 @@ SendSGBPacket: ; 71feb (1c:5feb)  	ld [$fff9],a  ; send RESET signal (P14=LOW, P15=LOW)  	xor a -	ld [$ff00],a +	ld [rJOYP],a  ; set P14=HIGH, P15=HIGH  	ld a,$30 -	ld [$ff00],a +	ld [rJOYP],a  ;load length of packets (16 bytes)  	ld b,$10  .nextByte @@ -348,10 +348,10 @@ SendSGBPacket: ; 71feb (1c:5feb)  ; else (if 0th bit is zero) set P14=LOW,P15=HIGH (send bit 0)  	ld a,$20  .next0 -	ld [$ff00],a +	ld [rJOYP],a  ; must set P14=HIGH,P15=HIGH between each "pulse"  	ld a,$30 -	ld [$ff00],a +	ld [rJOYP],a  ; rotation will put next bit in 0th position (so  we can always use command  ; "bit 0,d" to fetch the bit that has to be sent)  	rr d @@ -362,10 +362,10 @@ SendSGBPacket: ; 71feb (1c:5feb)  	jr nz,.nextByte  ; send bit 1 as a "stop bit" (end of parameter data)  	ld a,$20 -	ld [$ff00],a +	ld [rJOYP],a  ; set P14=HIGH,P15=HIGH  	ld a,$30 -	ld [$ff00],a +	ld [rJOYP],a  	xor a  	ld [$fff9],a  ; wait for about 70000 cycles @@ -448,38 +448,38 @@ CheckSGB: ; 7209b (1c:609b)  	ld [$fff9], a  	ei  	call Wait7000 -	ld a, [rJOYP] ; $ff0 +	ld a, [rJOYP]  	and $3  	cp $3  	jr nz, .asm_720fd  	ld a, $20 -	ld [rJOYP], a ; $ff0 -	ld a, [rJOYP] ; $ff0 -	ld a, [rJOYP] ; $ff0 +	ld [rJOYP], a +	ld a, [rJOYP] +	ld a, [rJOYP]  	call Wait7000  	call Wait7000  	ld a, $30 -	ld [rJOYP], a ; $ff0 +	ld [rJOYP], a  	call Wait7000  	call Wait7000  	ld a, $10 -	ld [rJOYP], a ; $ff0 -	ld a, [rJOYP] ; $ff0 -	ld a, [rJOYP] ; $ff0 -	ld a, [rJOYP] ; $ff0 -	ld a, [rJOYP] ; $ff0 -	ld a, [rJOYP] ; $ff0 -	ld a, [rJOYP] ; $ff0 +	ld [rJOYP], a +	ld a, [rJOYP] +	ld a, [rJOYP] +	ld a, [rJOYP] +	ld a, [rJOYP] +	ld a, [rJOYP] +	ld a, [rJOYP]  	call Wait7000  	call Wait7000  	ld a, $30 -	ld [rJOYP], a ; $ff0 -	ld a, [rJOYP] ; $ff0 -	ld a, [rJOYP] ; $ff0 -	ld a, [rJOYP] ; $ff0 +	ld [rJOYP], a +	ld a, [rJOYP] +	ld a, [rJOYP] +	ld a, [rJOYP]  	call Wait7000  	call Wait7000 -	ld a, [rJOYP] ; $ff0 +	ld a, [rJOYP]  	and $3  	cp $3  	jr nz, .asm_720fd diff --git a/engine/predefs.asm b/engine/predefs.asm index 17f94b73..73a22ad9 100755 --- a/engine/predefs.asm +++ b/engine/predefs.asm @@ -111,7 +111,7 @@ PredefPointers:: ; 4fe79 (13:7e79)  	add_predef InternalClockTradeAnim  	add_predef TrainerEngage  	add_predef IndexToPokedex -	add_predef DisplayPicCenteredOrUpperRight; 3B display pic? +	add_predef DisplayPicCenteredOrUpperRight  	add_predef UsedCut  	add_predef ShowPokedexData  	add_predef WriteMonMoves @@ -128,15 +128,15 @@ PredefPointers:: ; 4fe79 (13:7e79)  	add_predef DrawEnemyHUDAndHPBar  	add_predef LoadTownMap_Nest  	add_predef PrintMonType -	add_predef EmotionBubble; 4C player exclamation +	add_predef EmotionBubble  	add_predef EmptyFunc3; return immediately  	add_predef AskName  	add_predef PewterGuys  	add_predef SaveSAVtoSRAM2 -	add_predef LoadSAVCheckSum2 +	add_predef LoadSAV2  	add_predef LoadSAV  	add_predef SaveSAVtoSRAM1 -	add_predef DoInGameTradeDialogue ; 54 initiate trade +	add_predef DoInGameTradeDialogue  	add_predef HallOfFamePC  	add_predef DisplayDexRating  	dbw $1E, _LeaveMapAnim ; wrong bank diff --git a/engine/save.asm b/engine/save.asm index 56468595..7265fa3c 100755 --- a/engine/save.asm +++ b/engine/save.asm @@ -4,11 +4,11 @@ LoadSAV: ; 735e8 (1c:75e8)  	call ClearScreen  	call LoadFontTilePatterns  	call LoadTextBoxTilePatterns -	call LoadSAVCheckSum +	call LoadSAV0  	jr c, .badsum -	call LoadSAVCheckSum1 +	call LoadSAV1  	jr c, .badsum -	call LoadSAVCheckSum2 +	call LoadSAV2  	jr c, .badsum  	ld a, $2 ; good checksum  	jr .goodsum @@ -24,14 +24,14 @@ LoadSAV: ; 735e8 (1c:75e8)  	res 6, [hl]  	ld a, $1 ; bad checksum  .goodsum -	ld [wd088], a ; checksum flag +	ld [wSaveFileStatus], a  	ret  FileDataDestroyedText: ; 7361e (1c:761e)  	TX_FAR _FileDataDestroyedText  	db "@" -LoadSAVCheckSum: ; 73623 (1c:7623) +LoadSAV0: ; 73623 (1c:7623)  	ld a, SRAM_ENABLE  	ld [MBC1SRamEnable], a  	ld a, $1 @@ -43,7 +43,9 @@ LoadSAVCheckSum: ; 73623 (1c:7623)  	ld c, a  	ld a, [sMainDataCheckSum] ; SAV's checksum  	cp c -	jp z, .Func_73652 +	jp z, .checkSumsMatched + +; If the computed checksum didn't match the saved on, try again.  	ld hl, sPlayerName  	ld bc, sMainDataCheckSum - sPlayerName  	call SAVCheckSum @@ -52,7 +54,7 @@ LoadSAVCheckSum: ; 73623 (1c:7623)  	cp c  	jp nz, SAVBadCheckSum -.Func_73652 ; 73652 (1c:7652) +.checkSumsMatched  	ld hl, sPlayerName  	ld de, wPlayerName  	ld bc, 11 @@ -76,7 +78,7 @@ LoadSAVCheckSum: ; 73623 (1c:7623)  	and a  	jp SAVGoodChecksum -LoadSAVCheckSum1: ; 73690 (1c:7690) +LoadSAV1: ; 73690 (1c:7690)  	ld a, SRAM_ENABLE  	ld [MBC1SRamEnable], a  	ld a, $1 @@ -96,7 +98,7 @@ LoadSAVCheckSum1: ; 73690 (1c:7690)  	and a  	jp SAVGoodChecksum -LoadSAVCheckSum2: ; 736bd (1c:76bd) +LoadSAV2: ; 736bd (1c:76bd)  	ld a, SRAM_ENABLE  	ld [MBC1SRamEnable], a  	ld a, $1 @@ -129,10 +131,11 @@ SAVGoodChecksum: ; 736f8 (1c:76f8)  	ld [MBC1SRamEnable], a  	ret -Func_73701: ; 73701 (1c:7701) -	call LoadSAVCheckSum -	call LoadSAVCheckSum1 -	jp LoadSAVCheckSum2 +LoadSAVIgnoreBadCheckSum: ; 73701 (1c:7701) +; unused function that loads save data and ignores bad checksums +	call LoadSAV0 +	call LoadSAV1 +	jp LoadSAV2  SaveSAV: ; 7370a (1c:770a)  	callba PrintSaveScreenText @@ -140,7 +143,7 @@ SaveSAV: ; 7370a (1c:770a)  	call SaveSAVConfirm  	and a   ;|0 = Yes|1 = No|  	ret nz -	ld a,[wd088] +	ld a,[wSaveFileStatus]  	dec a  	jr z,.save  	call SAVCheckRandomID @@ -270,14 +273,14 @@ SaveSAVtoSRAM2: ; 7380f (1c:780f)  SaveSAVtoSRAM: ; 73848 (1c:7848)  	ld a, $2 -	ld [wd088], a +	ld [wSaveFileStatus], a  	call SaveSAVtoSRAM0  	call SaveSAVtoSRAM1  	jp SaveSAVtoSRAM2  SAVCheckSum: ; 73856 (1c:7856)  ;Check Sum (result[1 byte] is complemented) -	ld d, $0 +	ld d, 0  .loop  	ld a, [hli]  	add d @@ -290,11 +293,11 @@ SAVCheckSum: ; 73856 (1c:7856)  	cpl  	ret -Func_73863: ; 73863 (1c:7863) +CalcIndividualBoxCheckSums: ; 73863 (1c:7863)  	ld hl, sBox1 ; sBox7 -	ld de, sBoxes1CheckSum2 ; sBoxes2CheckSum2 +	ld de, sBank2IndividualBoxChecksums ; sBank3IndividualBoxChecksums  	ld b, NUM_BOXES / 2 -.asm_7386b +.loop  	push bc  	push de  	ld bc, wBoxMonNicksEnd - W_NUMINBOX @@ -304,21 +307,23 @@ Func_73863: ; 73863 (1c:7863)  	inc de  	pop bc  	dec b -	jr nz, .asm_7386b +	jr nz, .loop  	ret -Func_7387b: ; 7387b (1c:787b) -	ld hl, PointerTable_73895 +GetBoxSRAMLocation: ; 7387b (1c:787b) +; in: a = box num +; out: b = box SRAM bank, hl = pointer to start of box +	ld hl, BoxSRAMPointerTable  	ld a, [wCurrentBoxNum]  	and $7f  	cp NUM_BOXES / 2 -	ld b, $2 -	jr c, .asm_7388c +	ld b, 2 +	jr c, .next  	inc b  	sub NUM_BOXES / 2 -.asm_7388c +.next  	ld e, a -	ld d, $0 +	ld d, 0  	add hl, de  	add hl, de  	ld a, [hli] @@ -326,7 +331,7 @@ Func_7387b: ; 7387b (1c:787b)  	ld l, a  	ret -PointerTable_73895: ; 73895 (1c:7895) +BoxSRAMPointerTable: ; 73895 (1c:7895)  	dw sBox1 ; sBox7  	dw sBox2 ; sBox8  	dw sBox3 ; sBox9 @@ -342,9 +347,9 @@ ChangeBox:: ; 738a1 (1c:78a1)  	and a  	ret nz ; return if No was chosen  	ld hl, wCurrentBoxNum -	bit 7, [hl] -	call z, Func_73a29 -	call Func_7393f +	bit 7, [hl] ; is it the first time player is changing the box? +	call z, EmptyAllSRAMBoxes ; if so, empty all boxes in SRAM +	call DisplayChangeBoxMenu  	call UpdateSprites  	ld hl, hFlags_0xFFF6  	set 1, [hl] @@ -353,17 +358,17 @@ ChangeBox:: ; 738a1 (1c:78a1)  	res 1, [hl]  	bit 1, a  	ret nz -	call Func_7387b +	call GetBoxSRAMLocation  	ld e, l  	ld d, h  	ld hl, W_NUMINBOX -	call Func_7390e +	call CopyBoxToOrFromSRAM ; copy old box from WRAM to SRAM  	ld a, [wCurrentMenuItem]  	set 7, a  	ld [wCurrentBoxNum], a -	call Func_7387b +	call GetBoxSRAMLocation  	ld de, W_NUMINBOX -	call Func_7390e +	call CopyBoxToOrFromSRAM ; copy new box from SRAM to WRAM  	ld hl, W_MAPTEXTPTR  	ld de, wChangeBoxSavedMapTextPointer  	ld a, [hli] @@ -384,7 +389,8 @@ WhenYouChangeBoxText: ; 73909 (1c:7909)  	TX_FAR _WhenYouChangeBoxText  	db "@" -Func_7390e: ; 7390e (1c:790e) +CopyBoxToOrFromSRAM: ; 7390e (1c:790e) +; copy an entire box from hl to de with b as the SRAM bank  	push hl  	ld a, SRAM_ENABLE  	ld [MBC1SRamEnable], a @@ -395,30 +401,33 @@ Func_7390e: ; 7390e (1c:790e)  	ld bc, wBoxMonNicksEnd - W_NUMINBOX  	call CopyData  	pop hl + +; mark the memory that the box was copied from as am empty box  	xor a  	ld [hli], a  	dec a  	ld [hl], a +  	ld hl, sBox1 ; sBox7 -	ld bc, sBoxes1CheckSum - sBox1 +	ld bc, sBank2AllBoxesChecksum - sBox1  	call SAVCheckSum -	ld [sBoxes1CheckSum], a ; sBoxes2CheckSum -	call Func_73863 +	ld [sBank2AllBoxesChecksum], a ; sBank3AllBoxesChecksum +	call CalcIndividualBoxCheckSums  	xor a  	ld [MBC1SRamBankingMode], a  	ld [MBC1SRamEnable], a  	ret -Func_7393f: ; 7393f (1c:793f) +DisplayChangeBoxMenu: ; 7393f (1c:793f)  	xor a  	ld [H_AUTOBGTRANSFERENABLED], a -	ld a, $3 +	ld a, A_BUTTON | B_BUTTON  	ld [wMenuWatchedKeys], a -	ld a, $b +	ld a, 11  	ld [wMaxMenuItem], a -	ld a, $1 +	ld a, 1  	ld [wTopMenuItemY], a -	ld a, $c +	ld a, 12  	ld [wTopMenuItemX], a  	xor a  	ld [wMenuWatchMovingOutOfBounds], a @@ -427,14 +436,14 @@ Func_7393f: ; 7393f (1c:793f)  	ld [wCurrentMenuItem], a  	ld [wLastMenuItem], a  	coord hl, 0, 0 -	ld b, $2 -	ld c, $9 +	ld b, 2 +	ld c, 9  	call TextBoxBorder  	ld hl, ChooseABoxText  	call PrintText  	coord hl, 11, 0 -	ld b, $c -	ld c, $7 +	ld b, 12 +	ld c, 7  	call TextBoxBorder  	ld hl, hFlags_0xFFF6  	set 2, [hl] @@ -446,37 +455,37 @@ Func_7393f: ; 7393f (1c:793f)  	ld a, [wCurrentBoxNum]  	and $7f  	cp 9 -	jr c, .asm_739a6 +	jr c, .singleDigitBoxNum  	sub 9  	coord hl, 8, 2  	ld [hl], "1"  	add "0" -	jr .asm_739a8 -.asm_739a6 +	jr .next +.singleDigitBoxNum  	add "1" -.asm_739a8 +.next  	Coorda 9, 2  	coord hl, 1, 2  	ld de, BoxNoText  	call PlaceString -	call Func_73a84 +	call GetMonCountsForAllBoxes  	coord hl, 18, 1 -	ld de, wWhichTrade +	ld de, wBoxMonCounts  	ld bc, SCREEN_WIDTH  	ld a, $c -.asm_739c2 +.loop  	push af  	ld a, [de] -	and a -	jr z, .asm_739c9 -	ld [hl], $78 -.asm_739c9 +	and a ; is the box empty? +	jr z, .skipPlacingPokeball +	ld [hl], $78 ; place pokeball tile next to box name if box not empty +.skipPlacingPokeball  	add hl, bc  	inc de  	pop af  	dec a -	jr nz, .asm_739c2 -	ld a, $1 +	jr nz, .loop +	ld a, 1  	ld [H_AUTOBGTRANSFERENABLED], a  	ret @@ -501,51 +510,54 @@ BoxNames: ; 739d9 (1c:79d9)  BoxNoText: ; 73a21 (1c:7a21)  	db "BOX No.@" -Func_73a29: ; 73a29 (1c:7a29) +EmptyAllSRAMBoxes: ; 73a29 (1c:7a29) +; marks all boxes in SRAM as empty (initialisation for the first time the +; player changes the box)  	ld a, SRAM_ENABLE  	ld [MBC1SRamEnable], a  	ld a, $1  	ld [MBC1SRamBankingMode], a -	ld a, $2 +	ld a, 2  	ld [MBC1SRamBank], a -	call Func_73a4b -	ld a, $3 +	call EmptySRAMBoxesInBank +	ld a, 3  	ld [MBC1SRamBank], a -	call Func_73a4b +	call EmptySRAMBoxesInBank  	xor a  	ld [MBC1SRamBankingMode], a  	ld [MBC1SRamEnable], a  	ret -Func_73a4b: ; 73a4b (1c:7a4b) +EmptySRAMBoxesInBank: ; 73a4b (1c:7a4b) +; marks every box in the current SRAM bank as empty  	ld hl, sBox1 ; sBox7 -	call Func_73a7f +	call EmptySRAMBox  	ld hl, sBox2 ; sBox8 -	call Func_73a7f +	call EmptySRAMBox  	ld hl, sBox3 ; sBox9 -	call Func_73a7f +	call EmptySRAMBox  	ld hl, sBox4 ; sBox10 -	call Func_73a7f +	call EmptySRAMBox  	ld hl, sBox5 ; sBox11 -	call Func_73a7f +	call EmptySRAMBox  	ld hl, sBox6 ; sBox12 -	call Func_73a7f +	call EmptySRAMBox  	ld hl, sBox1 ; sBox7 -	ld bc, sBoxes1CheckSum - sBox1 +	ld bc, sBank2AllBoxesChecksum - sBox1  	call SAVCheckSum -	ld [sBoxes1CheckSum], a ; sBoxes2CheckSum -	call Func_73863 +	ld [sBank2AllBoxesChecksum], a ; sBank3AllBoxesChecksum +	call CalcIndividualBoxCheckSums  	ret -Func_73a7f: ; 73a7f (1c:7a7f) +EmptySRAMBox: ; 73a7f (1c:7a7f)  	xor a  	ld [hli], a  	dec a  	ld [hl], a  	ret -Func_73a84: ; 73a84 (1c:7a84) -	ld hl, wWhichTrade +GetMonCountsForAllBoxes: ; 73a84 (1c:7a84) +	ld hl, wBoxMonCounts  	push hl  	ld a, SRAM_ENABLE  	ld [MBC1SRamEnable], a @@ -553,24 +565,27 @@ Func_73a84: ; 73a84 (1c:7a84)  	ld [MBC1SRamBankingMode], a  	ld a, $2  	ld [MBC1SRamBank], a -	call Func_73ab8 +	call GetMonCountsForBoxesInBank  	ld a, $3  	ld [MBC1SRamBank], a -	call Func_73ab8 +	call GetMonCountsForBoxesInBank  	xor a  	ld [MBC1SRamBankingMode], a  	ld [MBC1SRamEnable], a  	pop hl + +; copy the count for the current box from WRAM  	ld a, [wCurrentBoxNum]  	and $7f  	ld c, a -	ld b, $0 +	ld b, 0  	add hl, bc  	ld a, [W_NUMINBOX]  	ld [hl], a +  	ret -Func_73ab8: ; 73ab8 (1c:7ab8) +GetMonCountsForBoxesInBank: ; 73ab8 (1c:7ab8)  	ld a, [sBox1] ; sBox7  	ld [hli], a  	ld a, [sBox2] ; sBox8 @@ -646,7 +661,7 @@ SaveHallOfFameTeams: ; 73b0d (1c:7b0d)  LoadHallOfFameTeams: ; 73b3f (1c:7b3f)  	ld hl, sHallOfFame  	ld bc, HOF_TEAM -	ld a, [wWhichTrade] +	ld a, [wHoFTeamIndex]  	call AddNTimes  	ld de, wcc5b  	ld bc, HOF_TEAM diff --git a/engine/slot_machine.asm b/engine/slot_machine.asm index ea1eb315..cf6ad3d5 100755 --- a/engine/slot_machine.asm +++ b/engine/slot_machine.asm @@ -867,7 +867,7 @@ LoadSlotMachineTiles: ; 378a8 (d:78a8)  	ld bc, $00f0  	call CopyData  	call EnableLCD -	ld hl, wTrainerEngageDistance +	ld hl, wSlotMachineWheel1Offset  	ld a, $1c  	ld [hli], a  	ld [hli], a diff --git a/engine/titlescreen.asm b/engine/titlescreen.asm index 3a4e2e4c..5acdd2c9 100755 --- a/engine/titlescreen.asm +++ b/engine/titlescreen.asm @@ -21,7 +21,7 @@ SetDefaultNamesBeforeTitlescreen: ; 42b7 (1:42b7)  	ld [wc0ef], a  	ld [wc0f0], a -LoadTitlescreenGraphics: ; 42dd (1:42dd) +DisplayTitleScreen: ; 42dd (1:42dd)  	call GBPalWhiteOut  	ld a, $1  	ld [H_AUTOBGTRANSFERENABLED], a | 
