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-rwxr-xr-xengine/HoF_room_pc.asm2
-rwxr-xr-xengine/battle/animations.asm10
-rw-r--r--engine/battle/battle_transitions.asm2
-rw-r--r--engine/battle/draw_hud_pokeball_gfx.asm2
-rwxr-xr-xengine/gamefreak.asm2
-rwxr-xr-xengine/intro.asm24
-rw-r--r--engine/menu/draw_badges.asm2
-rwxr-xr-xengine/menu/naming_screen.asm2
-rwxr-xr-xengine/menu/status_screen.asm4
-rwxr-xr-xengine/mon_party_sprites.asm2
-rwxr-xr-xengine/overworld/emotion_bubbles.asm10
-rwxr-xr-xengine/overworld/healing_machine.asm2
-rwxr-xr-xengine/overworld/ledges.asm2
-rwxr-xr-xengine/overworld/ssanne.asm2
-rwxr-xr-xengine/slot_machine.asm6
-rwxr-xr-xengine/town_map.asm9
16 files changed, 41 insertions, 42 deletions
diff --git a/engine/HoF_room_pc.asm b/engine/HoF_room_pc.asm
index 7e08631c..f820aae3 100755
--- a/engine/HoF_room_pc.asm
+++ b/engine/HoF_room_pc.asm
@@ -266,5 +266,5 @@ INCLUDE "data/credits_order.asm"
INCLUDE "text/credits_text.asm"
TheEndGfx:
- INCBIN "gfx/theend.2bpp"
+ INCBIN "gfx/intro_credits/the_end.2bpp"
TheEndGfxEnd:
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm
index 9eb7badb..fcc3c99f 100755
--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -361,17 +361,17 @@ AnimationTilesetPointers:
db $FF
AnimationTileset1:
- INCBIN "gfx/attack_anim_1.2bpp"
+ INCBIN "gfx/battle/attack_anim_1.2bpp"
AnimationTileset2:
- INCBIN "gfx/attack_anim_2.2bpp"
+ INCBIN "gfx/battle/attack_anim_2.2bpp"
SlotMachineTiles2:
IF DEF(_RED)
- INCBIN "gfx/red/slotmachine2.2bpp"
+ INCBIN "gfx/slots/red_slots_2.2bpp"
ENDC
IF DEF(_BLUE)
- INCBIN "gfx/blue/slotmachine2.2bpp"
+ INCBIN "gfx/slots/blue_slots_2.2bpp"
ENDC
MoveAnimation:
@@ -1710,7 +1710,7 @@ AnimationMinimizeMon:
jp AnimationShowMonPic
MinimizedMonSprite:
- INCBIN "gfx/minimized_mon_sprite.1bpp"
+ INCBIN "gfx/battle/minimize.1bpp"
MinimizedMonSpriteEnd:
AnimationSlideMonDownAndHide:
diff --git a/engine/battle/battle_transitions.asm b/engine/battle/battle_transitions.asm
index f2e26ed5..62b023b0 100644
--- a/engine/battle/battle_transitions.asm
+++ b/engine/battle/battle_transitions.asm
@@ -160,7 +160,7 @@ LoadBattleTransitionTile:
jp CopyVideoData
BattleTransitionTile:
- INCBIN "gfx/battle_transition.2bpp"
+ INCBIN "gfx/overworld/battle_transition.2bpp"
BattleTransitionTileEnd:
BattleTransition_BlackScreen:
diff --git a/engine/battle/draw_hud_pokeball_gfx.asm b/engine/battle/draw_hud_pokeball_gfx.asm
index 323dd167..c0a91949 100644
--- a/engine/battle/draw_hud_pokeball_gfx.asm
+++ b/engine/battle/draw_hud_pokeball_gfx.asm
@@ -188,5 +188,5 @@ SetupPlayerAndEnemyPokeballs:
; four tiles: pokeball, black pokeball (status ailment), crossed out pokeball (fainted) and pokeball slot (no mon)
PokeballTileGraphics::
- INCBIN "gfx/pokeball.2bpp"
+ INCBIN "gfx/battle/balls.2bpp"
PokeballTileGraphicsEnd:
diff --git a/engine/gamefreak.asm b/engine/gamefreak.asm
index 5226072b..78e48384 100755
--- a/engine/gamefreak.asm
+++ b/engine/gamefreak.asm
@@ -239,5 +239,5 @@ GameFreakShootingStarOAMData:
GameFreakShootingStarOAMDataEnd:
FallingStar:
- INCBIN "gfx/falling_star.2bpp"
+ INCBIN "gfx/intro_credits/falling_star.2bpp"
FallingStarEnd:
diff --git a/engine/intro.asm b/engine/intro.asm
index a016b365..9a13c96f 100755
--- a/engine/intro.asm
+++ b/engine/intro.asm
@@ -438,35 +438,33 @@ IntroNidorinoAnimation7:
db ANIMATION_END
GameFreakIntro:
- INCBIN "gfx/gamefreak_intro.2bpp"
- INCBIN "gfx/gamefreak_logo.2bpp"
- rept 16
- db $00 ; blank tile
- endr
+ INCBIN "gfx/intro_credits/gamefreak_presents.2bpp"
+ INCBIN "gfx/intro_credits/gamefreak_logo.2bpp"
+ ds 16, $00 ; blank tile
GameFreakIntroEnd:
FightIntroBackMon:
- INCBIN "gfx/intro_fight.2bpp"
+ INCBIN "gfx/intro_credits/gengar.2bpp"
FightIntroBackMonEnd:
FightIntroFrontMon:
IF DEF(_RED)
- INCBIN "gfx/red/intro_nido_1.2bpp"
+ INCBIN "gfx/intro_credits/red_nidorino_1.2bpp"
FightIntroFrontMon2:
- INCBIN "gfx/red/intro_nido_2.2bpp"
+ INCBIN "gfx/intro_credits/red_nidorino_2.2bpp"
FightIntroFrontMon3:
- INCBIN "gfx/red/intro_nido_3.2bpp"
+ INCBIN "gfx/intro_credits/red_nidorino_3.2bpp"
ENDC
IF DEF(_BLUE)
- INCBIN "gfx/blue/intro_purin_1.2bpp"
+ INCBIN "gfx/intro_credits/blue_jigglypuff_1.2bpp"
FightIntroFrontMon2:
- INCBIN "gfx/blue/intro_purin_2.2bpp"
+ INCBIN "gfx/intro_credits/blue_jigglypuff_2.2bpp"
FightIntroFrontMon3:
- INCBIN "gfx/blue/intro_purin_3.2bpp"
+ INCBIN "gfx/intro_credits/blue_jigglypuff_3.2bpp"
ENDC
FightIntroFrontMonEnd:
- ds $10 ; blank tile
+ ds 16, $00 ; blank tile
diff --git a/engine/menu/draw_badges.asm b/engine/menu/draw_badges.asm
index 9e6262a0..1888e32f 100644
--- a/engine/menu/draw_badges.asm
+++ b/engine/menu/draw_badges.asm
@@ -117,4 +117,4 @@ DrawBadges:
db $20, $28, $30, $38, $40, $48, $50, $58
GymLeaderFaceAndBadgeTileGraphics:
- INCBIN "gfx/badges.2bpp"
+ INCBIN "gfx/trainer_card/badges.2bpp"
diff --git a/engine/menu/naming_screen.asm b/engine/menu/naming_screen.asm
index e2973988..2b86d6f4 100755
--- a/engine/menu/naming_screen.asm
+++ b/engine/menu/naming_screen.asm
@@ -332,7 +332,7 @@ LoadEDTile:
jp CopyVideoDataDouble
ED_Tile:
- INCBIN "gfx/ED_tile.1bpp"
+ INCBIN "gfx/font/ED.1bpp"
ED_TileEnd:
PrintAlphabet:
diff --git a/engine/menu/status_screen.asm b/engine/menu/status_screen.asm
index ef94f13c..20bee0ee 100755
--- a/engine/menu/status_screen.asm
+++ b/engine/menu/status_screen.asm
@@ -241,8 +241,8 @@ DrawLineBox:
ld [hl], $6f ; ← (halfarrow ending)
ret
-PTile: ; This is a single 1bpp "P" tile
- INCBIN "gfx/p_tile.1bpp"
+PTile:
+ INCBIN "gfx/font/P.1bpp"
PTileEnd:
PrintStatsBox:
diff --git a/engine/mon_party_sprites.asm b/engine/mon_party_sprites.asm
index 1e0f9c59..994f5086 100755
--- a/engine/mon_party_sprites.asm
+++ b/engine/mon_party_sprites.asm
@@ -281,4 +281,4 @@ GetPartyMonSpriteID:
INCLUDE "data/mon_party_sprites.asm"
MonPartySprites:
- INCBIN "gfx/mon_ow_sprites.2bpp"
+ INCBIN "gfx/trade/mon_ow_sprites.2bpp"
diff --git a/engine/overworld/emotion_bubbles.asm b/engine/overworld/emotion_bubbles.asm
index ac4276bd..20309fc1 100755
--- a/engine/overworld/emotion_bubbles.asm
+++ b/engine/overworld/emotion_bubbles.asm
@@ -62,13 +62,15 @@ EmotionBubble:
jp UpdateSprites
EmotionBubblesPointerTable:
- dw EmotionBubbles
- dw EmotionBubbles + $40
- dw EmotionBubbles + $80
+ dw ShockEmote
+ dw QuestionEmote
+ dw HappyEmote
EmotionBubblesOAM:
db $F8,$00,$F9,$00
db $FA,$00,$FB,$00
EmotionBubbles:
- INCBIN "gfx/emotion_bubbles.2bpp"
+ShockEmote: INCBIN "gfx/emotes/shock.2bpp"
+QuestionEmote: INCBIN "gfx/emotes/question.2bpp"
+HappyEmote: INCBIN "gfx/emotes/happy.2bpp"
diff --git a/engine/overworld/healing_machine.asm b/engine/overworld/healing_machine.asm
index 73b3fa1f..510f963b 100755
--- a/engine/overworld/healing_machine.asm
+++ b/engine/overworld/healing_machine.asm
@@ -63,7 +63,7 @@ AnimateHealingMachine:
jp UpdateSprites
PokeCenterFlashingMonitorAndHealBall:
- INCBIN "gfx/pokecenter_ball.2bpp"
+ INCBIN "gfx/overworld/heal_machine.2bpp"
PokeCenterOAMData:
db $24,$34,$7C,$10 ; heal machine monitor
diff --git a/engine/overworld/ledges.asm b/engine/overworld/ledges.asm
index b0ec703a..290c8c80 100755
--- a/engine/overworld/ledges.asm
+++ b/engine/overworld/ledges.asm
@@ -68,7 +68,7 @@ LoadHoppingShadowOAM:
ret
LedgeHoppingShadow:
- INCBIN "gfx/ledge_hopping_shadow.1bpp"
+ INCBIN "gfx/overworld/shadow.1bpp"
LedgeHoppingShadowEnd:
LedgeHoppingShadowOAM:
diff --git a/engine/overworld/ssanne.asm b/engine/overworld/ssanne.asm
index c226a5c5..6c26b712 100755
--- a/engine/overworld/ssanne.asm
+++ b/engine/overworld/ssanne.asm
@@ -89,5 +89,5 @@ LoadSmokeTile:
jp CopyVideoData
SSAnneSmokePuffTile:
- INCBIN "gfx/ss_anne_smoke_puff.2bpp"
+ INCBIN "gfx/overworld/smoke.2bpp"
SSAnneSmokePuffTileEnd:
diff --git a/engine/slot_machine.asm b/engine/slot_machine.asm
index 3a46687f..0a92c69b 100755
--- a/engine/slot_machine.asm
+++ b/engine/slot_machine.asm
@@ -878,15 +878,15 @@ LoadSlotMachineTiles:
jp SlotMachine_AnimWheel3
SlotMachineMap:
- INCBIN "gfx/tilemaps/slotmachine.map"
+ INCBIN "gfx/slots/slots.tilemap"
SlotMachineMapEnd:
INCLUDE "data/slot_machine_wheels.asm"
SlotMachineTiles1:
IF DEF(_RED)
- INCBIN "gfx/red/slotmachine1.2bpp"
+ INCBIN "gfx/slots/red_slots_1.2bpp"
ENDC
IF DEF(_BLUE)
- INCBIN "gfx/blue/slotmachine1.2bpp"
+ INCBIN "gfx/slots/blue_slots_1.2bpp"
ENDC
diff --git a/engine/town_map.asm b/engine/town_map.asm
index 1bb8d561..9cc55161 100755
--- a/engine/town_map.asm
+++ b/engine/town_map.asm
@@ -106,7 +106,7 @@ DisplayTownMap:
INCLUDE "data/town_map_order.asm"
TownMapCursor:
- INCBIN "gfx/town_map_cursor.1bpp"
+ INCBIN "gfx/town_map/town_map_cursor.1bpp"
TownMapCursorEnd:
LoadTownMap_Nest:
@@ -271,7 +271,7 @@ BuildFlyLocationsList:
ret
TownMapUpArrow:
- INCBIN "gfx/up_arrow.1bpp"
+ INCBIN "gfx/town_map/up_arrow.1bpp"
TownMapUpArrowEnd:
LoadTownMap:
@@ -325,8 +325,7 @@ LoadTownMap:
ret
CompressedMap:
-; you can decompress this file with the redrle program in the extras/ dir
- INCBIN "gfx/town_map.rle"
+ INCBIN "gfx/town_map/town_map.rle"
ExitTownMap:
; clear town map graphics data and load usual graphics data
@@ -587,7 +586,7 @@ INCLUDE "data/town_map_entries.asm"
INCLUDE "text/map_names.asm"
MonNestIcon:
- INCBIN "gfx/mon_nest_icon.1bpp"
+ INCBIN "gfx/pokedex/mon_nest_icon.1bpp"
MonNestIconEnd:
TownMapSpriteBlinkingAnimation::