diff options
Diffstat (limited to 'home.asm')
-rw-r--r-- | home.asm | 30 |
1 files changed, 15 insertions, 15 deletions
@@ -206,7 +206,7 @@ CountSetBits:: ; subtracts the amount the player paid from their money ; OUTPUT: carry = 0(success) or 1(fail because there is not enough money) SubtractAmountPaidFromMoney:: - jpba SubtractAmountPaidFromMoney_ + farjp SubtractAmountPaidFromMoney_ ; adds the amount the player sold to their money AddAmountSoldToMoney:: @@ -296,7 +296,7 @@ ReloadTilesetTilePatterns:: ChooseFlyDestination:: ld hl, wd72e res 4, [hl] - jpba LoadTownMap_Fly + farjp LoadTownMap_Fly ; causes the text box to close without waiting for a button press after displaying text DisableWaitingAfterTextDisplay:: @@ -314,7 +314,7 @@ DisableWaitingAfterTextDisplay:: ; 01: successful ; 02: not able to be used right now, no extra menu displayed (only certain items use this) UseItem:: - jpba UseItem_ + farjp UseItem_ ; confirms the item toss and then tosses the item ; INPUT: @@ -348,7 +348,7 @@ IsKeyItem:: push hl push de push bc - callba IsKeyItem_ + farcall IsKeyItem_ pop bc pop de pop hl @@ -418,10 +418,10 @@ RunNPCMovementScript:: dw PewterMuseumGuyMovementScriptPointerTable dw PewterGymGuyMovementScriptPointerTable .playerStepOutFromDoor - jpba PlayerStepOutFromDoor + farjp PlayerStepOutFromDoor EndNPCMovementScript:: - jpba _EndNPCMovementScript + farjp _EndNPCMovementScript EmptyFunc2:: ret @@ -502,7 +502,7 @@ IsItemInBag:: DisplayPokedex:: ld [wd11e], a - jpba _DisplayPokedex + farjp _DisplayPokedex SetSpriteFacingDirectionAndDelay:: call SetSpriteFacingDirection @@ -711,7 +711,7 @@ GetTrainerInformation:: ret GetTrainerName:: - jpba GetTrainerName_ + farjp GetTrainerName_ HasEnoughMoney:: ; Check if the player has at least as much @@ -1107,7 +1107,7 @@ ManualTextScroll:: Multiply:: push hl push bc - callab _Multiply + callfar _Multiply pop bc pop hl ret @@ -1296,7 +1296,7 @@ HandleMenuInput_:: ld a, [wPartyMenuAnimMonEnabled] and a ; is it a pokemon selection menu? jr z, .getJoypadState - callba AnimatePartyMon ; shake mini sprite of selected pokemon + farcall AnimatePartyMon ; shake mini sprite of selected pokemon .getJoypadState pop hl call JoypadLowSensitivity @@ -1687,7 +1687,7 @@ ReloadMapSpriteTilePatterns:: xor a ld [wSpriteSetID], a call DisableLCD - callba InitMapSprites + farcall InitMapSprites call EnableLCD pop hl pop af @@ -1721,7 +1721,7 @@ GivePokemon:: ld [wCurEnemyLVL], a xor a ; PLAYER_PARTY_DATA ld [wMonDataLocation], a - jpba _GivePokemon + farjp _GivePokemon Random:: ; Return a random number in a. @@ -1729,7 +1729,7 @@ Random:: push hl push de push bc - callba Random_ + farcall Random_ ldh a, [hRandomAdd] pop bc pop de @@ -1739,7 +1739,7 @@ Random:: INCLUDE "home/predef.asm" UpdateCinnabarGymGateTileBlocks:: - jpba UpdateCinnabarGymGateTileBlocks_ + farjp UpdateCinnabarGymGateTileBlocks_ CheckForHiddenObjectOrBookshelfOrCardKeyDoor:: ldh a, [hLoadedROMBank] @@ -1765,7 +1765,7 @@ CheckForHiddenObjectOrBookshelfOrCardKeyDoor:: xor a jr .done .hiddenObjectNotFound - callba PrintBookshelfText + farcall PrintBookshelfText ldh a, [hFFDB] and a jr z, .done |