diff options
Diffstat (limited to 'home/list_menu.asm')
-rw-r--r-- | home/list_menu.asm | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/home/list_menu.asm b/home/list_menu.asm index d6bf43b2..77e75012 100644 --- a/home/list_menu.asm +++ b/home/list_menu.asm @@ -84,7 +84,7 @@ DisplayListMenuIDLoop:: push af call PlaceMenuCursor pop af - bit 0, a ; was the A button pressed? + bit BIT_A_BUTTON, a jp z, .checkOtherKeys .buttonAPressed ld a, [wCurrentMenuItem] @@ -168,12 +168,12 @@ DisplayListMenuIDLoop:: res 6, [hl] ; turn on letter printing delay jp BankswitchBack .checkOtherKeys ; check B, SELECT, Up, and Down keys - bit 1, a ; was the B button pressed? + bit BIT_B_BUTTON, a jp nz, ExitListMenu ; if so, exit the menu - bit 2, a ; was the select button pressed? + bit BIT_SELECT, a jp nz, HandleItemListSwapping ; if so, allow the player to swap menu entries ld b, a - bit 7, b ; was Down pressed? + bit BIT_D_DOWN, b ld hl, wListScrollOffset jr z, .upPressed .downPressed @@ -220,13 +220,13 @@ DisplayChooseQuantityMenu:: .waitForKeyPressLoop call JoypadLowSensitivity ldh a, [hJoyPressed] ; newly pressed buttons - bit 0, a ; was the A button pressed? + bit BIT_A_BUTTON, a jp nz, .buttonAPressed - bit 1, a ; was the B button pressed? + bit BIT_B_BUTTON, a jp nz, .buttonBPressed - bit 6, a ; was Up pressed? + bit BIT_D_UP, a jr nz, .incrementQuantity - bit 7, a ; was Down pressed? + bit BIT_D_DOWN, a jr nz, .decrementQuantity jr .waitForKeyPressLoop .incrementQuantity |