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-rw-r--r--hram.asm15
1 files changed, 15 insertions, 0 deletions
diff --git a/hram.asm b/hram.asm
index 401c4b80..55f757ff 100644
--- a/hram.asm
+++ b/hram.asm
@@ -28,6 +28,17 @@ hPartyMonIndex EQU $FF8C
hHalveItemPrices EQU $FF8E
+hSpriteDataOffset2 EQU $FF8F
+
+hOAMBufferOffset EQU $FF90
+
+hSpriteScreenX EQU $FF91
+hSpriteScreenY EQU $FF92
+
+hTilePlayerStandingOn EQU $FF93
+
+hSpritePriority EQU $FF94
+
; Multiplcation and division variables are meant
; to overlap for back-to-back usage. Big endian.
@@ -155,6 +166,10 @@ hTilesetType EQU $FFD7
H_CURRENTSPRITEOFFSET EQU $FFDA ; multiple of $10
+hSpriteVRAMSlotAndFacing EQU $FFE9
+
+hSpriteAnimFrameCounter EQU $FFEA
+
H_WHOSETURN EQU $FFF3 ; 0 on player’s turn, 1 on enemy’s turn
; bit 0: draw HP fraction to the right of bar instead of below (for party menu)