diff options
Diffstat (limited to 'layout.link')
-rw-r--r-- | layout.link | 119 |
1 files changed, 35 insertions, 84 deletions
diff --git a/layout.link b/layout.link index d56a7886..5ea3558f 100644 --- a/layout.link +++ b/layout.link @@ -33,41 +33,33 @@ ROM0 "Header" org $150 "Home" - ROMX $1 "bank1" - ROMX $2 "Sound Effect Headers 1" "Music Headers 1" "Sound Effects 1" "Audio Engine 1" "Music 1" - ROMX $3 "bank3" - ROMX $4 "NPC Sprites 1" - "Graphics (BANK 4)" - "Battle (BANK 4)" - + "Font Graphics" + "Battle Engine 1" ROMX $5 "NPC Sprites 2" - "Battle (BANK 5)" - + "Battle Engine 2" ROMX $6 "Maps 1" - "bank6_1" + "Play Time" "Maps 2" - "bank6_2" - + "Doors and Ledges" ROMX $7 "Maps 3" - "bank7_1" + "Pokémon Names" "Maps 4" - "bank7_2" - + "Hidden Objects 1" ROMX $8 "Sound Effect Headers 2" "Music Headers 2" @@ -76,172 +68,131 @@ ROMX $8 "Bill's PC" "Audio Engine 2" "Music 2" - ROMX $9 "Pics 1" - "Battle (BANK 9)" - + "Battle Engine 3" ROMX $A "Pics 2" - "Battle (BANK A)" - + "Battle Engine 4" ROMX $B "Pics 3" - "Battle (BANK B)" - + "Battle Engine 5" ROMX $C "Pics 4" - "Battle (BANK C)" - + "Battle Engine 6" ROMX $D "Pics 5" - "Battle (BANK D)" - + "Slot Machines" ROMX $E - "bankE" - + "Battle Engine 7" ROMX $F - "bankF" - + "Battle Core" ROMX $10 "bank10" - ROMX $11 "Maps 5" - "bank11_1" + "Pokédex Rating" "Maps 6" - "bank11_2" - + "Hidden Objects Core" ROMX $12 "Maps 7" - "bank12" + "Screen Effects" "Maps 8" - ROMX $13 "Pics 6" "Maps 9" - "bank13" - + "Predefs" ROMX $14 "Maps 10" - "bank14" - + "Battle Engine 8" + "Hidden Objects 2" ROMX $15 "Maps 11" - "bank15_1" + "Battle Engine 9" "Maps 12" - "bank15_2" - + "Diploma" + "Trainer Sight" ROMX $16 "Maps 13" - "bank16_1" + "Battle Engine 10" "Maps 14" - "bank16_2" - + "Saffron Guards" ROMX $17 "Maps 15" - "bank17_1" + "Starter Dex" "Maps 16" - "bank17_2" - + "Hidden Objects 3" ROMX $18 "Maps 17" - "bank18_1" + "Cinnabar Lab Fossils" "Maps 18" - "bank18_2" - + "Hidden Objects 4" ROMX $19 "Tilesets 1" - ROMX $1A - "bank1A" + "Battle Engine 11" "Tilesets 2" - ROMX $1B "Tilesets 3" - ROMX $1C "bank1C" - ROMX $1D "Maps 19" - "bank1D_1" + "Itemfinder 1" "Maps 20" - "bank1D_2" + "Vending Machine" "Maps 21" - "bank1D_3" - + "Itemfinder 2" ROMX $1E "bank1E" - ROMX $1F "Sound Effect Headers 3" "Music Headers 3" "Sound Effects 3" "Audio Engine 3" "Music 3" - ROMX $20 "Text 1" - ROMX $21 "Text 2" - ROMX $22 "Text 3" - ROMX $23 "Text 4" - ROMX $24 "Text 5" - ROMX $25 "Text 6" - ROMX $26 "Text 7" - ROMX $27 "Text 8" - ROMX $28 "Text 9" - ROMX $29 "Text 10" - ROMX $2A "Text 11" - ROMX $2B - "Pokedex Text" - + "Pokédex Text" ROMX $2C "Move Names" - WRAM0 - "WRAM Bank 0" + "WRAM" org $c100 "Sprite State Data" "OAM Buffer" org $dfff "Stack" - VRAM "VRAM" - SRAM $0 "Sprite Buffers" - SRAM $1 "Save Data" - SRAM $2 "Saved Boxes 1" - SRAM $3 "Saved Boxes 2" - HRAM "HRAM" |