diff options
Diffstat (limited to 'main.asm')
-rw-r--r-- | main.asm | 87 |
1 files changed, 85 insertions, 2 deletions
@@ -44909,8 +44909,91 @@ RocketHideout2Script: ; 0x44e27 ret ; 0x44e3a -RocketHideout2_Unknown44e3a: ; 0x44ea -INCBIN "baserom.gbc",$44e3a,$28d +RocketHideout2_Unknown44e3a: ; 0x44e3a +INCBIN "baserom.gbc",$44e3a,$45023-$44e3a + +; 0x45023 XXX: it looks to me this is probably data for copying tiles into memory, maybe to mix and match a few tilesets, but I don't really know for sure + dw $5087 ;address from within tileset graphics + db 1 ;number of tiles to copy? + db $11 ;bank of tileset graphics + dw $9200 ;where to load in VRAM + + dw $5097 + db 1 + db $11 + dw $9210 + + dw $50A7 + db 1 + db $11 + dw $9300 + + dw $50B7 + db 1 + db $11 + dw $9310 + + dw Tset16_GFX + $200 + db 1 + db $1A + dw $9200 + + dw Tset16_GFX + $210 + db 1 + db $1A + dw $9210 + + dw Tset16_GFX + $300 + db 1 + db $1A + dw $9300 + + dw Tset16_GFX + $310 + db 1 + db $1A + dw $9310 + + dw $5097 + db 1 + db $11 + dw $93C0 + + dw $50B7 + db 1 + db $11 + dw $93D0 + + dw $5087 + db 1 + db $11 + dw $94C0 + + dw $50A7 + db 1 + db $11 + dw $94D0 + + dw Tset05_GFX + $3C0 + db 1 + db $1A + dw $93C0 + + dw Tset05_GFX + $3D0 + db 1 + db $1A + dw $93D0 + + dw Tset05_GFX + $4C0 + db 1 + db $1A + dw $94C0 + + dw Tset05_GFX + $4D0 + db 1 + db $1A + dw $94D0 + +INCBIN "baserom.gbc",$45083,$450c7-$45083 RocketHideout2Texts: ; 0x450c7 dw RocketHideout2Text1, RocketHideout2Text2, RocketHideout2Text3, RocketHideout2Text4, RocketHideout2Text5 |