diff options
Diffstat (limited to 'scripts/ChampionsRoom.asm')
-rwxr-xr-x | scripts/ChampionsRoom.asm | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/scripts/ChampionsRoom.asm b/scripts/ChampionsRoom.asm index ef6ff8fb..53dd9d4e 100755 --- a/scripts/ChampionsRoom.asm +++ b/scripts/ChampionsRoom.asm @@ -55,7 +55,7 @@ GaryScript2: ld hl, wOptions res 7, [hl] ; Turn on battle animations to make the battle feel more epic. ld a, $1 - ld [hSpriteIndexOrTextID], a + ldh [hSpriteIndexOrTextID], a call DisplayTextID call Delay3 ld hl, wd72d @@ -84,7 +84,7 @@ GaryScript2: ld [wTrainerNo], a xor a - ld [hJoyHeld], a + ldh [hJoyHeld], a ld a, $3 ld [wChampionsRoomCurScript], a ret @@ -98,10 +98,10 @@ GaryScript3: ld a, $f0 ld [wJoyIgnore], a ld a, $1 - ld [hSpriteIndexOrTextID], a + ldh [hSpriteIndexOrTextID], a call GaryScript_760c8 ld a, $1 - ld [hSpriteIndex], a + ldh [hSpriteIndex], a call SetSpriteMovementBytesToFF ld a, $4 ld [wChampionsRoomCurScript], a @@ -110,14 +110,14 @@ GaryScript3: GaryScript4: callba Music_Cities1AlternateTempo ld a, $2 - ld [hSpriteIndexOrTextID], a + ldh [hSpriteIndexOrTextID], a call GaryScript_760c8 ld a, $2 - ld [hSpriteIndex], a + ldh [hSpriteIndex], a call SetSpriteMovementBytesToFF ld de, OakEntranceAfterVictoryMovement ld a, $2 - ld [hSpriteIndex], a + ldh [hSpriteIndex], a call MoveSprite ld a, HS_CHAMPIONS_ROOM_OAK ld [wMissableObjectIndex], a @@ -141,17 +141,17 @@ GaryScript5: ld a, PLAYER_DIR_LEFT ld [wPlayerMovingDirection], a ld a, $1 - ld [hSpriteIndex], a + ldh [hSpriteIndex], a ld a, SPRITE_FACING_LEFT - ld [hSpriteFacingDirection], a + ldh [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $2 - ld [hSpriteIndex], a + ldh [hSpriteIndex], a xor a ; SPRITE_FACING_DOWN - ld [hSpriteFacingDirection], a + ldh [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $3 - ld [hSpriteIndexOrTextID], a + ldh [hSpriteIndexOrTextID], a call GaryScript_760c8 ld a, $6 ld [wChampionsRoomCurScript], a @@ -159,12 +159,12 @@ GaryScript5: GaryScript6: ld a, $2 - ld [hSpriteIndex], a + ldh [hSpriteIndex], a ld a, SPRITE_FACING_RIGHT - ld [hSpriteFacingDirection], a + ldh [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $4 - ld [hSpriteIndexOrTextID], a + ldh [hSpriteIndexOrTextID], a call GaryScript_760c8 ld a, $7 ld [wChampionsRoomCurScript], a @@ -172,16 +172,16 @@ GaryScript6: GaryScript7: ld a, $2 - ld [hSpriteIndex], a + ldh [hSpriteIndex], a xor a ; SPRITE_FACING_DOWN - ld [hSpriteFacingDirection], a + ldh [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay ld a, $5 - ld [hSpriteIndexOrTextID], a + ldh [hSpriteIndexOrTextID], a call GaryScript_760c8 ld de, OakExitGaryRoomMovement ld a, $2 - ld [hSpriteIndex], a + ldh [hSpriteIndex], a call MoveSprite ld a, $8 ld [wChampionsRoomCurScript], a |