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-rwxr-xr-xscripts/OaksLab.asm28
1 files changed, 14 insertions, 14 deletions
diff --git a/scripts/OaksLab.asm b/scripts/OaksLab.asm
index 9d60cc19..0eab35aa 100755
--- a/scripts/OaksLab.asm
+++ b/scripts/OaksLab.asm
@@ -152,7 +152,7 @@ OaksLabScript5:
OaksLabScript6:
ld a, [wYCoord]
- cp $6
+ cp 6
ret nz
ld a, $5
ldh [hSpriteIndex], a
@@ -200,7 +200,7 @@ OaksLabScript8:
.Charmander
ld de, .MiddleBallMovement1
ld a, [wYCoord]
- cp $4 ; is the player standing below the table?
+ cp 4 ; is the player standing below the table?
jr z, .moveBlue
ld de, .MiddleBallMovement2
jr .moveBlue
@@ -224,7 +224,7 @@ OaksLabScript8:
.Squirtle
ld de, .RightBallMovement1
ld a, [wYCoord]
- cp $4 ; is the player standing below the table?
+ cp 4 ; is the player standing below the table?
jr z, .moveBlue
ld de, .RightBallMovement2
jr .moveBlue
@@ -250,7 +250,7 @@ OaksLabScript8:
.Bulbasaur
ld de, .LeftBallMovement1
ld a, [wXCoord]
- cp $9 ; is the player standing to the right of the table?
+ cp 9 ; is the player standing to the right of the table?
jr nz, .moveBlue
push hl
ld a, $1
@@ -341,7 +341,7 @@ OaksLabScript9:
OaksLabScript10:
ld a, [wYCoord]
- cp $6
+ cp 6
ret nz
ld a, $1
ldh [hSpriteIndex], a
@@ -447,7 +447,7 @@ OaksLabScript13:
ld de, .RivalExitMovement
call MoveSprite
ld a, [wXCoord]
- cp $4
+ cp 4
; move left or right depending on where the player is standing
jr nz, .moveLeft
ld a, NPC_MOVEMENT_RIGHT
@@ -489,7 +489,7 @@ OaksLabScript14:
cp $5
jr nz, .turnPlayerDown
ld a, [wXCoord]
- cp $4
+ cp 4
jr nz, .turnPlayerLeft
ld a, SPRITE_FACING_RIGHT
ld [wSpritePlayerStateData1FacingDirection], a
@@ -673,30 +673,30 @@ OaksLabScript_RemoveParcel:
OaksLabScript_1d02b:
ld a, $7c
ldh [hSpriteScreenYCoord], a
- ld a, $8
+ ld a, 8
ldh [hSpriteMapXCoord], a
ld a, [wYCoord]
- cp $3
+ cp 3
jr nz, .asm_1d045
ld a, $4
ld [wNPCMovementDirections2Index], a
ld a, $30
- ld b, $b
+ ld b, 11
jr .asm_1d068
.asm_1d045
- cp $1
+ cp 1
jr nz, .asm_1d054
ld a, $2
ld [wNPCMovementDirections2Index], a
ld a, $30
- ld b, $9
+ ld b, 9
jr .asm_1d068
.asm_1d054
ld a, $3
ld [wNPCMovementDirections2Index], a
- ld b, $a
+ ld b, 10
ld a, [wXCoord]
- cp $4
+ cp 4
jr nz, .asm_1d066
ld a, $40
jr .asm_1d068