diff options
Diffstat (limited to 'scripts/celadongamecorner.asm')
-rwxr-xr-x | scripts/celadongamecorner.asm | 527 |
1 files changed, 0 insertions, 527 deletions
diff --git a/scripts/celadongamecorner.asm b/scripts/celadongamecorner.asm deleted file mode 100755 index cc81b076..00000000 --- a/scripts/celadongamecorner.asm +++ /dev/null @@ -1,527 +0,0 @@ -CeladonGameCornerScript: - call CeladonGameCornerScript_48bcf - call CeladonGameCornerScript_48bec - call EnableAutoTextBoxDrawing - ld hl, CeladonGameCornerScriptPointers - ld a, [wCeladonGameCornerCurScript] - jp CallFunctionInTable - -CeladonGameCornerScript_48bcf: - ld hl, wCurrentMapScriptFlags - bit 6, [hl] - res 6, [hl] - ret z - call Random - ld a, [hRandomAdd] - cp $7 - jr nc, .asm_48be2 - ld a, $8 -.asm_48be2 - srl a - srl a - srl a - ld [wLuckySlotHiddenObjectIndex], a - ret - -CeladonGameCornerScript_48bec: - ld hl, wCurrentMapScriptFlags - bit 5, [hl] - res 5, [hl] - ret z - CheckEvent EVENT_FOUND_ROCKET_HIDEOUT - ret nz - ld a, $2a - ld [wNewTileBlockID], a - lb bc, 2, 8 - predef_jump ReplaceTileBlock - -CeladonGameCornerScript_48c07: - xor a - ld [wJoyIgnore], a - ld [wCeladonGameCornerCurScript], a - ld [wCurMapScript], a - ret - -CeladonGameCornerScriptPointers: - dw CeladonGameCornerScript0 - dw CeladonGameCornerScript1 - dw CeladonGameCornerScript2 - -CeladonGameCornerScript0: - ret - -CeladonGameCornerScript1: - ld a, [wIsInBattle] - cp $ff - jp z, CeladonGameCornerScript_48c07 - ld a, $f0 - ld [wJoyIgnore], a - ld a, $d - ld [hSpriteIndexOrTextID], a - call DisplayTextID - ld a, $b - ld [H_SPRITEINDEX], a - call SetSpriteMovementBytesToFF - ld de, MovementData_48c5a - ld a, [wYCoord] - cp $6 - jr nz, .asm_48c43 - ld de, MovementData_48c63 - jr .asm_48c4d -.asm_48c43 - ld a, [wXCoord] - cp $8 - jr nz, .asm_48c4d - ld de, MovementData_48c63 -.asm_48c4d - ld a, $b - ld [H_SPRITEINDEX], a - call MoveSprite - ld a, $2 - ld [wCeladonGameCornerCurScript], a - ret - -MovementData_48c5a: - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_UP - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db $FF - -MovementData_48c63: - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db $FF - -CeladonGameCornerScript2: - ld a, [wd730] - bit 0, a - ret nz - xor a - ld [wJoyIgnore], a - ld a, HS_GAME_CORNER_ROCKET - ld [wMissableObjectIndex], a - predef HideObject - ld hl, wCurrentMapScriptFlags - set 5, [hl] - set 6, [hl] - ld a, $0 - ld [wCeladonGameCornerCurScript], a - ret - -CeladonGameCornerTextPointers: - dw CeladonGameCornerText1 - dw CeladonGameCornerText2 - dw CeladonGameCornerText3 - dw CeladonGameCornerText4 - dw CeladonGameCornerText5 - dw CeladonGameCornerText6 - dw CeladonGameCornerText7 - dw CeladonGameCornerText8 - dw CeladonGameCornerText9 - dw CeladonGameCornerText10 - dw CeladonGameCornerText11 - dw CeladonGameCornerText12 - dw CeladonGameCornerText13 - -CeladonGameCornerText1: - TX_FAR _CeladonGameCornerText1 - db "@" - -CeladonGameCornerText2: - TX_ASM - call CeladonGameCornerScript_48f1e - ld hl, CeladonGameCornerText_48d22 - call PrintText - call YesNoChoice - ld a, [wCurrentMenuItem] - and a - jr nz, .asm_48d0f - ld b, COIN_CASE - call IsItemInBag - jr z, .asm_48d19 - call Has9990Coins - jr nc, .asm_48d14 - xor a - ld [hMoney], a - ld [hMoney + 2], a - ld a, $10 - ld [hMoney + 1], a - call HasEnoughMoney - jr nc, .asm_48cdb - ld hl, CeladonGameCornerText_48d31 - jr .asm_48d1c -.asm_48cdb - xor a - ld [hMoney], a - ld [hMoney + 2], a - ld a, $10 - ld [hMoney + 1], a - ld hl, hMoney + 2 - ld de, wPlayerMoney + 2 - ld c, $3 - predef SubBCDPredef - xor a - ld [hUnusedCoinsByte], a - ld [hCoins], a - ld a, $50 - ld [hCoins + 1], a - ld de, wPlayerCoins + 1 - ld hl, hCoins + 1 - ld c, $2 - predef AddBCDPredef - call CeladonGameCornerScript_48f1e - ld hl, CeladonGameCornerText_48d27 - jr .asm_48d1c -.asm_48d0f - ld hl, CeladonGameCornerText_48d2c - jr .asm_48d1c -.asm_48d14 - ld hl, CeladonGameCornerText_48d36 - jr .asm_48d1c -.asm_48d19 - ld hl, CeladonGameCornerText_48d3b -.asm_48d1c - call PrintText - jp TextScriptEnd - -CeladonGameCornerText_48d22: - TX_FAR _CeladonGameCornerText_48d22 - db "@" - -CeladonGameCornerText_48d27: - TX_FAR _CeladonGameCornerText_48d27 - db "@" - -CeladonGameCornerText_48d2c: - TX_FAR _CeladonGameCornerText_48d2c - db "@" - -CeladonGameCornerText_48d31: - TX_FAR _CeladonGameCornerText_48d31 - db "@" - -CeladonGameCornerText_48d36: - TX_FAR _CeladonGameCornerText_48d36 - db "@" - -CeladonGameCornerText_48d3b: - TX_FAR _CeladonGameCornerText_48d3b - db "@" - -CeladonGameCornerText3: - TX_FAR _CeladonGameCornerText3 - db "@" - -CeladonGameCornerText4: - TX_FAR _CeladonGameCornerText4 - db "@" - -CeladonGameCornerText5: - TX_ASM - CheckEvent EVENT_GOT_10_COINS - jr nz, .asm_48d89 - ld hl, CeladonGameCornerText_48d9c - call PrintText - ld b, COIN_CASE - call IsItemInBag - jr z, .asm_48d93 - call Has9990Coins - jr nc, .asm_48d8e - xor a - ld [hUnusedCoinsByte], a - ld [hCoins], a - ld a, $10 - ld [hCoins + 1], a - ld de, wPlayerCoins + 1 - ld hl, hCoins + 1 - ld c, $2 - predef AddBCDPredef - SetEvent EVENT_GOT_10_COINS - ld a, $1 - ld [wDoNotWaitForButtonPressAfterDisplayingText], a - ld hl, Received10CoinsText - jr .asm_48d96 -.asm_48d89 - ld hl, CeladonGameCornerText_48dac - jr .asm_48d96 -.asm_48d8e - ld hl, CeladonGameCornerText_48da7 - jr .asm_48d96 -.asm_48d93 - ld hl, CeladonGameCornerText_48f19 -.asm_48d96 - call PrintText - jp TextScriptEnd - -CeladonGameCornerText_48d9c: - TX_FAR _CeladonGameCornerText_48d9c - db "@" - -Received10CoinsText: - TX_FAR _Received10CoinsText - TX_SFX_ITEM_1 - db "@" - -CeladonGameCornerText_48da7: - TX_FAR _CeladonGameCornerText_48da7 - db "@" - -CeladonGameCornerText_48dac: - TX_FAR _CeladonGameCornerText_48dac - db "@" - -CeladonGameCornerText6: - TX_FAR _CeladonGameCornerText6 - db "@" - -CeladonGameCornerText7: - TX_ASM - CheckEvent EVENT_BEAT_ERIKA - ld hl, CeladonGameCornerText_48dca - jr z, .asm_48dc4 - ld hl, CeladonGameCornerText_48dcf -.asm_48dc4 - call PrintText - jp TextScriptEnd - -CeladonGameCornerText_48dca: - TX_FAR _CeladonGameCornerText_48dca - db "@" - -CeladonGameCornerText_48dcf: - TX_FAR _CeladonGameCornerText_48dcf - db "@" - -CeladonGameCornerText8: - TX_FAR _CeladonGameCornerText8 - db "@" - -CeladonGameCornerText9: - TX_ASM - CheckEvent EVENT_GOT_20_COINS_2 - jr nz, .asm_48e13 - ld hl, CeladonGameCornerText_48e26 - call PrintText - ld b, COIN_CASE - call IsItemInBag - jr z, .asm_48e1d - call Has9990Coins - jr nc, .asm_48e18 - xor a - ld [hUnusedCoinsByte], a - ld [hCoins], a - ld a, $20 - ld [hCoins + 1], a - ld de, wPlayerCoins + 1 - ld hl, hCoins + 1 - ld c, $2 - predef AddBCDPredef - SetEvent EVENT_GOT_20_COINS_2 - ld hl, Received20CoinsText - jr .asm_48e20 -.asm_48e13 - ld hl, CeladonGameCornerText_48e36 - jr .asm_48e20 -.asm_48e18 - ld hl, CeladonGameCornerText_48e31 - jr .asm_48e20 -.asm_48e1d - ld hl, CeladonGameCornerText_48f19 -.asm_48e20 - call PrintText - jp TextScriptEnd - -CeladonGameCornerText_48e26: - TX_FAR _CeladonGameCornerText_48e26 - db "@" - -Received20CoinsText: - TX_FAR _Received20CoinsText - TX_SFX_ITEM_1 - db "@" - -CeladonGameCornerText_48e31: - TX_FAR _CeladonGameCornerText_48e31 - db "@" - -CeladonGameCornerText_48e36: - TX_FAR _CeladonGameCornerText_48e36 - db "@" - -CeladonGameCornerText10: - TX_ASM - CheckEvent EVENT_GOT_20_COINS - jr nz, .asm_48e75 - ld hl, CeladonGameCornerText_48e88 - call PrintText - ld b, COIN_CASE - call IsItemInBag - jr z, .asm_48e7f - call Has9990Coins - jr z, .asm_48e7a - xor a - ld [hUnusedCoinsByte], a - ld [hCoins], a - ld a, $20 - ld [hCoins + 1], a - ld de, wPlayerCoins + 1 - ld hl, hCoins + 1 - ld c, $2 - predef AddBCDPredef - SetEvent EVENT_GOT_20_COINS - ld hl, CeladonGameCornerText_48e8d - jr .asm_48e82 -.asm_48e75 - ld hl, CeladonGameCornerText_48e98 - jr .asm_48e82 -.asm_48e7a - ld hl, CeladonGameCornerText_48e93 - jr .asm_48e82 -.asm_48e7f - ld hl, CeladonGameCornerText_48f19 -.asm_48e82 - call PrintText - jp TextScriptEnd - -CeladonGameCornerText_48e88: - TX_FAR _CeladonGameCornerText_48e88 - db "@" - -CeladonGameCornerText_48e8d: - TX_FAR _CeladonGameCornerText_48e8d - TX_SFX_ITEM_1 - db "@" - -CeladonGameCornerText_48e93: - TX_FAR _CeladonGameCornerText_48e93 - db "@" - -CeladonGameCornerText_48e98: - TX_FAR _CeladonGameCornerText_48e98 - db "@" - -CeladonGameCornerText11: - TX_ASM - ld hl, CeladonGameCornerText_48ece - call PrintText - ld hl, wd72d - set 6, [hl] - set 7, [hl] - ld hl, CeladonGameCornerText_48ed3 - ld de, CeladonGameCornerText_48ed3 - call SaveEndBattleTextPointers - ld a, [H_SPRITEINDEX] - ld [wSpriteIndex], a - call EngageMapTrainer - call InitBattleEnemyParameters - xor a - ld [hJoyHeld], a - ld [hJoyPressed], a - ld [hJoyReleased], a - ld a, $1 - ld [wCeladonGameCornerCurScript], a - jp TextScriptEnd - -CeladonGameCornerText_48ece: - TX_FAR _CeladonGameCornerText_48ece - db "@" - -CeladonGameCornerText_48ed3: - TX_FAR _CeladonGameCornerText_48ed3 - db "@" - -CeladonGameCornerText13: - TX_FAR _CeladonGameCornerText_48ed8 - db "@" - -CeladonGameCornerText12: - TX_ASM - ld a, $1 - ld [wDoNotWaitForButtonPressAfterDisplayingText], a - ld hl, CeladonGameCornerText_48f09 - call PrintText - call WaitForSoundToFinish - ld a, SFX_GO_INSIDE - call PlaySound - call WaitForSoundToFinish - SetEvent EVENT_FOUND_ROCKET_HIDEOUT - ld a, $43 - ld [wNewTileBlockID], a - lb bc, 2, 8 - predef ReplaceTileBlock - jp TextScriptEnd - -CeladonGameCornerText_48f09: - TX_FAR _CeladonGameCornerText_48f09 - TX_ASM - ld a, SFX_SWITCH - call PlaySound - call WaitForSoundToFinish - jp TextScriptEnd - -CeladonGameCornerText_48f19: - TX_FAR _CeladonGameCornerText_48f19 - db "@" - -CeladonGameCornerScript_48f1e: - ld hl, wd730 - set 6, [hl] - coord hl, 11, 0 - ld b, $5 - ld c, $7 - call TextBoxBorder - call UpdateSprites - coord hl, 12, 1 - ld b, 4 - ld c, 7 - call ClearScreenArea - coord hl, 12, 2 - ld de, GameCornerMoneyText - call PlaceString - coord hl, 12, 3 - ld de, GameCornerBlankText1 - call PlaceString - coord hl, 12, 3 - ld de, wPlayerMoney - ld c, $a3 - call PrintBCDNumber - coord hl, 12, 4 - ld de, GameCornerCoinText - call PlaceString - coord hl, 12, 5 - ld de, GameCornerBlankText2 - call PlaceString - coord hl, 15, 5 - ld de, wPlayerCoins - ld c, $82 - call PrintBCDNumber - ld hl, wd730 - res 6, [hl] - ret - -GameCornerMoneyText: - db "MONEY@" - -GameCornerCoinText: - db "COIN@" - -GameCornerBlankText1: - db " @" - -GameCornerBlankText2: - db " @" - -Has9990Coins: - ld a, $99 - ld [hCoins], a - ld a, $90 - ld [hCoins + 1], a - jp HasEnoughCoins |