diff options
Diffstat (limited to 'scripts/fightingdojo.asm')
-rwxr-xr-x | scripts/fightingdojo.asm | 323 |
1 files changed, 0 insertions, 323 deletions
diff --git a/scripts/fightingdojo.asm b/scripts/fightingdojo.asm deleted file mode 100755 index 5c7704f5..00000000 --- a/scripts/fightingdojo.asm +++ /dev/null @@ -1,323 +0,0 @@ -FightingDojoScript: - call EnableAutoTextBoxDrawing - ld hl, FightingDojoTrainerHeader0 - ld de, FightingDojoScriptPointers - ld a, [wFightingDojoCurScript] - call ExecuteCurMapScriptInTable - ld [wFightingDojoCurScript], a - ret - -FightingDojoScript_5cd70: - xor a - ld [wJoyIgnore], a - ld [wFightingDojoCurScript], a - ld [wCurMapScript], a - ret - -FightingDojoScriptPointers: - dw FightingDojoScript1 - dw DisplayEnemyTrainerTextAndStartBattle - dw EndTrainerBattle - dw FightingDojoScript3 - -FightingDojoScript1: - CheckEvent EVENT_DEFEATED_FIGHTING_DOJO - ret nz - call CheckFightingMapTrainers - ld a, [wTrainerHeaderFlagBit] - and a - ret nz - CheckEvent EVENT_BEAT_KARATE_MASTER - ret nz - xor a - ld [hJoyHeld], a - ld [wcf0d], a - ld a, [wYCoord] - cp $3 - ret nz - ld a, [wXCoord] - cp $4 - ret nz - ld a, $1 - ld [wcf0d], a - ld a, PLAYER_DIR_RIGHT - ld [wPlayerMovingDirection], a - ld a, $1 - ld [H_SPRITEINDEX], a - ld a, SPRITE_FACING_LEFT - ld [hSpriteFacingDirection], a - call SetSpriteFacingDirectionAndDelay - ld a, $1 - ld [hSpriteIndexOrTextID], a - call DisplayTextID - ret - -FightingDojoScript3: - ld a, [wIsInBattle] - cp $ff - jp z, FightingDojoScript_5cd70 - ld a, [wcf0d] - and a - jr z, .asm_5cde4 - ld a, PLAYER_DIR_RIGHT - ld [wPlayerMovingDirection], a - ld a, $1 - ld [H_SPRITEINDEX], a - ld a, SPRITE_FACING_LEFT - ld [hSpriteFacingDirection], a - call SetSpriteFacingDirectionAndDelay - -.asm_5cde4 - ld a, $f0 - ld [wJoyIgnore], a - SetEventRange EVENT_BEAT_KARATE_MASTER, EVENT_BEAT_FIGHTING_DOJO_TRAINER_3 - ld a, $8 - ld [hSpriteIndexOrTextID], a - call DisplayTextID - xor a - ld [wJoyIgnore], a - ld [wFightingDojoCurScript], a - ld [wCurMapScript], a - ret - -FightingDojoTextPointers: - dw FightingDojoText1 - dw FightingDojoText2 - dw FightingDojoText3 - dw FightingDojoText4 - dw FightingDojoText5 - dw FightingDojoText6 - dw FightingDojoText7 - dw FightingDojoText8 - -FightingDojoTrainerHeader0: - dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_0 - db ($4 << 4) ; trainer's view range - dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_0 - dw FightingDojoBattleText1 ; TextBeforeBattle - dw FightingDojoAfterBattleText1 ; TextAfterBattle - dw FightingDojoEndBattleText1 ; TextEndBattle - dw FightingDojoEndBattleText1 ; TextEndBattle - -FightingDojoTrainerHeader1: - dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_1 - db ($4 << 4) ; trainer's view range - dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_1 - dw FightingDojoBattleText2 ; TextBeforeBattle - dw FightingDojoAfterBattleText2 ; TextAfterBattle - dw FightingDojoEndBattleText2 ; TextEndBattle - dw FightingDojoEndBattleText2 ; TextEndBattle - -FightingDojoTrainerHeader2: - dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_2 - db ($3 << 4) ; trainer's view range - dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_2 - dw FightingDojoBattleText3 ; TextBeforeBattle - dw FightingDojoAfterBattleText3 ; TextAfterBattle - dw FightingDojoEndBattleText3 ; TextEndBattle - dw FightingDojoEndBattleText3 ; TextEndBattle - -FightingDojoTrainerHeader3: - dbEventFlagBit EVENT_BEAT_FIGHTING_DOJO_TRAINER_3 - db ($3 << 4) ; trainer's view range - dwEventFlagAddress EVENT_BEAT_FIGHTING_DOJO_TRAINER_3 - dw FightingDojoBattleText4 ; TextBeforeBattle - dw FightingDojoAfterBattleText4 ; TextAfterBattle - dw FightingDojoEndBattleText4 ; TextEndBattle - dw FightingDojoEndBattleText4 ; TextEndBattle - - db $ff - -FightingDojoText1: - TX_ASM - CheckEvent EVENT_DEFEATED_FIGHTING_DOJO - jp nz, .continue1 - CheckEventReuseA EVENT_BEAT_KARATE_MASTER - jp nz, .continue2 - ld hl, FightingDojoText_5ce8e - call PrintText - ld hl, wd72d - set 6, [hl] - set 7, [hl] - ld hl, FightingDojoText_5ce93 - ld de, FightingDojoText_5ce93 - call SaveEndBattleTextPointers - ld a, [hSpriteIndexOrTextID] - ld [wSpriteIndex], a - call EngageMapTrainer - call InitBattleEnemyParameters - ld a, $3 - ld [wFightingDojoCurScript], a - ld [wCurMapScript], a - jr .asm_9dba4 -.continue1 - ld hl, FightingDojoText_5ce9d - call PrintText - jr .asm_9dba4 -.continue2 - ld hl, FightingDojoText8 - call PrintText -.asm_9dba4 - jp TextScriptEnd - -FightingDojoText_5ce8e: - TX_FAR _FightingDojoText_5ce8e - db "@" - -FightingDojoText_5ce93: - TX_FAR _FightingDojoText_5ce93 - db "@" - -FightingDojoText8: - TX_FAR _FightingDojoText_5ce98 - db "@" - -FightingDojoText_5ce9d: - TX_FAR _FightingDojoText_5ce9d - db "@" - -FightingDojoText2: - TX_ASM - ld hl, FightingDojoTrainerHeader0 - call TalkToTrainer - jp TextScriptEnd - -FightingDojoBattleText1: - TX_FAR _FightingDojoBattleText1 - db "@" - -FightingDojoEndBattleText1: - TX_FAR _FightingDojoEndBattleText1 - db "@" - -FightingDojoAfterBattleText1: - TX_FAR _FightingDojoAfterBattleText1 - db "@" - -FightingDojoText3: - TX_ASM - ld hl, FightingDojoTrainerHeader1 - call TalkToTrainer - jp TextScriptEnd - -FightingDojoBattleText2: - TX_FAR _FightingDojoBattleText2 - db "@" - -FightingDojoEndBattleText2: - TX_FAR _FightingDojoEndBattleText2 - db "@" - -FightingDojoAfterBattleText2: - TX_FAR _FightingDojoAfterBattleText2 - db "@" - -FightingDojoText4: - TX_ASM - ld hl, FightingDojoTrainerHeader2 - call TalkToTrainer - jp TextScriptEnd - -FightingDojoBattleText3: - TX_FAR _FightingDojoBattleText3 - db "@" - -FightingDojoEndBattleText3: - TX_FAR _FightingDojoEndBattleText3 - db "@" - -FightingDojoAfterBattleText3: - TX_FAR _FightingDojoAfterBattleText3 - db "@" - -FightingDojoText5: - TX_ASM - ld hl, FightingDojoTrainerHeader3 - call TalkToTrainer - jp TextScriptEnd - -FightingDojoBattleText4: - TX_FAR _FightingDojoBattleText4 - db "@" - -FightingDojoEndBattleText4: - TX_FAR _FightingDojoEndBattleText4 - db "@" - -FightingDojoAfterBattleText4: - TX_FAR _FightingDojoAfterBattleText4 - db "@" - -FightingDojoText6: -; Hitmonlee Poké Ball - TX_ASM - CheckEitherEventSet EVENT_GOT_HITMONLEE, EVENT_GOT_HITMONCHAN - jr z, .GetMon - ld hl, OtherHitmonText - call PrintText - jr .done -.GetMon - ld a, HITMONLEE - call DisplayPokedex - ld hl, WantHitmonleeText - call PrintText - call YesNoChoice - ld a, [wCurrentMenuItem] - and a - jr nz, .done - ld a, [wcf91] - ld b, a - ld c, 30 - call GivePokemon - jr nc, .done - - ; once Poké Ball is taken, hide sprite - ld a, HS_FIGHTING_DOJO_GIFT_1 - ld [wMissableObjectIndex], a - predef HideObject - SetEvents EVENT_GOT_HITMONLEE, EVENT_DEFEATED_FIGHTING_DOJO -.done - jp TextScriptEnd - -WantHitmonleeText: - TX_FAR _WantHitmonleeText - db "@" - -FightingDojoText7: -; Hitmonchan Poké Ball - TX_ASM - CheckEitherEventSet EVENT_GOT_HITMONLEE, EVENT_GOT_HITMONCHAN - jr z, .GetMon - ld hl, OtherHitmonText - call PrintText - jr .done -.GetMon - ld a, HITMONCHAN - call DisplayPokedex - ld hl, WantHitmonchanText - call PrintText - call YesNoChoice - ld a, [wCurrentMenuItem] - and a - jr nz, .done - ld a, [wcf91] - ld b, a - ld c, 30 - call GivePokemon - jr nc, .done - SetEvents EVENT_GOT_HITMONCHAN, EVENT_DEFEATED_FIGHTING_DOJO - - ; once Poké Ball is taken, hide sprite - ld a, HS_FIGHTING_DOJO_GIFT_2 - ld [wMissableObjectIndex], a - predef HideObject -.done - jp TextScriptEnd - -WantHitmonchanText: - TX_FAR _WantHitmonchanText - db "@" - -OtherHitmonText: - TX_FAR _OtherHitmonText - db "@" |