diff options
Diffstat (limited to 'scripts/pokemontower2.asm')
-rwxr-xr-x | scripts/pokemontower2.asm | 188 |
1 files changed, 0 insertions, 188 deletions
diff --git a/scripts/pokemontower2.asm b/scripts/pokemontower2.asm deleted file mode 100755 index 383b175d..00000000 --- a/scripts/pokemontower2.asm +++ /dev/null @@ -1,188 +0,0 @@ -PokemonTower2Script: - call EnableAutoTextBoxDrawing - ld hl, PokemonTower2ScriptPointers - ld a, [wPokemonTower2CurScript] - jp CallFunctionInTable - -PokemonTower2Script_604fe: - xor a - ld [wJoyIgnore], a - ld [wPokemonTower2CurScript], a - ld [wCurMapScript], a - ret - -PokemonTower2ScriptPointers: - dw PokemonTower2Script0 - dw PokemonTower2Script1 - dw PokemonTower2Script2 - -PokemonTower2Script0: - CheckEvent EVENT_BEAT_POKEMON_TOWER_RIVAL - ret nz - ld hl, CoordsData_6055e - call ArePlayerCoordsInArray - ret nc - ld a, $ff - ld [wNewSoundID], a - call PlaySound - ld c, BANK(Music_MeetRival) - ld a, MUSIC_MEET_RIVAL - call PlayMusic - ResetEvent EVENT_POKEMON_TOWER_RIVAL_ON_LEFT - ld a, [wCoordIndex] - cp $1 - ld a, PLAYER_DIR_UP - ld b, SPRITE_FACING_DOWN - jr nz, .asm_60544 -; the rival is on the left side and the player is on the right side - SetEvent EVENT_POKEMON_TOWER_RIVAL_ON_LEFT - ld a, PLAYER_DIR_LEFT - ld b, SPRITE_FACING_RIGHT -.asm_60544 - ld [wPlayerMovingDirection], a - ld a, $1 - ld [H_SPRITEINDEX], a - ld a, b - ld [hSpriteFacingDirection], a - call SetSpriteFacingDirectionAndDelay - ld a, $1 - ld [hSpriteIndexOrTextID], a - call DisplayTextID - xor a - ld [hJoyHeld], a - ld [hJoyPressed], a - ret - -CoordsData_6055e: - db $05,$0F - db $06,$0E - db $0F ; isn't this supposed to end in $ff? - -PokemonTower2Script1: - ld a, [wIsInBattle] - cp $ff - jp z, PokemonTower2Script_604fe - ld a, $f0 - ld [wJoyIgnore], a - SetEvent EVENT_BEAT_POKEMON_TOWER_RIVAL - ld a, $1 - ld [hSpriteIndexOrTextID], a - call DisplayTextID - ld de, MovementData_605b2 - CheckEvent EVENT_POKEMON_TOWER_RIVAL_ON_LEFT - jr nz, .asm_60589 - ld de, MovementData_605a9 -.asm_60589 - ld a, $1 - ld [H_SPRITEINDEX], a - call MoveSprite - ld a, $ff - ld [wNewSoundID], a - call PlaySound - callba Music_RivalAlternateStart - ld a, $2 - ld [wPokemonTower2CurScript], a - ld [wCurMapScript], a - ret - -MovementData_605a9: - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db $FF - -MovementData_605b2: - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_DOWN - db $FF - -PokemonTower2Script2: - ld a, [wd730] - bit 0, a - ret nz - ld a, HS_POKEMONTOWER_2_RIVAL - ld [wMissableObjectIndex], a - predef HideObject - xor a - ld [wJoyIgnore], a - call PlayDefaultMusic - ld a, $0 - ld [wPokemonTower2CurScript], a - ld [wCurMapScript], a - ret - -PokemonTower2TextPointers: - dw PokemonTower2Text1 - dw PokemonTower2Text2 - -PokemonTower2Text1: - TX_ASM - CheckEvent EVENT_BEAT_POKEMON_TOWER_RIVAL - jr z, .asm_16f24 - ld hl, PokemonTower2Text_6063c - call PrintText - jr .asm_41852 -.asm_16f24 - ld hl, PokemonTower2Text_6062d - call PrintText - ld hl, wd72d - set 6, [hl] - set 7, [hl] - ld hl, PokemonTower2Text_60632 - ld de, PokemonTower2Text_60637 - call SaveEndBattleTextPointers - ld a, OPP_SONY2 - ld [wCurOpponent], a - - ; select which team to use during the encounter - ld a, [wRivalStarter] - cp STARTER2 - jr nz, .NotSquirtle - ld a, $4 - jr .done -.NotSquirtle - cp STARTER3 - jr nz, .Charmander - ld a, $5 - jr .done -.Charmander - ld a, $6 -.done - ld [wTrainerNo], a - - ld a, $1 - ld [wPokemonTower2CurScript], a - ld [wCurMapScript], a -.asm_41852 - jp TextScriptEnd - -PokemonTower2Text_6062d: - TX_FAR _PokemonTower2Text_6062d - db "@" - -PokemonTower2Text_60632: - TX_FAR _PokemonTower2Text_60632 - db "@" - -PokemonTower2Text_60637: - TX_FAR _PokemonTower2Text_60637 - db "@" - -PokemonTower2Text_6063c: - TX_FAR _PokemonTower2Text_6063c - db "@" - -PokemonTower2Text2: - TX_FAR _PokemonTower2Text2 - db "@" |