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-rwxr-xr-xwram.asm12
1 files changed, 6 insertions, 6 deletions
diff --git a/wram.asm b/wram.asm
index 18d16cc1..fe632e20 100755
--- a/wram.asm
+++ b/wram.asm
@@ -507,7 +507,7 @@ wPartyFoughtCurrentEnemyFlags:: ; ccf5
wccf6:: ds 1 ; used in some hp bar thing
wPlayerMonMinimized:: ds 1 ; ccf7
-ds 13
+ ds 13
wLuckySlotHiddenObjectIndex:: ; cd05
@@ -517,7 +517,7 @@ wEnemyNumHits:: ; cd05
wEnemyBideAccumulatedDamage:: ; cd05
; the amount of damage accumulated by the enemy while biding (2 bytes)
-ds 10
+ ds 10
wInGameTradeGiveMonSpecies:: ; cd0f
@@ -1013,7 +1013,7 @@ wTilePlayerStandingOn:: ; cf0e
; used in CheckForTilePairCollisions2 to store the tile the player is on
ds 1
-wcf0f:: ds 1 ; used with moving overworld sprites
+wNPCNumScriptedSteps:: ds 1 ; cf0f
wNPCMovementScriptFunctionNum:: ; cf10
; which script function within the pointer table indicated by
@@ -1064,7 +1064,7 @@ wcf37:: ds 20 ; used with palletes too (used for Party Menu)
wcf4b:: ds 1 ; storage buffer for various strings
wcf4c:: ds 1 ; used with displaying EXP value, probably also overflowed with wcf4b
wGainBoostedExp:: ; cf4d
- ds 1
+ ds 1
ds 17
wGymCityName:: ; cf5f
@@ -1628,10 +1628,10 @@ W_MONHPADDING:: ; d0d7
W_DAMAGE:: ; d0d7
ds 2
-ds 2
+ ds 2
wRepelRemainingSteps:: ; d0db
- ds 1
+ ds 1
wMoves:: ; d0dc
; list of moves for FormatMovesString