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2013-12-11init.sh: sudo pip install and make sure rgbds man dirs existyenatch
2013-12-11Move slot machine constantsU-Fish-PC\Daniel
2013-12-11Disassemble Slot Machine and OthersU-Fish-PC\Daniel
2013-12-10Merge branch 'master' of https://github.com/iimarckus/pokeredU-Fish-PC\Daniel
Conflicts: main.asm
2013-12-09Use safer and more standard POSIX find options.IIMarckus
2013-12-09Merge pull request #19 from yenatch/crystal-makefileiimarckus
bring pokered into this century
2013-12-09makefile: find -delete isnt portableyenatch
2013-12-09Misc clean upU-Fish-PC\Daniel
2013-12-08init.sh for lazy installsyenatch
2013-12-08clearer install instructionsyenatch
2013-12-08Makefile: use += to append to variablesyenatch
2013-12-08prequeue: say how many files are being preprocessedyenatch
2013-12-08relative link to install in readmeyenatch
2013-12-08bump pokemontools for scan_includes fixyenatch
2013-12-08add INSTALL.md and README -> README.mdyenatch
2013-12-08finish off wram labels and fix up mistaken label overloadsyenatch
2013-12-08wram labels and clarify safari zone step counteryenatch
2013-12-08even more wram labelsyenatch
2013-12-08more wram labelsyenatch
2013-12-08Makefile: $: is not an escaped :yenatch
2013-12-07Merge remote-tracking branch 'iimarckus/master' into crystal-makefileyenatch
Conflicts: Makefile main.asm
2013-12-07bump pokemontools for global label handlingyenatch
2013-12-07include globals.asm in rgbasm objectsyenatch
2013-12-07INCLUDE .asm instead of .txyenatch
.tx is a build abstraction. if the process changes down the line, .tx includes will break
2013-12-07prequeue: less wasteful stdout reroutingyenatch
2013-12-07handle preprocessing in one python procress; export asm labelsyenatch
instead of running a process for each file, one process handles all files rgbasm requires label EXPORT definitions for cross-object compiling. this is handled by globals.asm
2013-12-06bump pokemontools to support makefile changesyenatch
2013-12-06map/symfiles in .gitignoreyenatch
2013-12-06rewrite the makefile to be consistent with pokecrystalyenatch
still needs globals.asm and a preprocessor queue to compile multiple objects also, spit out a mapfile and symfile
2013-12-05Nicknaming screen loads the 'ED' symbol separately.Marcus Huderle
2013-12-05Cleaned up TitleScreenPokemonLogoYScrolls to use base-10 numbers.Marcus Huderle
2013-12-05FlyWarp data for maps in which you fall down holes.Marcus Huderle
2013-12-05Cable Club NPC Text labels.Marcus Huderle
2013-12-05Vending Machine routine and texts.Marcus Huderle
2013-12-05BattleCenter and TradeCenter warp data specs. Also renamed FirstMapSpec to ↵Marcus Huderle
FirstMapWarpSpec.
2013-12-05Title screen pokemon logo bouncing effect.Marcus Huderle
2013-12-05rename textpre.py -> preprocessor.pyyenatch
2013-12-05clean up remaining constantsyenatch
2013-12-05split related constants into constants/yenatch
2013-12-05split rgbasm macros into macros.asmyenatch
2013-12-05split wram/hram out of constants.asm and start using wram sectionsyenatch
also inadvertently labeling some hard addresses
2013-11-26IshiharaTeamU-Fish-PC\Daniel
2013-11-26FlyWarp dataU-Fish-PC\Daniel
2013-11-26Evem more map scriptsU-Fish-PC\Daniel
2013-11-24Complete Map ScriptsU-Fish-PC\Daniel
2013-11-17Unincbin more map scriptsU-Fish-PC\Daniel
2013-11-16Add OAM dataU-Fish-PC\Daniel
2013-11-15Dissasemble and clean upU-Fish-PC\Daniel
2013-11-15Disassemble incbinned predef routinesU-Fish-PC\Daniel
2013-11-12Add labels to PredefPointers:U-Fish-PC\Daniel