Age | Commit message (Collapse) | Author |
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b.asm, b_2.asm, c.asm, and d.asm
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5.asm, 9.asm, and a.asm
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1.asm, 4.asm, and 4_2.asm
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and better document some animation related functions
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commented trade amim functions
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commented mon_party_sprites.asm
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RenaKunisaki
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Label typo
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closes https://github.com/iimarckus/pokered/issues/81
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Remove hard-coded wPokedexOwned/wPokedexSeen array size
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Conflicts:
engine/battle/core.asm
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it makes it confusing to edit/move the tilemaps in gfx/
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Some Makefile stuff
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Lots of commentary in engine/battle/core.asm
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