Age | Commit message (Collapse) | Author |
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coming up with satisfactory names is hard, besides this will improve compatibility with crystal
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change audio channel numbers from 0-7 back to 1-8
change all note macros back to single note macro
todo: fix comments with old macro names, update noise macros/instrument names
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These are not game limitations, just restrictions for
the macros to behave properly
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mostly so that sound effects that only use the noise channel are
labelled 'Ch7' instead of 'Ch1'
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2→1
8→2
1f→3
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