Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-06 | Use `dn` for wave instrument samples, like pokecrystal | Rangi | |
2021-05-01 | Restore extra line breaks | SatoMew | |
2021-05-01 | Incorporate the suggested fixes | SatoMew | |
2021-05-01 | Identify the unused cry that was carried over to GSC | SatoMew | |
2021-04-08 | Trim extra newlines from some files | Rangi | |
2021-03-25 | Verify data table and name list sizes with assertion macros | Rangi | |
Fixes #312 | |||
2020-11-30 | And extend this principle to the filename as well | SatoMew | |
2020-11-30 | Be consistent with the unused and unreferenced terminology | SatoMew | |
2020-11-30 | Rename the unreferenced fanfare's constants | SatoMew | |
2020-11-29 | Identify what became GSC's Key Item fanfare | SatoMew | |
2020-11-14 | Fix file modes | dannye | |
2020-07-17 | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | |
2020-07-17 | SONY -> RIVAL | Rangi | |
2020-07-16 | Define constants for audio commands | Rangi | |
2020-07-14 | Clean up some data, using macros for multiline list entries | Rangi | |
2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | |
2020-07-03 | Replace raw hex values with HRAM constants | Rangi | |
To do: turn constants into labels and use ldh | |||
2020-07-03 | Organize macros/ like pokecrystal | Rangi | |
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | |||
2020-07-03 | Remove unused Yellow music | Rangi | |
2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | |
2020-06-27 | Factor out shared audio/notes.asm | Rangi | |
2019-09-03 | Rename dnote to drum_note and dspeed to drum_speed | dannye | |
2019-08-25 | Make pitch_sweep pitch change argument consistent with the other signed ↵ | dannye | |
magnitude arguments | |||
2019-08-18 | Finish cleaning up audio macro arguments and descriptions | dannye | |
break up arguments for stereo_panning and duty_cycle_pattern note_type fade is signed properly document arguments for vibrato, tempo, pitch_slide etc | |||
2019-08-17 | Update labels to match new audio macro names | dannye | |
and synchronize engine_2 and engine_3 with engine_1 | |||
2019-07-28 | Use generic names for noise instruments | dannye | |
coming up with satisfactory names is hard, besides this will improve compatibility with crystal | |||
2019-07-27 | Update audio macro names | dannye | |
change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | |||
2019-04-08 | Replace the few instances of Unknown Dungeon with Cerulean Cave | SatoMew | |
2018-03-16 | Break up sfxnote parameters into duty, volume, volume change and pitch | dannye | |
2018-03-16 | Break up pitchenvelope parameters into length and pitch change | dannye | |
2018-03-16 | Made some changes | Eggy0 | |
2016-07-27 | Replace unnecessary tabs with spaces | dannye | |
2016-07-27 | Redo audio header macro | dannye | |
2016-07-27 | Add warnings about music/sfx macro usage | dannye | |
These are not game limitations, just restrictions for the macros to behave properly | |||
2016-07-27 | Macros to automate music and sound effect headers | dannye | |
2016-07-27 | Fix music channel numbering | dannye | |
same as previous, but for songs instead of sound effects | |||
2016-07-27 | Fix sound effect channel numbering | dannye | |
mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1' | |||
2016-06-12 | Remove the last address comments | dannye | |
except for wram.asm and sram.asm also delete unused yellow file | |||
2016-06-11 | remove address comments | YamaArashi | |
2015-08-08 | commented audio code | YamaArashi | |
2015-07-22 | Unify audio bank references | dannye | |
2→1 8→2 1f→3 | |||
2015-07-22 | Rename sound effect files | dannye | |
2015-07-03 | Rename/organize part 4 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-07-03 | Rename/organize part 3 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-06-01 | Add newlines to EOFs | U-Daniel-PC\Daniel | |
2015-03-12 | Low health alarm documentation | U-Daniel-PC\Daniel | |
RenaKunisaki | |||
2014-10-17 | Kill version.asm. | IIMarckus | |
2014-06-10 | Make each pitch/instrument its own macro | U-Fish-PC\Daniel | |
2014-06-09 | Clean up white space | U-Fish-PC\Daniel | |
2014-06-09 | Clean up music bank references | U-Fish-PC\Daniel | |