Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-01-19 | RAM locations for play time (hours, minutes) | Bryan Bishop | |
hg-commit-id: bcae23094c0c | |||
2012-01-19 | safari timer locations in RAM | Bryan Bishop | |
hg-commit-id: ab7d7663e9b2 | |||
2012-01-19 | prepend W_ to pc box item constants | Bryan Bishop | |
hg-commit-id: 9a95fc8d8c9b | |||
2012-01-19 | box items RAM locations and constants | Bryan Bishop | |
hg-commit-id: 512ec5a4f510 | |||
2012-01-19 | constants for bag items and bag item counts | Bryan Bishop | |
hg-commit-id: ca595212ee40 | |||
2012-01-18 | Cleanup of Oak’s Lab scripts. | IIMarckus | |
hg-commit-id: afd0c1ae3ed0 | |||
2012-01-18 | Use tabs for indentation, not spaces. | IIMarckus | |
hg-commit-id: e5f18384709d | |||
2012-01-17 | TX_RAM for text engine command $1 in pretty_text | Bryan Bishop | |
hg-commit-id: e4f95976fef8 | |||
2012-01-16 | fix naming of map size constants | Bryan Bishop | |
hg-commit-id: 4477820444cd | |||
2012-01-16 | revert tileset constants | Bryan Bishop | |
hg-commit-id: 1f114203aa14 | |||
2012-01-16 | Added Route2 Header | KuroiIeWa5Da | |
hg-commit-id: 0feabe501ffb | |||
2012-01-15 | dump in map size constants | Bryan Bishop | |
hg-commit-id: 9e2504cc9432 | |||
2012-01-15 | Merge in sawakita's W_PEOPLEMOVEMENTS changes. | Bryan Bishop | |
hg-commit-id: 047693a39b24 | |||
2012-01-15 | Fix a RAM location mis-labeling. At $D4E4 there is the list of current map's ↵ | Sawakita | |
people-movement-permissions, not the list of map's text-pointers. hg-commit-id: 409379e6e31e | |||
2012-01-14 | item $7 is surfboard (buggy?) | Bryan Bishop | |
hg-commit-id: 088044256f47 | |||
2012-01-14 | fix pokeblue.gbc make target | Bryan Bishop | |
hg-commit-id: 64d04e5bd875 | |||
2012-01-14 | Merge. | Bryan Bishop | |
hg-commit-id: 261be761c726 | |||
2012-01-14 | Add some labels for RAM locations, relative to mapheader. | Sawakita | |
hg-commit-id: 077e4a4aa7ed | |||
2012-01-13 | Fixed up Wild Pokemon Data and added data for all versions | stag019 | |
hg-commit-id: ae728feaf7ec | |||
2012-01-11 | Merge in sawakita's coincase work. | Bryan Bishop | |
hg-commit-id: 3265210c8894 | |||
2012-01-10 | Use item names in object data. | IIMarckus | |
hg-commit-id: 800f382722dc | |||
2012-01-10 | $CD3D seems to be used only for trades, so document it as such. | IIMarckus | |
hg-commit-id: 3207c2aa47df | |||
2012-01-10 | Function $3493, former CheckBagItemExist, is now called IsItemInBag ↵ | Sawakita | |
(consistency). Added base routine for text-special id $F7 hg-commit-id: 105c01affa23 | |||
2012-01-10 | replace all MR__MIME -> MR_MIME | Bryan Bishop | |
hg-commit-id: d7c6ab9c996e | |||
2012-01-10 | OAK_S_PARCEL -> OAKS_PARCEL | Bryan Bishop | |
hg-commit-id: e03d18825d81 | |||
2012-01-09 | CELADON_HOUSE_2 -> CELADON_HOUSE | Bryan Bishop | |
hg-commit-id: 0574f08aaf85 | |||
2012-01-09 | fix map naming mistakes in celadon city | Bryan Bishop | |
hg-commit-id: d7234963d818 | |||
2012-01-08 | Add function to get a monster's name from a given id (internal order). | Sawakita | |
hg-commit-id: 42e7deffd9b8 | |||
2012-01-05 | Improve sprite names. | IIMarckus | |
hg-commit-id: 9536a76e3bfa | |||
2012-01-05 | Merge. | IIMarckus | |
hg-commit-id: c6f5d5a99ac0 | |||
2012-01-05 | Give this sprite a better name. | IIMarckus | |
hg-commit-id: 25097d060b88 | |||
2012-01-05 | switch around old amber sprite constants | Bryan Bishop | |
hg-commit-id: cb128c47380e | |||
2012-01-05 | fix extra amber sprite constant name | Bryan Bishop | |
hg-commit-id: 3f35827c8e6b | |||
2012-01-05 | sprite constants | Bryan Bishop | |
hg-commit-id: ce3c7d3ae15e | |||
2012-01-03 | Add more map name constants. | IIMarckus | |
hg-commit-id: 40d8527547e4 | |||
2012-01-04 | Add macro for 'Event Displacement' and 'Fly-Warp' formula. | Sawakita | |
hg-commit-id: 70445835998b | |||
2011-12-29 | $FFF3 checks whose turn it is. | IIMarckus | |
hg-commit-id: e2038c0cb5f9 | |||
2011-12-29 | Add status checks + text. | IIMarckus | |
hg-commit-id: 58043ea19ab5 | |||
2011-12-29 | Add the tail end of some battle code. | IIMarckus | |
hg-commit-id: 1ae1fda42a8c | |||
2011-12-27 | Cleanup, and added new RAM variables (and changed some others). | IIMarckus | |
hg-commit-id: 91fe5cdac0f3 | |||
2011-12-27 | Disassemble some name lists logic. | IIMarckus | |
From Sawakita, several months ago. hg-commit-id: e2533e235981 | |||
2011-12-27 | Expand some already‐referenced text. | IIMarckus | |
hg-commit-id: d2cf570756e9 | |||
2011-12-26 | Remove TX_NULL; it is obsoleted by db "@" | IIMarckus | |
hg-commit-id: 9fdfeb4cbdf0 | |||
2011-12-27 | Fix (hopefully) unicode mis-behaviour. | Sawakita | |
hg-commit-id: 78ad0d43eabc | |||
2011-12-27 | Fix small encoding error (unicode). | Sawakita | |
hg-commit-id: 8200663be6e4 | |||
2011-12-27 | Add status ailments masks (FRZ, SLP). | Sawakita | |
hg-commit-id: 59498d11c5aa | |||
2011-12-15 | Add title screen monsters from Green and Blue as well. | IIMarckus | |
Having data from all versions is a long‐term goal, but until the ROMs for those versions can be easily built and compared to the originals, it will be very easy for errors to slip in. Adding stuff from Green, Blue, and Yellow is okay with me, but for now Red is the only version guaranteed to have correct data. hg-commit-id: c595f0981208 | |||
2011-12-15 | Poké Ball animation code cleanup. | IIMarckus | |
hg-commit-id: 812dc01df153 | |||
2011-12-12 | Add random number generation functions. | IIMarckus | |
hg-commit-id: e7d865799d77 | |||
2011-12-12 | Document the byte before a trainer’s AI pointer. | IIMarckus | |
hg-commit-id: 6b0145fce032 |