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path: root/constants/misc_constants.asm
AgeCommit message (Expand)Author
2015-08-30No more wram_constants.asmdannye
2015-08-29commented pokeball functionYamaArashi
2015-08-29added constants for item capacityYamaArashi
2015-08-14item name length constantYamaArashi
2015-08-14add border constant and clear up misnomerYamaArashi
2015-08-13Named a test battle variableYamaArashi
2015-08-12commented SGB palette stuffYamaArashi
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye
2015-07-29constants for PrintNumberYamaArashi
2015-07-26Merge branch 'master' of https://github.com/xCrystal/pokereddannye
2015-07-24Use more wram labels and other constantsxCrystal
2015-07-23fixed hram aliases and named wram varYamaArashi
2015-07-19constants for flag actionsYamaArashi
2015-07-19namingYamaArashi
2015-07-18miscYamaArashi
2015-07-17title / diploma / vending machineYamaArashi
2015-07-15menu stuffYamaArashi
2015-07-14hall of fame / creditsYamaArashi
2015-07-14Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
2015-07-13named town map stuffYamaArashi
2015-07-13named party menu/naming screen wram variablesYamaArashi
2015-07-13comment slot machineYamaArashi
2015-07-12movemon and removepokemon wram variablesYamaArashi
2015-07-12named wram variablesYamaArashi
2015-02-08named misc functionsYamaArashi
2015-02-07commented menu stuffYamaArashi
2015-02-07serial/trade/miscYamaArashi
2014-09-20Merge remote-tracking branch 'YamaArashi/master'yenatch
2014-09-17Recomment misc functions in home.asm.yenatch
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-06-14Hall of Fame sram labels and related constants.yenatch
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch
2014-06-10Use MAX_LEVEL instead of 100/$64U-Fish-PC\Daniel
2014-05-23More complete hardware constants. Rename joypad constants.yenatch