| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-07-03 | data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects | Rangi | |
| To do: Polished Map support for loading the objects | |||
| 2020-07-03 | Simplify map connections | Rangi | |
| To do: Polished Map support for detecting the tileset | |||
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | |
| Polished Map | |||
| 2018-07-28 | Another map header fix | Pokeglitch | |
| 2018-07-28 | Fixed some map header files | Pokeglitch | |
| 2018-07-15 | make comments consistent throughout all mapHeader files | Sam Nelson | |
| 2018-01-29 | Block IDs use hex; zero connections use dec | Remy Oukaour | |
| 2016-06-12 | Remove the last address comments | dannye | |
| except for wram.asm and sram.asm also delete unused yellow file | |||
| 2016-06-11 | remove address comments | YamaArashi | |
| 2016-06-07 | Remove the Beach House option. | IIMarckus | |
| 2015-07-18 | Simplify map connections | dannye | |
| let the macros calculate the connection strip length instead of passing it as an arg don't pass map dimensions since they can be inferred from map ids todo: figure out why certain south and east connections get an extra 3 added to the connection strip length | |||
| 2015-07-18 | Clean up map connections | dannye | |
| closes https://github.com/iimarckus/pokered/issues/85 | |||
| 2015-07-16 | Swap trade center and battle center | dannye | |
| also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102 | |||
| 2015-01-22 | Clean up white space, fix label typo | U-Daniel-PC\Daniel | |
| 2014-10-17 | Fix a few more bugs in the beach house. | IIMarckus | |
| 2014-10-17 | Add more from the beach house. | IIMarckus | |
| 2014-05-17 | Pull map headers out of main.asm | U-Fish-PC\Daniel | |
