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AgeCommit message (Expand)Author
2020-11-14Fix file modesdannye
2020-11-06Sync more with pokeyellowRangi
2020-11-05Remove trailing whitespaceRangi
2020-10-19Some formatting changesRangi
2020-10-08PedalDanceAnim -> PetalDanceAnimRangi
2020-09-01Pan Docs: "When sending three or more data sets, data is continued in further...Rangi
2020-08-31Separate the two lists of unused namesRangi
2020-08-31Use constants to delineate map types, and factor out more dataRangi
2020-08-30Factor out data/tilesets/pair_collision_tile_ids.asmRangi
2020-08-30Document more hidden object data and behaviorRangi
2020-08-28Separate splash screen, intro, and credits (like pokegold/pokecrystal)Rangi
2020-08-21Align warp and sign coordinatesRangi
2020-08-17Use def_warps_to macro for automatic warp_to entriesRangi
2020-08-17Use map constants for SilphCoElevator warpsRangi
2020-08-17Use def_* macros for automatic map event countsRangi
2020-08-17Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objectsRangi
2020-08-17Identify some map object related constantsRangi
2020-08-17Fix Town Map coordinates to be in (X, Y) order as comments claimRangi
2020-08-02Fix encounter rate commentsRangi
2020-08-02fix OAMFLAG_VFLIPPED (#283)Akihiro Otomo
2020-07-20Add comments associating constants with data, and identify some more dataRangi
2020-07-19Missingno's Pokédex weight is two bytes like the restRangi
2020-07-18Reformat key item bit fieldsRangi
2020-07-17Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi
2020-07-17Define constants for subanimations' base coords and frame block modesRangi
2020-07-17JUGGLER_X -> UNUSED_JUGGLERRangi
2020-07-17Identify remaining tilemap IDsRangi
2020-07-17SONY -> RIVALRangi
2020-07-17Update sprite namesRangi
2020-07-16Factor our frame blocks' base coordinatesRangi
2020-07-16Identify trade-related tilemapsRangi
2020-07-16Factor out animation tilemapsRangi
2020-07-16Define constants for subanimation transform typesRangi
2020-07-16Add constants for move animations' frame blocksRangi
2020-07-16Use a battle_anim macro for move animations' special effects and subanimationsRangi
2020-07-16Separate move/battle animation data from move data (to do: further identify a...Rangi
2020-07-16Merge pull request #276 from TheFakeMateo/masterRangi
2020-07-15Deobfuscate exit warps on indoor mapsTheFakeMateo
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi
2020-07-15Align constant comments as a columnRangi
2020-07-15Indent comments that describe data table macro formatsRangi
2020-07-14Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...Rangi
2020-07-14Use a macro for warp tile IDs, like other tile behaviorsRangi
2020-07-14Define cries with a mon_cry macroRangi
2020-07-14Clean up some data, using macros for multiline list entriesRangi
2020-07-08Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi
2020-07-07Use 'tile' and 'tiles' macrosRangi
2020-07-07PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)Rangi
2020-07-06Use STARTER[123] constants in TitleMonsRangi
2020-07-06Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ...Rangi