Age | Commit message (Expand) | Author |
---|---|---|
2020-08-31 | Define a constant for the ghost Marowak (hard-coded throughout the engine, li... | Rangi |
2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi |
2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi |
2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi |
2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi |
2020-06-23 | Move more tables from engine/ to data/ | Rangi |
2019-01-01 | Rename map files, labels, and constants to be consistent and work with Polish... | Rangi |
2016-06-11 | remove address comments | YamaArashi |
2015-08-30 | No more W_ | dannye |
2015-08-08 | commented audio code | YamaArashi |
2015-07-23 | fixed hram aliases and named wram var | YamaArashi |
2015-07-21 | Name some battle sound effects | dannye |
2015-07-19 | Name sound effects | dannye |
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel |
2015-04-01 | Rename battle files and split move effects Part 5 | xCrystal |