Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-08-13 | Named a test battle variable | YamaArashi | |
2015-08-12 | named more variables | YamaArashi | |
2015-08-12 | commented SGB palette stuff | YamaArashi | |
2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | |
2015-08-10 | No more $C8 | dannye | |
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers | |||
2015-08-10 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
2015-08-09 | Replace some hardcoded data sizes | dannye | |
2015-08-08 | commented audio code | YamaArashi | |
2015-08-07 | fixed names | YamaArashi | |
2015-08-07 | named wram variables | YamaArashi | |
2015-08-06 | more info on the bide bug | YamaArashi | |
2015-08-05 | Use more lb | dannye | |
and other clean up | |||
2015-07-29 | constants for PrintNumber | YamaArashi | |
2015-07-26 | Merge branch 'master' of https://github.com/xCrystal/pokered | dannye | |
2015-07-25 | yet more naming | YamaArashi | |
2015-07-24 | more naming variables | YamaArashi | |
2015-07-24 | named animation functions/variables | YamaArashi | |
2015-07-24 | Use more wram labels and other constants | xCrystal | |
2015-07-23 | fixed hram aliases and named wram var | YamaArashi | |
2015-07-23 | clean up wram aliases | YamaArashi | |
2015-07-21 | Name some battle sound effects | dannye | |
2015-07-19 | constants for flag actions | YamaArashi | |
2015-07-19 | naming | YamaArashi | |
2015-07-19 | jpab/jpba macros | YamaArashi | |
2015-07-19 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | |||
2015-07-19 | Name sound effects | dannye | |
2015-07-18 | misc | YamaArashi | |
2015-07-18 | Consolidate coord macros | dannye | |
2015-07-18 | fix variable naming | YamaArashi | |
2015-07-15 | menu stuff | YamaArashi | |
2015-07-14 | named wram variables | YamaArashi | |
2015-07-14 | hall of fame / credits | YamaArashi | |
2015-07-14 | player animations, emotion bubbles, etc. | YamaArashi | |
2015-07-14 | Comment naming screen | dannye | |
also use more joypad constants | |||
2015-07-14 | Use more screen dimension constants | dannye | |
2015-07-14 | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | |
Conflicts: engine/town_map.asm | |||
2015-07-14 | Use more *Coord | dannye | |
also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||
2015-07-13 | named party menu/naming screen wram variables | YamaArashi | |
2015-07-13 | comment slot machine | YamaArashi | |
2015-07-13 | menu wram variable names | YamaArashi | |
2015-07-12 | named wram variables | YamaArashi | |
2015-07-12 | use constant for bg transfer dest hram var | YamaArashi | |
2015-07-12 | shake screen functions | YamaArashi | |
2015-07-12 | some battle animation stuff | YamaArashi | |
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
2015-06-12 | Mention Jap grammar | U-Daniel-PC\Daniel | |
2015-06-12 | Document code related to MonName1Text | U-Daniel-PC\Daniel | |
2015-06-11 | Clean up white space | U-Daniel-PC\Daniel | |
2015-06-04 | Merge pull request #96 from dannye/master | Daniel Harding | |
wram comments, EOLs, EOFs, and UTF-8 |