Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-06-04 | ANSI->UTF-8 | U-Daniel-PC\Daniel | |
2015-06-01 | Add newlines to EOFs | U-Daniel-PC\Daniel | |
2015-05-31 | Fix a hardcoded value by replacing it with a variable. | IIMarckus | |
2015-04-09 | money won and trainer pic constants | xCrystal | |
2015-04-09 | user xor operator for clearing status flags | xCrystal | |
use xor operator for clearing status flags | |||
2015-04-09 | Document DisableEffect and CheckEnemyStatusConditions | xCrystal | |
basically copy/paste comments and labels from CheckPlayerStatusConditions | |||
2015-04-08 | Document move effects | xCrystal | |
Document mist effect Document recoil effect Document heal effect Update conversion_effect.asm Update haze_effect.asm Update leech_seed_effect.asm Update pay_day_effect.asm Update reflect_light_screen_effect.asm Update substitute_effect.asm Update transform_effect.asm | |||
2015-04-01 | Further split bank e stuff | xCrystal | |
2015-04-01 | Rename battle files and split move effects Part 5 | xCrystal | |
15.asm, 16.asm, 1a.asm, 1c.asm | |||
2015-04-01 | Rename battle files and split move effects Part 4 | xCrystal | |
e.asm, e_2. asm, and 14.asm | |||
2015-04-01 | Rename battle files and split move effects Part 3 | xCrystal | |
b.asm, b_2.asm, c.asm, and d.asm | |||
2015-04-01 | Rename battle files and split move effects Part 2 | xCrystal | |
5.asm, 9.asm, and a.asm | |||
2015-04-01 | Rename battle files and split move effects Part 1 | xCrystal | |
1.asm, 4.asm, and 4_2.asm | |||
2015-03-31 | Document animation types (shake screen/blink pic) | xCrystal | |
2015-03-31 | Name more in-battle functions and labels | xCrystal | |
and better document some animation related functions | |||
2015-03-31 | Label some attack animation functions | xCrystal | |
2015-03-31 | Label some battle related functions | xCrystal | |
2015-03-31 | Further document AI stuff | xCrystal | |
2015-03-31 | Some wram constants | xCrystal | |
2015-03-31 | Split commentary lines that are too long | xCrystal | |
2015-03-12 | Low health alarm documentation | U-Daniel-PC\Daniel | |
RenaKunisaki | |||
2015-02-26 | Label typo | U-Daniel-PC\Daniel | |
closes https://github.com/iimarckus/pokered/issues/81 | |||
2015-02-08 | Rename some labels | YamaArashi | |
2015-02-08 | named misc functions | YamaArashi | |
2015-02-08 | move-related things | YamaArashi | |
2015-02-07 | fixed hp bar wram label and misc | YamaArashi | |
2015-02-07 | Named wram symbols | YamaArashi | |
2015-02-07 | commented battle stuff | YamaArashi | |
2015-02-07 | comment drain HP effect | YamaArashi | |
2015-02-07 | commented menu stuff | YamaArashi | |
2015-02-07 | documented bide bug | YamaArashi | |
2015-02-07 | serial/trade/misc | YamaArashi | |
2015-02-04 | add constants for volatile statuses and more battle labels/commentary/constants | xCrystal | |
2015-02-04 | More battle commentary/labels/constans and fix some spacing issues | xCrystal | |
Conflicts: engine/battle/core.asm | |||
2015-02-04 | Merge branch 'master' of /tmp/a/pokered | IIMarckus | |
2015-02-04 | Use money macro for TrainerPicAndMoneyPointers. | Marcus Huderle | |
2015-01-27 | More battle sfx ids | U-Daniel-PC\Daniel | |
2015-01-22 | Clean up white space, fix label typo | U-Daniel-PC\Daniel | |
2015-01-21 | fix duplicate labels | xCrystal | |
2015-01-20 | some constants in stat up/down effects | xCrystal | |
2015-01-20 | rename some labels | xCrystal | |
2015-01-20 | add commentary to move effects | xCrystal | |
2015-01-04 | add commentary | xCrystal | |
2014-12-10 | Clean up type names. | yenatch | |
2014-10-22 | Fix typo introduced in last commit. | IIMarckus | |
2014-10-21 | Add Yellow’s slot machine graphics. | IIMarckus | |
2014-10-17 | Kill version.asm. | IIMarckus | |
2014-10-10 | Better document the “can encounter Pokémon outside grass” code. | IIMarckus | |
Pointed out by Lin. | |||
2014-10-10 | Add a lot of Yellow text changes. | IIMarckus | |
2014-09-23 | Accidentally committed .orig files from merge dff0cdeb. | yenatch | |