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path: root/engine/evos_moves.asm
AgeCommit message (Expand)Author
2016-08-08Add Devolve Stoneadding-pokemondannye
2016-08-08Adding Glaceon testdannye
2016-06-11remove address commentsYamaArashi
2015-08-30No more W_dannye
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye
2015-08-10Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
2015-08-09Replace some hardcoded data sizesdannye
2015-08-07fixed namesYamaArashi
2015-08-05Use more lbdannye
2015-07-26Merge branch 'master' of https://github.com/xCrystal/pokereddannye
2015-07-24more naming variablesYamaArashi
2015-07-24Use more wram labels and other constantsxCrystal
2015-07-21Name some battle sound effectsdannye
2015-07-19constants for flag actionsYamaArashi
2015-07-19Merge branch 'master' of https://github.com/YamaArashi/pokereddannye
2015-07-19Name sound effectsdannye
2015-07-18small changesYamaArashi
2015-07-18miscYamaArashi
2015-07-18Consolidate coord macrosdannye
2015-07-15menu stuffYamaArashi
2015-07-14Comment naming screendannye
2015-07-14Use more *Coorddannye
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
2015-02-08named misc functionsYamaArashi
2015-02-08move-related thingsYamaArashi
2015-02-07Named wram symbolsYamaArashi
2015-02-07serial/trade/miscYamaArashi
2014-09-20Merge remote-tracking branch 'YamaArashi/master'yenatch
2014-09-14Commented/labelled misc functionsYamaArashi
2014-09-13Commented more sprite and map codeYamaArashi
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-08-08Labelled many functions/variablesYamaArashi
2014-08-07Fix static banks passed into GetName.yenatch
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch
2014-06-16Remove generated "indirect jump" comments.yenatch
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-05-25Clean up some bank 3 functions and rename flag action functions.yenatch
2014-05-23Comment some more bank 0 functions.yenatch
2014-05-23Use a dedicated label for base stats.yenatch
2014-05-23Comment some bank 0 functions, and add wram labels for Predef.yenatch
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel