index
:
pokered
adding-pokemon
expand-tileset
give-all-mons
master
multilang
pokedex-order
rgbgfx
Pokémon Red and Blue
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engine
/
hall_of_fame.asm
Age
Commit message (
Expand
)
Author
2016-01-03
Fix game time labels
PikalaxALT
2015-08-30
No more S_
dannye
2015-08-30
No more W_
dannye
2015-08-12
named more variables
YamaArashi
2015-08-12
commented SGB palette stuff
YamaArashi
2015-08-10
Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-08
commented audio code
YamaArashi
2015-08-05
Use more lb
dannye
2015-07-29
constants for PrintNumber
YamaArashi
2015-07-21
named more constants
YamaArashi
2015-07-20
enumerate events
YamaArashi
2015-07-18
Consolidate coord macros
dannye
2015-07-14
hall of fame / credits
YamaArashi
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-02-07
commented battle stuff
YamaArashi
2015-02-07
serial/trade/misc
YamaArashi
2014-09-23
Rename hVBlank* constants to h*.
yenatch
2014-09-14
Commented/labelled misc functions
YamaArashi
2014-09-13
Commented more sprite and map code
YamaArashi
2014-08-08
Labelled many functions/variables
YamaArashi
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
Remove generated "indirect jump" comments.
yenatch
2014-06-14
Hall of Fame sram labels and related constants.
yenatch
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-05-29
Use VRAM constants where applicable.
yenatch
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel