index
:
pokered
adding-pokemon
expand-tileset
give-all-mons
master
multilang
pokedex-order
rgbgfx
Pokémon Red and Blue
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engine
/
learn_move.asm
Age
Commit message (
Expand
)
Author
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
2017-06-24
Fix typos in comments
dannye
2016-07-18
Clean up text commands
dannye
2016-06-11
remove address comments
YamaArashi
2015-08-30
No more W_
dannye
2015-08-14
named battle and learn move variables
YamaArashi
2015-08-11
More joypad constants
dannye
2015-08-10
Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-09
Replace some hardcoded data sizes
dannye
2015-08-05
Use more lb
dannye
2015-07-26
Merge branch 'master' of https://github.com/xCrystal/pokered
dannye
2015-07-24
more naming variables
YamaArashi
2015-07-24
Use more wram labels and other constants
xCrystal
2015-07-19
Name sound effects
dannye
2015-07-18
Consolidate coord macros
dannye
2015-07-14
named wram variables
YamaArashi
2015-07-03
TX_ASM
U-Daniel-PC\Daniel
2015-02-08
move-related things
YamaArashi
2015-02-07
commented battle stuff
YamaArashi
2015-02-07
commented menu stuff
YamaArashi
2015-02-07
serial/trade/misc
YamaArashi
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel