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path: root/engine/learn_move.asm
AgeCommit message (Expand)Author
2015-08-30No more W_dannye
2015-08-14named battle and learn move variablesYamaArashi
2015-08-11More joypad constantsdannye
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye
2015-08-09Replace some hardcoded data sizesdannye
2015-08-05Use more lbdannye
2015-07-26Merge branch 'master' of https://github.com/xCrystal/pokereddannye
2015-07-24more naming variablesYamaArashi
2015-07-24Use more wram labels and other constantsxCrystal
2015-07-19Name sound effectsdannye
2015-07-18Consolidate coord macrosdannye
2015-07-14named wram variablesYamaArashi
2015-07-03TX_ASMU-Daniel-PC\Daniel
2015-02-08move-related thingsYamaArashi
2015-02-07commented battle stuffYamaArashi
2015-02-07commented menu stuffYamaArashi
2015-02-07serial/trade/miscYamaArashi
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel