index
:
pokered
adding-pokemon
expand-tileset
give-all-mons
master
multilang
pokedex-order
rgbgfx
Pokémon Red and Blue
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engine
/
menu
/
bills_pc.asm
Age
Commit message (
Expand
)
Author
2015-08-30
No more W_
dannye
2015-08-12
commented SGB palette stuff
YamaArashi
2015-08-05
Use more lb
dannye
2015-07-21
named most of the used events
YamaArashi
2015-07-20
enumerate events
YamaArashi
2015-07-18
Consolidate coord macros
dannye
2015-07-16
Merge branch 'master' of https://github.com/iimarckus/pokered
dannye
2015-07-16
Swap trade center and battle center
dannye
2015-07-15
menu stuff
YamaArashi
2015-07-14
named wram variables
YamaArashi
2015-07-14
hall of fame / credits
YamaArashi
2015-07-14
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
Use more *Coord
dannye
2015-07-12
movemon and removepokemon wram variables
YamaArashi
2015-07-12
named wram variables
YamaArashi
2015-07-04
Start using text predef macros
dannye
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-02-08
named misc functions
YamaArashi
2015-02-07
fixed hp bar wram label and misc
YamaArashi
2015-02-07
Named wram symbols
YamaArashi
2015-02-07
serial/trade/misc
YamaArashi
2014-10-17
Kill version.asm.
IIMarckus
2014-10-10
Add a lot of Yellow text changes.
IIMarckus
2014-09-20
Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-14
Commented/labelled misc functions
YamaArashi
2014-08-22
Use PARTY_LENGTH and related constants in menu and hud code.
yenatch
2014-08-08
Labelled many functions/variables
YamaArashi
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
Remove generated "indirect jump" comments.
yenatch
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-05-29
Use VRAM constants where applicable.
yenatch
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel